Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
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Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes5 - Your opinions about Vision Quest - map rating = 0 Likes

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Download map Vision Quest - heroes 5 mapsDownload map Vision Quest - heroes 5 maps

   Download map -> Vision Quest

Heroes 5: Heroes 5 Tribes of the East

Gac The Unbearable must wander alone in the wilderness until she is has a mystical vision that will define her future as a warrior of the tribe.

Added: 18-12-2017


Heroes 5 maps: Hourglass TOTE | World of Might and Magic | Mining Tycoon | Breakout


Author: Belwas (Sverige), 22-04-2023 21:55
Vision Quest - Vision Quest
I Enjoyed the map, until I took the second town. I found the grail and built it in the town, then I find out that I must have all the dragon artifacts to visit the seer. So, I spend a month traveling to the start of the map and back, just to get 1 artifact. Then all the seer did was telling me I can’t build the grail if I want to continue. So now I would have to reload and do it all again..

To me that’s just bad map design. If traveling back and forth is necessary, add roads and monoliths or at the very least give access to town portal. Otherwise, you’re forcing the players to spend a lot of time doing nothing. This is especially annoying because the AI takes quite a lot of time on their turns. And, if building the grail means you can’t win the game, make it so you can’t build it. All you need to do is click one checkbox in the editor.

I appreciate the time that went into designing the map and writing the story, but that doesn’t matter if the map isn’t fun to play. Having to spend 2 months to get 1 artifact is not fun and in my case it means that I won’t be finishing the map.


Author: Yanic (Paris, France), 06-04-2021 10:59
Congratulations - Vision Quest
Dunno why there isn't a ton of 10 on your map. One of the bests i've ever played, thank you for your work !


Author: waydenfeld (Katowice, Poland), 22-12-2013 03:55
Plague
Can anybody tell me how to stop the plague?

  Zee Prime writes:
29-03-2015 15:32

Right, the damn plague

Two of my troops die for one that I am able to hire. I wonder what the idea behind this was! Plague every 3 days is really not my idea of fun game. Going to download another map...


  Standa (Prague) writes:
29-03-2015 19:02

Dont give up,

you must try harder. I won it on heroic on second try. Develop your hero well, I suggest flaming tripl ballista. Beginning is hard, later on not so much.



Author: Robert DeFord (USA-- Washington), 14-01-2008 01:24
No More Bugs
Version 1.2 is the current version in the archive. It fixes both the Angels and the Crashes bugs.


Author: Robert DeFord (USA-- Washington), 12-01-2008 23:17
Angels and Crashs
Version 1.1 (current version in archive) fixes the spawning angels.

Version 1.2 (uploaded but not yet in archive) fixes the intermittent crash during the blue AI player turn.

Thanks for all the input.


Author: Evilfish (nowhere), 12-01-2008 21:19
Very nice job but...
Yes, i can confirm that there is a very annoying bug with the garrison at the Heaven Castle spawning Angels like crazy every time you walk in and out.


Author: Laurelynd (Canada), 09-01-2008 23:42
Another great map by rdeford!
Excellent job, as always. Your attention to detail and storyline inbuild in the gameplay are highly appreciated. Thanks for this really entertaining map!

* I didn't have problem with the map crashing, but I think I came upon another bug - when you approach to invade Blue's castle, treading on the spot before the garrison generates approx 200 archangels in the castle. The bug occures after you take over the castle - each time your hero passes through the same spot, same number of archangels generates over and over again, giving you insane quantities of archangels, which (if used) would make the game totally unbalanced.


Author: Robert DeFord (USA-- Washington), 09-01-2008 23:13
Re: Hard Crash
Map did not crash during 3 times testing. Please, all players keep me posted. Thanks for the input. I will try to fix.


Author: ward (Belgium), 09-01-2008 14:09
Had bug
Had crash to desktop around ~4th week, during blue p turn.
*Played on heroic
*Kept happening even after loading early sg.
*Used v1.0

Will try again from scratch soon. Map held lots of promise :)


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