Author: Michal , 02-05-2024 19:20

average - Planeswalkers - Heroes 3 map

too long, too tedious, it's hard to get to the green one. more...


Author: Rastislav Wolf (Slovensko), 02-05-2024 15:52

Krásna krajina - A Beautiful Land - Heroes 4 map

ok more...


Author: Katechkin (Saint-Petersburg), 02-05-2024 14:01

Super! - Архипелаг Энрот (Archipelago Enroth) - Heroes 3 map

Очень качественно прорисованная карта! Сразу видны старания. Особенно понравились атмосферные места, создающие впечатление деревень, гаваней, городов. Визуал мне чем-то напомнил мой любимый Disciples. Одним словом, супер! more...


Author: Dion (Athens, Greece), 02-05-2024 10:12

Access to the underworld - 007 meets Dr. No 2020 - Heroes 3 map

I've managed to fly over the pond in northwest and now I'm in 28,2,0. I can find access portal or access to underworld, nor I can reach the necropolis on the east at 61,1,0! This map is masterpiece, please help! more...


Author: Katechkin (Saint-Petersburg), 01-05-2024 22:41

The map Aeten Nomere has been updated! - Aeten Nomere - Heroes 3 map

The map has been updated to version 1.91!
-Several new events have been added.
-Added a possibility to play Factory (2nd and 8th players).

Карта обновлена до версии 1.91!
-Добавлено несколько новых событий.
-Добавлена возможность играть за Фабрику (2-ой и 8-ой игроки).
more...


Author: Sasha (Canada), 01-05-2024 18:16

Yellow two way portal - Portishead - Way Home - Heroes 3 map

Wow, I was in the airship but was not able to figure out that path. Thanks a lot for your help more...


Author: VAD , 01-05-2024 14:02

Revenge from the Swamp - Revenge from the Swamp - Heroes 3 map

Отличная работа! more...


Author: Sulim81 (Poland), 01-05-2024 13:40

:) - Portishead - Way Home - Heroes 3 map

Need to get to airship yard at 56, 31 and then fly to portal via path which starts next to Tower city at 26,34. Just follow green bushes, there is a hint in the storyline.
To get to airship yard area you need to have diplomat's ring, which you get from a hut at 10,115 . All coordinates are for
more...


Author: Sikira (Japan), 01-05-2024 08:06

Sanquinary Ascension - Sanquinary Ascension - Heroes 5 map

Good more...


Author: Kanczo (Poland), 01-05-2024 01:21

. - Black Sails - Heroes 3 map

Wiem juz ogarnąłem, ale dzięki wielkie, dobrze że są jeszcze osoby co pomogą;) more...


Author: Sulim81 (Poland), 01-05-2024 01:11

:) - Black Sails - Heroes 3 map

1. Sciągasz mapę.
2. Kopiujesz do katalogu MAPS w katalogu głównym Hirosów.
3. Rozpakowujesz.
4. Odpalasz grę, wybierasz single scenarios i powinieneś mieć nową mapę widoczną na liście.
5. Jeśli ściągasz mapy na HOTA musisz mieć zainstalowany dodatek do Hirosów Horn of the Abyss. Mapy do wersjiS
more...


Author: Sasha (Canada), 01-05-2024 00:20

Yellow two way portal - Portishead - Way Home - Heroes 3 map

I guess I am getting there but would need more help to find a way to reach orange two way portal. I cleaned up level and need to go to the underworld. more...


Author: Sulim81 (Poland), 30-04-2024 22:53

Restart - The Devil Beneath You - Heroes 3 map

I restarted map and now I see why Roland is important, hell a lot of crusaders. Now Im struggling with Sandro, all minions are down.
Amazing map.
more...


Author: 32167 , 30-04-2024 16:10

Done - The Devil Beneath You - Heroes 3 map

Once again, thank you so much for such a thoughtful map.
We look forward for your new creation!
more...


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Heroes3 - Your opinions about Chapter 1: Island of lost - map rating = 0 Likes

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Download map Chapter 1: Island of lost - heroes 3 mapsDownload map Chapter 1: Island of lost - heroes 3 maps

   Download map -> Chapter 1: Island of lost

Heroes 3: Horn of the Abyss

At the very beginning, there was a storm. A huge maelstrom nearly destroyed Kane's ship and most of his crew died. Now after long nearly deadly night is over, Kane's ship landed on an uncharted island. The story of knight turned pirate begins.
NOTE: please keep up the rule: Kane must not die

Added: 24-12-2017


Heroes 3 maps: Historia o Lorda Haarta | Adventure of The Two Kingdoms | Das Treffen, GvF | Ocean Quest


Author: Altherot, 04-07-2017 10:49
Update to 0.1.3 - Chapter 1: Island of lost
Hello everyone, this is me, creator of the map. I just wanna quickly say to everyone who already played the map, that it has been updated and now contains far more stuff to discover. There's really tons of new things, mainly in subterrain, which went through an overhaul and now is much bigger, with two quests available. Also I read your feedback here and update the map to fit your ideas, so yeah, just write your opinion here in the comment section :)
Have a nice day playing the map

  Altherot writes:
04-07-2017 13:55

Quick fix and BETA - Chapter 1: Island of lost

I just did a quick fix of several found bugs and mistakes left on the map, mainly those about quest guards. A few changes were made too, but not as important as before.
Also I have to note that the map entered BETA stage, as of now, where I'm going to add no new quest, nor new part of the storyline, I'm just gonna do balance fixes and bug fixes, and implement some ideas from you, guys. Thanks for feedback, I'll be watching it here!



Author: Doomestos, 01-07-2017 14:38
Has a potential, but is unfinished at the moment - Chapter 1: Island of lost
Did expect to play D-class map with a practicly playable mission target but nothing else interesting. Plain empty island with not much of input to it. I was well surprised, that even tho this is Alpha state, it already has a sense of storytelling, even tho story is shown through unconnected bits, it is visible that the autor is still putting the pieces of puzzle together. I like the patchnotes idea, so I can somehow know what is new on that map, what I can focus on while testing and I hope that the map will get regular updates. The island idea is smart, but so far the mission seems to be a copypaste of the first campaign hota mission with Jeremy Albatross. But of course, far less "professional&q uot;, like if a little boy wanted to make his own version. But hey, I would try to fill the map with points of interest for a side grind, like tombs, crypts and additional quests. Difficulty is balanced as of now, I guess, probably more easy and casual for overall accessibility and for it being the first mission. I hope the autor will work on it and that the next update of this map will make me raise the score.

it is a C-class map as of now, and that mainly for dialogues and some well-connected quests, so, 6/10 for now

PS Some fun inputs like a secret room easter egg were really enjoyable to me and I hope to see them through the campaign more.

PS2 I tested out the in-game map version 0.1.1


Chapter 1: Island of lost walkthrough

Note that map is in alpha stage, it already went through some stages of development, and is story/quest oriented. There’s a basic functionality with basic quests and game mechanics in use to test out. The map can be completed, but won’t make too much sense as of now. There is some story behind it, some dialogues and explaining, but not as much as it should be and I am still working on it. I wanna know your opinions already, so I can develop the first map of my Hota campaign in a best way possible, with implemented feedback from You, guys. My target on this map was to make a story and gameplay focus around a little island. All in one small place, working together, communicating together, a sort of survival. The player has to capture artifact and bring it to his city in three months, and to do so, he has to escape the island, which won’t be easy and will lead through some quests. It is very basic, quite easy in my opinion, and I wanna know some ideas I could implement there to make it a better map.

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