Author: Andor (UK), 24-04-2024 14:26

Advice - To conquer the world - Heroes 3 map

Have you guys played WoG before?

It includes an editing app inside the game and you can ban any spells you want and more.

You just need to add it to your current HOMM game.

Also if there is something you don't like about a map, if it's not too scripted, you can easily modify it f
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Author: Платон мне друг (Latvia), 23-04-2024 21:13

Задумка хорошая... реализация подкачала - Defence of Interest - Защита интересов - Heroes 3 map

На четвёртом месяце всех нагнул, а вкусных мест осталось с лихвой. Спасибо за создание. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:26

Navigation, logistic, earth and one scholar. And ECONOMY, ECONOMY, ECONOMY. - Sail Into The Black - Heroes 3 map

3 navigators, but spend a lot of time for new castles. Possible to finish early. Sail and explore, be careful - a lot of traps. All connected with water-i mean enemies cities. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:18

DIPLOMACY DOESNT WORK - Sail Into The Black - Heroes 3 map

Thx for good work,finished on 3m3w1d.Elfs forever, started with Enova. First step 3mines including gold, 2 heroes with expert money and 2 navigators onboard. One collecting, second Voy took inferno castle on 7th day with 50 centaurs. In the end had 5 heroes with TP and ressurection. more...


Author: Ja Rite (United States), 23-04-2024 01:26

Nice Map - To conquer the world - Heroes 3 map

Well done map, lots of detail, agree with other poster no reason to have tents if you have FLY/DD.

I'd recommend a version with some banned spells (or gettable later so it's easier to clean up at the end). Also buff up computer players, otherwise fun map.

Thanks for the upload!
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Author: Luis (Peru), 22-04-2024 20:38

like - Road to Victory III - BACK TO YESTERDAY - Heroes 3 map

is very funny more...


Author: Kir (Russia), 22-04-2024 15:19

map - To conquer the world - Heroes 3 map

Good balanced map. A variety of filled in locations. All spells are allowed, which makes keyman tents pointless (didn't visit any). more...


Author: handrew (Bellingham WA USA), 22-04-2024 07:23

I'm stuck with the same issue - Fawn's Labyrinth - Heroes 3 map

month 50 :( more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:40

something go wrong on this site - A GRANDMASTER'S CHALLENGE - Heroes 4 map

I try to attach photo again more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:33

:) - A GRANDMASTER'S CHALLENGE - Heroes 4 map

Ok, I finished it. Central island was very boring, so I thought drop this map, but return and win.
About map:
- terrain is awful! Only "Pathfinder" spell in early stage makes me sane and calm - but it was luck (twice a row - a find spellbook in first skeleton, then I find shrine near ma
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Author: MortymorRobotron (CZ), 21-04-2024 19:31

Incredible map - Portishead - Heroes 3 map

Určitě si ho zahraju, už se těším ;) more...


Author: Nebel 74 (CZ), 21-04-2024 18:10

Portishead - Portishead - Heroes 3 map

Ano editor až v nouzi i já takhle hraji, ale občas je nutné to zkontrolovat:) Ještě jednou dík za koment a koukni na pokračování až vyjde. more...


Author: MortymorRobotron (CZ), 21-04-2024 17:33

Incredible map - Portishead - Heroes 3 map

Snažil jsem se všechny tvoje mapy hrát bez návodů i editoru, a většinou se mi to myslím povedlo. Ale párkrát jsem mrknout musel, když jsem třeba minul artefakt co není vidět na mapě, ten se pak zpětně hledá hodně těžko... :D A začátek se mi líbil, člověk jen musel pochopit co dělat, pak už to šlo. more...


Author: Nebel 74 (CZ), 21-04-2024 17:19

Portishead - Portishead - Heroes 3 map

Myslím že současná verze je i o něco lehčí, takže super že jsi to prošel. Jinak začátek je na YT jsou tam i dva pěkné průchody celou mapou. Každopádně jestli jsi zvládl začátek bez nápovědy klobouk dolů, některé komentáře co jsem četl na YT, psaly že je ten start pěkně crazy:) more...


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Heroes 5 walkthrough | Campaign 3 - Necropolis | Mission 2 - The Attack

Other walkthrough

Just finished Mission Two on Hard, and for those having trouble with that mission:
TIPS:
- build up Haven to get the priests
- collect resources laying around
- build up shooting undead-living army
- use the abundant morale and luck bonuses before each bigger battle
- use Markal all the time except for battles when you know that you'll be using BLINDNESS - Godric has it, Markal doesn't
- after the army is built up, squash everything else
- with the shooting army AND the Unicorn Bow, you're invincible
How I played:
Some guys posted that they haven't built up the Haven town, but went straight for Lorekeep ASAP (outmanouvering Orange ships and such) - well, I don't know if this is the good way, or faster way, I didn't do it that way. (Eventually it proved to be a good tactic, since Lorekeep can only be upgraded that much in this scenerio, and the troops from there are week, though numerous.) I stayed a long time on the mainland, getting everything but the Bow guarded by the titans. Orange tried to invade me once, they sent 2 parties, but by that time I was pretty strong as I had lots of Priests thanks to the Haven outpost and lots of Marksmen, so I killed one Orange and the other one escaped. If you want to built the Haven, you have to get all the gold and resources you can get - visit the Mages building on the far left side of the mainland and collect all that's laying around. I didn't bother with the Scroll artefact because I had a living-undead forces anyway, switching the army to Godric for the battles that would require more mana. Collecting the undead with Markal is obvious, and I eventually trained some otherwise useless footmen to priests.

After spending some considerable amount of time on the mainland I went for the islands. Equipped with priests, marksmen and all the undead unharmed plus already a hundred-something Skeleton Archers the Orange sailors were no match (Markal had Archery from previous mission - a real waste if you didn't choose it). The vampires on one of the middle islands were a big help, even though you had to pass through Death Knights to get them.

The norhtern mainland was very easy, as I didn't have to worry about Orange at all - once you sink the sailors, he doesn't move. Since I spent so much time back south to built up the Haven and the priest-now Inquisitor-army, all the roaming undead had grown considerably, so I picked up the ghosts ~~280 and the Skeleton Archers guarding the Ore mine ~swarm :) I upgraded all at the upgrading building, returned home, blew the now Horde of titans from the face of the earth in 2 turns and took the bow. With the Bow and IF you have built up Haven town, you're invincible.

Went back north and built up the Skeleton Archers by fighting absolutely everything that could be raised. Getting Lorekeep was a joke. As I didn't have to worry about time, I discovered the entire mainland, even though there's not much in the western part except for knowledge boost (+1) that Markal needs veeeeery much. At this time I was building everything in Lorekeep one day at a time, LEAVING THE FORT FOR THE LAST THING. When I was good and ready I built the FORT and the titans guarding the portal escaped (knew this from previous posts - THANKS GUYS!!!)

At the end battle I had: ~1400 Skeleton Archers, 179 Inquisitors, ~~650 Marksmen (200 joined me at the Archers Tower in the western part of the northern mainland), 79 Death Knights (joined me in the western part of the mainland), 65 Vampire Lords 40 Archliches that were cannonfodder since all the turrents and mages attacked them noone knows why and 16 Archangels that I didn't really used in the battle that much. The strategy was: block everything coming out of the castle with the Death Knights and shoot the shooters and mages first, than finish the Blue-Cats and Golems off with the shooters.

So, this is a no-risk guide to accomplishing Mission Two on Hard. Good luck!

Written by eddie1309

Lasse at 2007-01-22 15:10 wrote:
DragonLord3000 at 2006-10-14 11:41 wrote:
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