Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
more...


Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Author: Alex (Switzerland), 18-04-2024 07:23

Single player is too easy - This is Legion - Heroes 3 map

On the one hand, I like the idea of the map - all players start with strong armies and towns are well-guarded. However, the AI simlpy cannot compete with a human player here:
1. AI cannot combine combination artifacts, yet getting the one near your starting town is the main priority in the early ga
more...


Author: 32167 , 17-04-2024 22:04

:) - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Использовал тот же метод с дирижаблем. Однако, синяя и зеленая палатки недоступны до 6.1.1 и установлены они для бирюзового. Только после этого его герои выходят из заточения. Мне пришлось специально гнать бирюзового к черной палатке, чтобы он ее открыл, а я получил доступ к дирижаблю.
В целом карт
more...


Author: Ivan (Bulgaria), 17-04-2024 20:28

Playing against time - The Devil Is In The Detail - Heroes 3 map

It can be done even under 100 days.
Example from HoTA 1.71 map, impossible difficulty
more...


Author: ogogo (Lithuania), 17-04-2024 20:00

other path? - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

The questguard near green tent "Defeat greater basilisks"
i can't access them.
Blue border guard on path to basilisks - i cant step on them.
more...


Author: Романов (Россия), 17-04-2024 18:52

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Нашел верфь дирижаблей на северо-западе, в итоге прилетел к синей и зеленой палатке на берегу по воздуху. more...


Author: MattHu (Hungary), 17-04-2024 14:11

translation - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

oh also - would love an english translation to have experienced the lore more...


Author: MattHu (Hungary), 17-04-2024 14:10

unique and inventive! - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Loved the early game of this map, just like Aeten Nomere, you managed to reinvent the gameplay here.

I played tan which I think is the most fun, because you start somewhat behind, and I disabled town portal, event at the one magic shrine.

Unfortunately was only able to play halfway through sin
more...


Author: Andor (UK), 17-04-2024 13:26

Andor - This is Legion 7 Chaos - Heroes 3 map

This map is HOTA not SOD more...


Author: K (NZ), 17-04-2024 13:01

Nice - Новая империя (Empire) - Heroes 3 map

Nice looking free for all map, lots of stuff, had to call it won after getting first place in the thieves guild rather than flagging everything, as it is too large with not enough ways to fast travel. But I had a good time playing it and the AI finds its way around well. I'd like to see an AI b more...


Author: VeryCritical9798 (Singapore), 17-04-2024 07:59

Two kindoms - Two kindoms - Heroes 3 map

Quite balanced except for inferno castle gate is tiresome. more...


Author: sphinxx , 16-04-2024 21:47

:) - Jedi Story - Heroes 3 map

https://youtu.be/hq-dBnexSqs?t=614 more...


Author: Vrag , 16-04-2024 20:33

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Не знаю, задумано ли найти полёт или дверь измерений, но к василискам для зелёной палатки пройти нельзя( more...


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Heroes4 - Your opinions about On a Necromancer's Trail - map rating = 1 Likes

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   Download map -> On a Necromancer's Trail

Heroes 4: Winds of War

The nation of Noralia has been shaken deeply by the recent war against the necromancers, which it barely won...or even survived. However, the greatest of all necromancers managed to escape the final battle, and who knows what new plans he will come up with. You must find him and deal with the menace he presents for once and for all.

Added: 02-02-2018


Heroes 4 maps: Leon 2 (ex PRUEBA provisoria) | Swamp Heroes | Jonathan and Gabriel | Dragon Pass (classic)


Author: Vincent (Surabaya, Indonesia), 08-08-2019 15:55
After Alania return to Elorheim - On a Necromancer's Trail
What to do after that?
I go to North East, but nothing happens
After Alania return to Elorheim - On a Necromancer's Trail

  Martin aka Mace the Councilor (mapmaker) (Sweden) writes:
09-08-2019 04:04

Removing boulder... - On a Necromancer's Trail

Hello!

Was a very long time (15 years) since I made this map. I am glad someone still plays my map.
To help me find the solution, I looked it up in the walkthrough I made back then.
It reads...

"Boulder and reopened ferry

Once you are back to Elorheim, the duke will express his concern over the fact that the way to Melatar is closed, since the bridge is destroyed. There is an alternate road to Melatar, but it is blocked by a huge boulder. He wonders if Alania cannot use the aid of three visitors from the Wizard's Guild to move that boulder.

Leave the Elorheim area through the northern garrison. Instead of entering the mountain pass, go east, on the northern side of the river. There is a boulder between two mountains there. A force of three magi will be there a couple of days after your last visit to Elorheim. They may or may not have reached the boulder's location by the time you get there. Once they are there, you just have to approach the boulder with Alania. After the boulder is gone, you get a message that the ferry has been reopened after just taking a few steps."

So, it takes the magi a couple of (ingame) days to show up at the correct spot. If the hero Alania goes there after that, there is a message and the way is opened.

Where is the correct spot, then?
It is a short distance north-east of the exit gate from the general Elorheim area. I have taken a screenshot from the map editor and then drawn a red X at the approximate right spot.

Remember to wait for the magi to show.


Hope this helps and good luck!

Removing boulder... - On a Necromancer's Trail



Author: Roger Kilian (Cork, Ireland), 27-12-2013 21:42
A great story and a fun intermediate map
I did play through without needing the walkthrough, but clues were enough. I enjoyed the teasers and clues. The storyline and the hidden doors were challenging, but made sense, and all came together in the end. Bringing peace was a great concept.


Author: GIGS1975 (Slovakia), 23-09-2012 14:21 Like
Stuck with Alania
After capturing Peldagor, i went to rescue Alania. After rescuing her I visited the abandoned sorcerer tower, but it asked me for angelic artifact. So i managed to look after it, but there's nothing else in this region!!! I tried to get back, but the gate ws not letting me go through. Got a message: You must rescue Alania before you can go back this way..or something like this. So i thought that i hace to mad that summoing spiritual of angels first...anyway it needs some angelic artofacts, wich could have been found digged somewhere. But couldn't find more silver oracles hereby...ohhhh...dis sapionting...i stuck..please help...


Author: Martin aka Mace the Councillor, mapmaker (Gothenburg, Sweden.), 06-05-2005 19:03
To Natural Born Killer
You can now download the zip archive with the map from this site (initially, there was only the map itself). I made a walkthrough for the map, which can be found in this zip archive. Read it, because it tells you the answer to your questions. If you're then still stuck, you can contact me.


Author: Natural Born Killer (bucharest,romania), 02-05-2005 02:00
stuck
1.How to anger the unicorn slayer?
2.How to end the war between red and teal?


Author: Martin aka Mace the Councillor, mapmaker (Gothenburg, Sweden.), 13-04-2005 23:55
I am very glad you liked it!!
I am very glad you liked my map so much, Vigga. It really feels rewarding to hear a player say that after hundreds of hours of investment and effort put into your work.

Martin


Author: Vigga (Denmark), 13-04-2005 15:28
THANK YOU
A big thank you o he map-maker. This is one of the best maps (if not THE best map) I've ever played.


Author: Alexandar (Belgrade , Serbia), 05-04-2005 12:43
It works
Thank's , very much , it's great map and i was disappointet that i couldn't get any further.I looked for the passage on the other place , behind Knight chapter , i didn't remember to look at the place your said...great map , keep on making them...


Author: Martin aka Mace the Councillor, mapmaker (Gothenburg, Sweden.), 04-04-2005 15:26
Zip archive not available
Downloading the map from this site, I noticed the zip archive wasn't there, just the map.
If anybody needs the walkthrough, the whole archive can be found on either of these web locations...

http://heroes.mycomp ort.com/cgi-bin/opt/ MapH aven/map_details.cgi ?MAP_ID=1610

OR

http://www.celesti alheavens.com/search 2.php?map_name=On+a+ Necromancer%27s+ Trai l&author_name=&size= &nr_players=&playing _type=&version=&sort _by=map_name&order=a sc&multiplayer=&mont h=&year=&minimaps=on &results1=20&page=1& action=search&submit =Search


Author: Martin aka Mace the Councillor, mapmaker (Gothenburg, Sweden.), 04-04-2005 15:12
Help for Alexandar!
I don't know exactly where you are or what you have done. However, it seems that the major of Melatar has given you the mission to deal with the bandits. Once you have gotten the town of Melatar, you should first visit the Hermit's Hut by the mountain lake in the north. He'll tell you a riddle.
After that, you go back south from the town of Melatar and across the Milau Bridge, which you passed early in the map. Instead of going all the way back to Elorheim, you go west in the mountain passage and you will reach an open field. Go north to a frozen mountain past a Tree of Knowledge to a spot where there initially were an troop of minotaurs (and depending on whether you have defeated them or not, there may still be). Go as far as you can, and you'll be asked whether you want to search for a passage. Answer yes, and the way will open.

This can also be found in the walkthrough found in the zip archive I submitted with the map. Look into the web site document called Necromancer'sTr ailWalkthrough if you get stuck later in the map!


Author: Alexandar (Belgrade , Serbia), 04-04-2005 14:19
STUCKED
Can somebody tell me how to cross that mountain where the bandits come out...i'm stucked , don't know how to go further...


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