The first time I make wog map with ERM.You can find a fairly new system in this map.Wish you may like it!
I'm a Jacket MAP_EDITOR v1.03
The Evil enchanter Archmage is trying to control the world with his dark power.You,as Mr.Lu,must set out to stop him before things goes worse.Enjoy yourself!
Author: MTor, 24-09-2020 14:59 Like Excellent Map. - Battle Routine I Excellent map. It seems simple, but is not so simple. It's important to do a training until the "tower of combat" will disappear (won 40 times). Yet the final battle is hard but possible.
Voted 10. Thanks to the author.
Author: Mariano (Esperanza, Argentina), 13-12-2017 05:25 Excellent Map - Battle Routine I Had a grat time playing it! Really difficult sometimes but worths trying ! Played in version 3.58 and worked well, only bugged when you right click on stats. Thanks a lot to the creator !
Author: Finally, 01-10-2015 05:43 Block - Battle Routine I The block in this map has a serious bug, that each time you block, your defense decreases by 3(will restore after battle).
If played in ERA, the block will not work, but still playable.
This map was made at least 10 years ago.
The author was intended to make BR2 but failed. Most of the message were in English, I translated the rest and readme file.
Valery writes:
01-10-2015 09:06
+ - Battle Routine I
This map certainly will not work in era 2.44 or more. I don't know why you specify is for era, as it has only wog 3.58 codes, and moreover it uses MP receiver which is disabled in Era. + scripts in map. Use wog 3.58 to play it.
Finally writes:
02-10-2015 16:28
Fix - Battle Routine I
I forgot to mention it's a wog map when uploading, and it was automatically put to ERA class.
However this map certainly works in ERA2.46 on my computer (block does not work though).
Finally writes:
02-10-2015 16:36
old map - Battle Routine I
And this map was made more than ten years ago, so it contains legacy code, and probably not interesting enough.
Battle Routine I walkthrough
Battle Routine I final version 1.03
Extract files into Heroes3 directory to play.
Extraodinary RPG style, contains lots of scripts and secrets. Hope you enjoy~
If this map goes popular, I'll make a series~~ With more story, and more roles.
1. Fix Overdrived Champion fight battle field and BGM
2. Tower of Combat difficulty raised again, but gains more EXP. Will encounter WoodmelonSP for a number of fights.
3. Boss rebalanced. Now it should not be too simple or too difficult.
4. Hero level cap raised.
v1.02
1. Fix WoodmelonSP fight crash.
2. Some monster's quantity increased. Tower of Combat difficulty raised.
3. All SP Boss and final boss enhanced.
4. ArchmageSP is more stronger. If Woodmelon is defeated, all bosses summoned by ArchmageSP are SP.
v1.01
1. Hero level cap modified to 12. Can not learn secondary skills by level up, and will only gain power.
2. Fix XiaoLu name incorrect.
3. Fix scholar skill choose not work.
4. Some battle difficulty rebalanced. Add a secret. Woodmelon and ArchmageSP enhanced. They are triggerd at Training Centre after level 16.
5. Fix can not build grail in the town.
6. Fix incorrect information in Training Centre.