Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes of Might and Magic 4

For The Gathering Storm

Heroes of Might and Magic IV Updates (patch 1.2)

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Heroes of Might and Magic® IV is more than a sequel - it's a celebration of both the old and the new. With an all-new engine that features a new magic system, new campaigns, new hero-character classes, and gameplay that varies according to how you play, you'll be amazed at how much the Heroes™ you know and love has improved!

Players familiar with the Heroes series will immediately notice many improvements to the familiar interface and gameplay:

Now you can actively lead multiple hero-characters into battle to fight alongside troops for an intense combat experience. You'll encounter all-new heroes and over 60 creatures in 6 massive campaigns and 24 scenarios.

With an all-new game engine, lifelike isometric view, breathtaking graphics and richly detailed landscapes, the adventure map comes alive! Heroes™ IV combines the latest technology with the best features of the classic strategy game.

With 48 Hero Classes and all-new skill and magic systems, summon all your strategic insight, tactical cunning and leadership abilities to ascend to the throne of this perilous new world!

Newcomers to Heroes of Might and Magic® will find that, while the game includes very detailed scenarios and hero possibilities, the series itself is renowned for its ease of use. Much of your time will be spent exploring the maps and continents, collecting resources, and engaging the enemy in battle. Visit towns, explore forests, raid castles…each of these places is a new opportunity to build up your army, earn gold, and gain new territory and hero-characters!

General

  • For the first time ever, bring hero-characters into battle as super-soldiers in your army!
  • All-new game engine!
  • All-new isometric viewpoint and informative interface.
  • Tweak the new personal scenarios and map editor to make levels and quests for your friends!
  • Over 140 hours of gameplay and 6 unique campaigns.
  • 11 starting Hero classes, 37 advanced classes - choose the specific classes of each member in your army!
  • All-new magic system - Complete Hero customization at your fingertips.
  • 60 varied creature classes to control.

Adventure Map

  • More than 300 Adventure Map structures to interact with.
  • Resource mines appear in multiple states: undeveloped resource deposit, working mine, abandoned mine (guarded by creatures), and run-out mine (no longer producing resources).
  • New "Fog of War" map effect: clear for recently explored terrain, gray in areas visited in the past, and black for areas not yet visited.
  • Watch out for Wandering Monsters. If they find any of your armies and they think they can take them out, prepare for battle!
  • Creature stacks controlled by the player will run away if overpowered, join your army if they feel like it, or fight.

Hero Classes, Creatures and Armies

  • Each player can control up to 8 armies, each consisting of up to 7 individual hero-characters and/or troops of creatures!
  • 11 starting Hero Classes, each with two starting skills (Barbarians have 3), and 37 advanced Hero Classes.
  • 9 Hero Primary Skills, each with 3 associated Secondary Skills (27 total).
  • 66 types of creatures!
  • Hero-characters and creatures have similar stats: Damage, Hit Points, Speed, Movement, Spell Points, Shots, Luck, and Morale.
  • Hero-characters of any class can equip themselves with any artifact.
  • Creatures have a backpack so that they may carry but not equip artifacts.

Combat

  • Each combat screen grid can be a different terrain, with associated bonuses and negatives for Hero Classes/Creatures.
  • Hero Classes can participate in combat; they can move, attack, defend and retaliate just like creatures!
  • Combatants can face in 8 different directions on the Combat Screen.
  • In siege combat, Creatures at the base of a town wall can attack defenders at the top of a wall and vice-versa!

Towns

  • Six town types: Academy, Haven, Preserve, Asylum, Necropolis and Stronghold.
  • "Outpost" towns may be captured by the player and converted into any of the six town types!
  • 5 Schools of Magic: Life, Order, Death, Chaos, and Nature.
System requirements
Pentium 200 MHz or faster processor (Pentium II 400 MHz reccommended)
Microsoft Windows 95, 98, Me, or 2000
32 MB RAM (64 MB RAM recommended)
650 MB hard disk space
CD-ROM drive
Internet access required for online features
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