Author: Papyjama (Toulouse, France), 15-07-2025 10:43

Hi Nikita - The Mysterious Island - Heroes 3 map

Hi Nikita,

You are absolutely right — "King" difficulty is a serious challenge.
Reaching the final boss on that difficulty by 11 4 5 on a first attempt is already a great achievement, so you are doing very well.

The message from Nemo suggesting a sacrifice is more for the character’
more...


Author: Graf10a , 15-07-2025 03:46

The map is so broken!!! - GELU and hota 2.0 - Heroes 3 map

No, I tried this strategy, and it does not work because the attacker teleports a stack of black knights inside the castle walls. It is just week 2. Can imagine what kind of bugs I would have to deal with later in the game. Not going to waste my time -- this map is so broken. more...


Author: Nikita (Russia), 15-07-2025 03:21

Question about final boss - The Mysterious Island - Heroes 3 map

Hello, I select king difficulty ( yeah, I already regretted it many times xD ) but now i got to the final boss around 11 4 5 and I have a question. There is a message before the boss that hints to sacrifice Сaptain Nemo to weaken him. I have around 4300 sentinel automatons and the boss troops... jus more...


Author: peshko , 14-07-2025 21:37

1.7.3 - Allied diplomacy 2 - Heroes 3 map

1.7.3 (08.06.2025) the latest version more...


Author: wasilix , 14-07-2025 20:29

Inferno playthrough - Flames of war - Heroes 3 map

Recorded a playthrough with Inferno. It took 4 days more than the one with Castle (old version with Gelu).

The start with Inferno is comparably much harder than with Castle, but still manageable can be done pretty fast.

Playlist:
https://www.youtube. com/watch?v=Ae4FENns mDI&list=PL02MwI3vxw 6kk
more...


Author: Papyjama (Toulouse, France), 14-07-2025 20:07

Great ! - The Mysterious Island - Heroes 3 map

You're welcome :)

I hope you will enjoy the adventure!
more...


Author: Jack , 14-07-2025 19:19

Problem solved - The Mysterious Island - Heroes 3 map

Problem solved, thanks! more...


Author: Papyjama (Toulouse, France), 13-07-2025 19:53

Thanks ! You have an email ;) - The Mysterious Island - Heroes 3 map

Thanks a lot! I'm really happy to hear you'll be streaming the map — looking forward to seeing how your playthrough goes. I’ve also sent you an email with a few details that might be useful before you start. Hope you have a great time with it this summer! more...


Author: Papyjama (Toulouse, France), 13-07-2025 19:02

Yes, Fun for all players ;) - The Mysterious Island - Heroes 3 map

Thank you very much for the kind words! I'm really glad you're enjoying the map and discovering all the hidden content. It was designed to reward exploration and offer something for every type of player, so it's great to hear that's coming through. Good luck on the rest of your j more...


Author: Papyjama (Toulouse, France), 13-07-2025 18:57

What is your HotA version ? - The Mysterious Island - Heroes 3 map

Hi,
Can you check your HotA version please ?
It's on right bottom on the main menu.

You need the version 1.7.2 (january) or 1.7.3 (June).
The 1.7.1 don't work.

HD mod update (auto) is NOT HotA update (manual).
more...


Author: Jack , 13-07-2025 17:59

Problem with HOTA Version - The Mysterious Island - Heroes 3 map

Hello,
Am I the only person who cannot open this map? It doesn't show up in the game map list, and the map editor says it was done for a newer version of HOTA.
Of course, I am up-to-date with the latest version of the game (I think)
more...


Author: DAmi , 13-07-2025 17:38

Best - Stories for Peasants, Lords and Castles - Heroes 4 map

Best map i ever played. Thanks for this adventure more...


Author: sphinxx , 13-07-2025 16:14

:) - The Empire Of The World 2 - Heroes 3 map

this is a sod map.
you cant finish it in hota.
more...


Author: Ston3M4son , 13-07-2025 13:37

Detail - War of the lords - Heroes 4 map

Hey Thomas! Could you please tell what program do you use to have this detailed picture of the world map? I very much would appreciate some program like this. more...


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Heroes3 - Your opinions about Alderski's Grand Skill Test - map rating = 0 Likes

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   Download map -> Alderski's Grand Skill Test

Heroes 3: Horn of the Abyss

A skill test that uses Hota's new capabilities and introduces several new features:
- More balanced army forces of both players thanks to equalizing the sum of "AI value"
- Depending on specialization, heroes have different starting levels (more pronounced unit specialties )
- 110 different random bonuses (in addition to standard tombs, scholars and shrines)
- 4128 different battlefields (combination of each terrain with each special terrain)
- A huge map (G-size) full of various eye-catching scenes

Added: 03-05-2024


Heroes 3 maps: Legendary Civilization | Equal Opportunities | Legend of Heroes | Ira the Mage


Author: noxe, 11-07-2024 04:34
Turn 2 win - Alderski's Grand Skill Test
I defeated the Blue player and won the game on turn 2...??


Author: геннадий (Москва), 04-05-2024 08:56
грандиозный тест - Alderski's Grand Skill Test
Очень интересно, но непонятно как в нее играть. Раз десять начинал и всегда упираешься в тупик.


Author: alderski, 03-05-2024 12:48
Author's comment - Alderski's Grand Skill Test
A skill test that uses Hota's new capabilities and introduces several new features:
- More balanced army forces of both players thanks to equalizing the sum of "AI value"
- Depending on specialization, heroes have different starting levels (more pronounced unit specialties )
- 110 different random bonuses (in addition to standard tombs, scholars and shrines)
- 4128 different battlefields (combination of each terrain with each special terrain)
- A huge map (G-size) full of various eye-catching scenes

Version 1.7.0 introduced the possibility of determining the number of units in the editor using the so-called "value". Thanks to this, in this map the number of units is determined in proportion to their relative strength - in this Skill Test there is no situation where one player gets 1 archangel and the other 25 peasants. "Strategy" will no longer be based on drawing the strongest seventh level units, now we get worse units in greater numbers! The total strength of such an army will be more or less the same in each game, but in this map the player draws one of the 37 distributions of unit forces - it may be that all 7 units will be relatively equally strong, or that one of the 7 will be much stronger than the remaining 6 (so-called "powerstack").

HotA 1.7.0 also introduced the possibility of setting a higher starting level for the hero without giving them starting skills for each level. Thanks to this, in this map some heroes start at a higher level to highlight their specialties - especially unit specialties. If you have enough "skill" to draw a unit specialist and a given unit, it will have a significant bonus to attack and defense!

In standard skill tests, the pattern is that we first visit tombs for artifacts, acquire an army, gain levels, learn spells and collect a few scholars. It's the same here, but at the end we draw another one of 110 bonuses - it can be a regular morale/luck bonus, a skill, a spell or many others!

The fight takes place on one of 4128 fields - any combination of terrain with any special terrain or lack thereof is possible. Any combat background available (except the ship) - forests, mountains, desert on the surface or underground. Each of the above has several variants of obstacles on the battlefield - because they are predetermined for each coordinate on the map.

The map itself has a huge size G - this allows to maximize randomness in the map, and the huge space was filled with nice landscapes. There's something to look at in the meantime.
Author's comment - Alderski's Grand Skill Test


Alderski's Grand Skill Test walkthrough

A skill test that uses Hota's new capabilities and introduces several new features:
- More balanced army forces of both players thanks to equalizing the sum of "AI value"
- Depending on specialization, heroes have different starting levels (more pronounced unit specialties )
- 110 different random bonuses (in addition to standard tombs, scholars and shrines)
- 4128 different battlefields (combination of each terrain with each special terrain)
- A huge map (G-size) full of various eye-catching scenes

Version 1.7.0 introduced the possibility of determining the number of units in the editor using the so-called "value". Thanks to this, in this map the number of units is determined in proportion to their relative strength - in this Skill Test there is no situation where one player gets 1 archangel and the other 25 peasants. "Strategy" will no longer be based on drawing the strongest seventh level units, now we get worse units in greater numbers! The total strength of such an army will be more or less the same in each game, but in this map the player draws one of the 37 distributions of unit forces - it may be that all 7 units will be relatively equally strong, or that one of the 7 will be much stronger than the remaining 6 (so-called "powerstack").

HotA 1.7.0 also introduced the possibility of setting a higher starting level for the hero without giving them starting skills for each level. Thanks to this, in this map some heroes start at a higher level to highlight their specialties - especially unit specialties. If you have enough "skill" to draw a unit specialist and a given unit, it will have a significant bonus to attack and defense!

In standard skill tests, the pattern is that we first visit tombs for artifacts, acquire an army, gain levels, learn spells and collect a few scholars. It's the same here, but at the end we draw another one of 110 bonuses - it can be a regular morale/luck bonus, a skill, a spell or many others!

The fight takes place on one of 4128 fields - any combination of terrain with any special terrain or lack thereof is possible. Any combat background available (except the ship) - forests, mountains, desert on the surface or underground. Each of the above has several variants of obstacles on the battlefield - because they are predetermined for each coordinate on the map.

The map itself has a huge size G - this allows to maximize randomness in the map, and the huge space was filled with nice landscapes. There's something to look at in the meantime.

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