The Heroes 5 Expansion will be the first to feature 'Renegades'. These are seemingly rebellious units who have been ostracised from their community. The story goes that a band of Haven followers break away from the mainstream town and form their own crusade against the demon army. These renegades oppose their own faction (Haven) and wear the colour red. They cannot be purchased in-town - the only way to recruit them is from the adventure map.
The Renegades are alternative upgrade units, and are listed below with their respective abilities:
Level
Name
Abilities
1+
Brute
Tax Payer; Shield Bash
2+
Crossbowman
Shoots; Rapid Fire
3+
Vindicator
Cleave
4+
Battle Griffin
Large, Flyer, Unlimited Retal, Battle Frenzy
5+
Zealot
Shoots, No Melee Penalty, Caster
6+
Champion
Large, Champion Charge
7+
Fallen Angel
Large; Flyer, Life Drain
Apart from a life draining level 7 unit (Life Drain is the Vampire ability!), you can see 4 brand new abilitites (in italics) in this list:
Cleave: If this creature's attack kills at least one creature in the target stack, it performs an additional strike.
Battle Frenzy: Every next retaliation strike performed by this creature inflicts damage 1.5 times as great as the previous one.
Champion Charge: If this creature has walked more than 2 tiles when attacking, it also inflicts half damage on the stack standing in the line of attack immediately behind the primary target.
Rapid Fire: no description yet.
Neutrals units
Name
Abilities
Wolf
Pack Hunter, Howl
Snow Ape
Unlimited Retalliation, Agility
Mummy
Undead, Hexing Attack, Caster(32 mana).
Manticore
Large, Flyer, Poisonous Attack
Yeti
Unlimited Retaliation, Agility.
Pack Hunter: When this creature attacks a target, the target is also attacked by all the other stacks of creatures of the same type who are able to do so.
Howl: Once per battle, this creature can summon a friendly stack of equal power.
Hexing Attack: After a successful attack, the target creature also suffers the effect of one of the following damnations: Weakness, Slow, Suffering or Vulnerability. All the effects are equal to those of Expert-level spells.
Agility: For the next turn, this creature gains a +30% Defense bonus for every tile it walks.