Author: Honey Locust (Usa), 19-04-2024 18:57

Feedback - Battle Royale - Heroes 3 map

Oh yeah I didn’t test it with WOG at all, no idea how it handles or balances with that, uncharted territory!

A lot of the rest of the map is randomized so that also might affect challenge level, will deff look into the placements of things, though I will say- there is a way to access that monoli
more...


Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
more...


Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Honey Locust (Usa), 18-04-2024 18:30

Crystal dragons - Battle Royale - Heroes 3 map

Your intuition is right but I won’t spoil the surprise beyond that ;) it’s a small reward but a nice one nonetheless! They’re set to the default spawn / growth, some of my play tests the CPU actually took them out but I guess if no one does early on they quickly get out of hand.

There are some ot
more...


Author: Honey Locust (Usa), 18-04-2024 18:27

Thanks! - Battle Royale - Heroes 3 map

Good to know! I will work on some fixes when I get more feedback so I can upload it all at once. What places were unreachable? I thought I blocked off that tower correctly but I guess not! more...


Author: Al (Canada), 18-04-2024 17:53

Great map - Island of Rabbits - Heroes 4 map

Awesome map! 10/10 would recommend more...


Author: Andor (UK), 18-04-2024 17:52

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Andor (UK), 18-04-2024 14:52

Thank you! - Battle Royale - Heroes 3 map

What an amazing map.

The only regret is that I never found out what lied behind the (in my case) Hordes of Crystal dragons that probably guarded some treasure related to the tents.

No one really had the army to defeat then, either because they were to many, WOGification or just the fact that
more...


Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
more...


Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

YooMoney:
Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes5 - Your opinions about Die grossen Unruhen - map rating = 0 Likes

Title:
Type your opinion in the space below:
Your name:
E-mail:

Your vote:
City, Country:
Attach the picture: (Gif, Jpeg)
Download map Die grossen Unruhen - heroes 5 mapsDownload map Die grossen Unruhen - heroes 5 maps

   Download map -> Die grossen Unruhen

Heroes 5: Heroes 5 Tribes of the East

Language: German
Es ist die Zeit nach den grossen Unruhen.
Die Geschichten uber die langst vergangenden Kriege und Taten, sind noch nicht lange her. Nur wenige kehrten zuruck vom Feldzug des Blutes.
Kaum sind die Wunden Eurer Nachbaren verheilt, durstet es Ihnen nach Rache und es scheint noch einmal zu einer Schlacht zu kommen. Vielleicht die alles entscheidene und letzte Schlacht, die alle Differenzen zwischen Euch und Euren Nachbaren klaren wird? Rustet Eure Waffen und seit bereit!
Viel Spass Cliarc!

Added: 04-05-2017


Heroes 5 maps: Tales of Silentia | Action and Reaction | Circle of Winter | Islands of Wonder


Author: Эзот Праа, 10-02-2023 18:16
Красивая карта - Die grossen Unruhen
Очень крутой и необычный дизайн, очень понравилось. Но вот ИИ, увы... Путешествовать было интересно - драться нет. Думаю что именно соло карта с таким дизайном и кучей сценариев была бы просто супер. Но за то что я получил море удовольствия от путешествия - 10/10, оно того стоит.


Author: John DiFool (USA), 03-04-2010 04:16
Yes it is, but...
Well, first of all, yeah, instant travel will allow you to get past most problems, but it's worthless when trying to visit an unvisitable grail obelisk, for example, because the object's "reachable" ; side is not facing your direction of travel. And it also renders at least one colored guard pointless, as you can just jump over it.

The author simply needs to put 8 heroes with all Logistics skills and artifacts, and say 1,000 Black Dragons, and test all objects and entrances. If he did that it would turn a map with enormous potential into something really special.


Author: M Baker (Thailand), 02-04-2010 19:36
Finished it
Awesome map, one of the best designed and looking I've played. Some sections are amazing, such as the inferno city atop a mountain of liquid magma, reached only by a bridge.

Fantastic use of the ability to elevate sections of the map. Really adds to the look of any map and here it is utilised so well.

Again, to confirm, it is impossible to successfully navigate this map without instant travel. The bugs aren't bugs but intentional (except maybe the underground access?).

Lots of neutral towns to capture, which I love (why don't more designers do this?).

Only complaint; it is too easy. Will try it on heroic next, but worked a charm and enjoyed it to the end.

A ten from me.

More please!


Author: M Baker (Thailand), 01-04-2010 22:23
A solution
To get to many of the unreachable areas, which seem almost too deliberate to be accidental, can I suggest using instant travel. This allows you to jump around and access what appear to be inaccessible areas. Works for me!


Author: dserbource (France), 01-04-2010 03:18
Bugs yes but...
There are bugs ( unreachable areas , empty Seer's huts, blocked tunnel entrance,etc.) but I managed to end the game in 7 months and 2 weeks although, playing with the purple(barbarian) I had to wait 9 days at the beginning before leaving my island (the time to build a shipyard in the city), island where there is nothing to do except seize the 2 mines ( wood and ore).
The map is nice , although I did not explore it entirely.


Author: John DiFool (USA), 01-04-2010 03:04
Last Update...
I don't know if the author of this map can read English; I do hope he or she will fix these issues. Aside from the various broken map locations, there's another bug: a Fortress hero named Hangul has mysteriously acquired the means to get oodles of black dragons out of nowhere it seems (360 of them now, when I have a mere 80 Titans). Yes I know about Diplomacy, but I had a scout go near his only Dungeon castle, and there were no free Black Dragon stacks to be seen anywhere along his route (and I've been following him for weeks now). He already had 160 when I first saw him, then he gets 200 more. Maybe this is by design (

I probably wouldn't bother with such detailed criticism for most maps, but for one chock full of such wonderful details it's a shame that it has all these errors. Polished up and fixed this would be fun as heck to play.


Author: John DiFool (USA), 30-03-2010 04:20
More bugs, unfortunately...
Have played 3 more months, and so far I have noticed the following issues:

Inactive one way teleporter south of the Academy starting town-the one that's kind of in a cave near the hill fort.

Unreachable Blue Keymaster's tent, middle right of the aboveground. For some strange reason I can get within one step of the thing (it's on dirt ground), but cannot actually reach it even though the ground looks solid.

Nonfunctional underground gate in the desert NE of the 2nd Academy town (gives me the "blocked by rubble" canned message).

I also ran across a non-working quest hut, but perhaps the AI had already triggered it earlier.

With a map containing such unusual uses of terrain, you really need to playtest it much more carefully.


Author: TuTyI (Hungary), 29-03-2010 17:51
Thx the map :)
thx thx thx


Author: John DiFool (USA), 29-03-2010 05:25
Wow...but also Dohh...
This is one hugely detailed map, probably the most creative-looking Heroes map I've ever played. There's literally tons of things to explore and look at, some of which might indeed cause your jaw to hit the floor.

But alas, like most Huge maps, the AI takes forever, and I've found at least one error-a bridge in the NE snowy region (where the Academy starts) has a nonfunctional bridge (for the mapmaker, it's near a garrison, hill fort, and a Tear of Asha obelisk).

No score yet as it's only the end of month 2.


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 7 News

Heroes 3 map: "Atlantic Revolutions"

Heroes 3 New map: "1797:Northern Italy campaign"

Heroes 7 maps

Heroes 7 patch 2.2 now available

Heroes 7 Creatures Fortress

Heroes 7 patch 1.8 now available

Heroes 7 patch 1.7 now available

Heroes 7 patch 1.6 now available

Heroes 7 patch 1.5 now available

Heroes 7 patch 1.4 now available

Heroes 7 patch 1.3 now available

Heroes 7 patch 1.2.1 now available

Heroes 7 cheats

Heroes 7 available!!! - Launch Trailer

Heroes 7 - closed beta 2 now available!

Heroes 7 screenshots

Heroes 7 Elves faction

Heroes 7 Dwarves faction

Heroes 7 Academy faction

Heroes 7 Haven faction

Heroes 7 release date: 29 September 2015

Haps4Heroes.com

How can I support maps4heroes.com ?

YooMoney:

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2024 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy