Author: Ja Rite (United States), 23-04-2024 01:26

Nice Map - To conquer the world - Heroes 3 map

Well done map, lots of detail, agree with other poster no reason to have tents if you have FLY/DD.

I'd recommend a version with some banned spells (or gettable later so it's easier to clean up at the end). Also buff up computer players, otherwise fun map.

Thanks for the upload!
more...


Author: Luis (Peru), 22-04-2024 20:38

like - Road to Victory III - BACK TO YESTERDAY - Heroes 3 map

is very funny more...


Author: Kir (Russia), 22-04-2024 15:19

map - To conquer the world - Heroes 3 map

Good balanced map. A variety of filled in locations. All spells are allowed, which makes keyman tents pointless (didn't visit any). more...


Author: handrew (Bellingham WA USA), 22-04-2024 07:23

I'm stuck with the same issue - Fawn's Labyrinth - Heroes 3 map

month 50 :( more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:40

something go wrong on this site - A GRANDMASTER'S CHALLENGE - Heroes 4 map

I try to attach photo again more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:33

:) - A GRANDMASTER'S CHALLENGE - Heroes 4 map

Ok, I finished it. Central island was very boring, so I thought drop this map, but return and win.
About map:
- terrain is awful! Only "Pathfinder" spell in early stage makes me sane and calm - but it was luck (twice a row - a find spellbook in first skeleton, then I find shrine near ma
more...


Author: MortymorRobotron (CZ), 21-04-2024 19:31

Incredible map - Portishead - Heroes 3 map

Určitě si ho zahraju, už se těším ;) more...


Author: Nebel 74 (CZ), 21-04-2024 18:10

Portishead - Portishead - Heroes 3 map

Ano editor až v nouzi i já takhle hraji, ale občas je nutné to zkontrolovat:) Ještě jednou dík za koment a koukni na pokračování až vyjde. more...


Author: MortymorRobotron (CZ), 21-04-2024 17:33

Incredible map - Portishead - Heroes 3 map

Snažil jsem se všechny tvoje mapy hrát bez návodů i editoru, a většinou se mi to myslím povedlo. Ale párkrát jsem mrknout musel, když jsem třeba minul artefakt co není vidět na mapě, ten se pak zpětně hledá hodně těžko... :D A začátek se mi líbil, člověk jen musel pochopit co dělat, pak už to šlo. more...


Author: Nebel 74 (CZ), 21-04-2024 17:19

Portishead - Portishead - Heroes 3 map

Myslím že současná verze je i o něco lehčí, takže super že jsi to prošel. Jinak začátek je na YT jsou tam i dva pěkné průchody celou mapou. Každopádně jestli jsi zvládl začátek bez nápovědy klobouk dolů, některé komentáře co jsem četl na YT, psaly že je ten start pěkně crazy:) more...


Author: We love BiskupKonrad's Studios (Croatia), 21-04-2024 16:52

A - Blood, Death and Redemption - Heroes 3 map

Can I apply for beta testing :D more...


Author: MortymorRobotron (CZ), 21-04-2024 16:40

Incredible map - Portishead - Heroes 3 map

Ahoj, není vůbec zač. Hrál jsem verzi 1.5, protože už jsem to měl delší dobu uložený v PC, a nějak mě nenapadlo se před začátkem hraní kouknout, jestli nevyšel update. Ale na hratelnost to vliv nemělo, s tím žádný problém nebyl. Co mi problém dělalo byl samozřejmě začátek, ten jsem opakoval asi 5x, more...


Author: Nebel 74 (CZ), 21-04-2024 16:07

thx - Portishead - Heroes 3 map

Čau Morty, díky za lajk:) Jsem rád, že se mapa líbila. Jakou jsi hrál verzi? Předpokládám, že 1.8. Měl jsi někde problém něco najít nebo bylo něco zcela nelogického? Pokračování je téměř hotové, nyní se testuje. more...


Author: 32167 , 21-04-2024 13:54

:) - Blood, Death and Redemption II ReForged - Heroes 3 map

There are many great mapmakers on the site. And the author of this map is definitely one of them. more...


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Heroes5 - Your opinions about Kampf um Macht - map rating = 1 Likes

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Author: PrairiePlayer (Minnesota, USA), 22-06-2009 22:32
Too Big, Too Slow
I agree the map is too big and unnecessarily so. Travel time becomes a bore without some gates and AI turns become a long trial of one's patience. It isn't any fun to play.


Author: flai (1), 22-06-2009 16:29
flai
1


Author: leloup (Switzerland), 14-06-2009 11:05
impossible map
This map is unnecessarily large! I could see that the author's intention is to create epic battles and let the AIs have time to develop their heroes, and yet it becomes really boring when you find out that you need to travel at least a month from your main base to get to the AI. From the second month on the AIs takes about ten minutes each turn, so the map basically becomes impossible. It would be nice to have some teleportation gate somewhere. The snowy field between the two human players is quite annoying... it is a great test on patience more than anything else.


Author: M Baker (Thailand), 12-06-2009 18:14
Thankyou
Nice map, it works perfectly and gave me a long game to play.

I found the central island impossible to conquer, as the creature stacks were too powerful, but I didn't need the artifacts, I got enough from elsewhere.

Cheers


Author: Paul (Saarbruecken (BRD)), 08-06-2009 02:48 Like
Something can you make better
Ich gehe mal davo aus dass du deutsch verstehst. Ich kann nur sehr schlecht englisch, werde aber gegen Ende stichpunktartig das in englisch wiedergeben.
Ich habe die Karte 2xgespielt.
Zuflucht. Beim zweiten Mal habe ich die massenhaft dirty trees gelichtet und durch Suempfe ersetzt weil in diesem Teil der Karte das Spiel stark zu ruckeln anfaengt. Desweiteren habe ich "Unverzuegliche Reise" verbannt, weil die Garnisonen ansonsten keinen Sinn ergeben.
Die ganzen Kuesten sind loechrig. d.h. man kann an jedem Abschnitt mind. 1x anlanden. So ergibt die Bewachung vor und in den Garnisionen keinen Sinn. Bsw. die Vulkaninsel in der linken Haelfte.
Spieler 2 ist gegenueber 1 im Vorteil, weil das Schneegebiet eher erreichbar ist. Hier habe ich die Maskierung rechts neben der Bruecke fuer 1 weggemacht. Die Artefakte im Zentrum wurden nicht erobert, da die Bewachung zu stark wurde. Da duerfte die Quantitaet der Monster nicht steigen. 50 Titanen als Bewachung reichen.
Ansonsten hat das Spiel aber Spass gemacht und ich musste meinem Ki-Freund ein paar mal helfen. Optisch auch o.K bis halt der fill modus bei den dirty trees. Resourcenverteilung und sonstige Objekte auch gut.
Das Ganze wird durch die weiten Wege langatmig. Die Ladezeiten (Ladebalken) waren noch akzeptabel.
(I`m played this map 2x. modification:
spell "unverzuegliche reise" tilled. dirty trees region a liile claers up.
mask at player one rigt of the brige because the way to long into the snowregion. The coasts and islands are on some points passable. otherwise a nice map with acceptable loading time.)


Author: Sebastian Benda, 03-06-2009 17:44
Feedback plz
Hi, I am the creator of this map and if you got feedback about the map for me i would realy appreciate that. Is the map balanced? - I never played it untill the end, because the computerplayer are so slow in the lategame, but maybe you finished it. greetz


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