Author: Razorockham (Netherland), 19-04-2024 22:04

Typical Caseneuve-map - Resistance. Game A (Fr/Ang) - Heroes 4 map

Again a well-designed, but difficult map made by Caseneuve. His world is a vast maze, with complicated solutions to open new doors. more...


Author: Razorockham (Netherland), 19-04-2024 21:46

Demonologist Anita - Nefrith's Strory - Heroes 4 map

Nefrith's Story indeed is a real RPG map. Good story-line, no mistakes. I played on champion level, but even with more easier levels this map is far from 'easy'- as the maker wants us to believe. Most helpful is the hero Anita - acquire her help and her 'summon imps' spell a more...


Author: Andor (UK), 19-04-2024 20:28

Feedback - Battle Royale - Heroes 3 map

Runs decent with WOG but as usual there are occasional error crashes, good thing is they are not permanent, a quit reload and it's gone. more...


Author: Honey Locust (Usa), 19-04-2024 18:57

Feedback - Battle Royale - Heroes 3 map

Oh yeah I didn’t test it with WOG at all, no idea how it handles or balances with that, uncharted territory!

A lot of the rest of the map is randomized so that also might affect challenge level, will deff look into the placements of things, though I will say- there is a way to access that monoli
more...


Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
more...


Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Honey Locust (Usa), 18-04-2024 18:30

Crystal dragons - Battle Royale - Heroes 3 map

Your intuition is right but I won’t spoil the surprise beyond that ;) it’s a small reward but a nice one nonetheless! They’re set to the default spawn / growth, some of my play tests the CPU actually took them out but I guess if no one does early on they quickly get out of hand.

There are some ot
more...


Author: Honey Locust (Usa), 18-04-2024 18:27

Thanks! - Battle Royale - Heroes 3 map

Good to know! I will work on some fixes when I get more feedback so I can upload it all at once. What places were unreachable? I thought I blocked off that tower correctly but I guess not! more...


Author: Al (Canada), 18-04-2024 17:53

Great map - Island of Rabbits - Heroes 4 map

Awesome map! 10/10 would recommend more...


Author: Andor (UK), 18-04-2024 17:52

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


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Heroes 6 Patch 1.5.2 released

Download the Heroes 6 patch 1.5.2 now, connect to the game and launch it.

Heroes 6 Patch 1.5.2 release notes

Offline / Online saves compatibility first implementation:

  • Currently only the progress of unlocking Heroes 6 campaign maps gets synchronized.
  • Only progress that has been achieved while playing online will get synchronized. Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine.
  • The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e.g. from blood to tears) or with custom heroes will not be synchronized.
  • The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized.

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The Fortunes of Captain Hack map:

  • Fixed the trigger for the dialog after the battle with Jon o Reduced the amount of obligatory battles against the Elementals in the northern tunnels o Fixed the final cutscene: Crag now appear on his horse instead of on foot o Fixed the trigger for the achievement "The seas run red".

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The King of the Savage Sea map:

  • The dialogue triggering the bonus reputation quest now appears in the course of the map, not right at the beginning.

Heroes 6 Artifacts:

  • Pendant of Conflux - Inconsistency between the tooltip and the behavior for the Pendant of Conflux artifact
  • The "Bracers of the Druid" artifact tooltips are incorrect.
  • The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work
  • The Cloaks that increase magic defense by 10 for each magic school don't work
  • The "Frozen Chrysanthemum" Artifact doesn't work
  • The "Boots of the Waverider" does not grant "1 creature movement on sea"
  • The "Winterwind Peace Circlet" Artifact doesn't work
  • The "Flamegold Shield" artifact does not award fire resistance.
  • The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description.
  • The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so.

Heroes 6 Units:

  • The growth for the "Harpy" unit is 7 instead of 8
  • The growth is 11 instead of 12 for the Demented.
  • The growth is 8 instead of 9 for the Maniac.
  • The Maximum melee damage of the "Fury" unit is 8 instead of 9
  • Vampire Lord weekly growth reduced to 6 units instead of 5
  • The Skeletal Spearman unit has the maximum ranged damage 7 instead of 6

Heroes 6 Abilities / Spells:

  • The chilled effect provided by the "Eternal Winter" ability is increased by 1 instead of 2
  • The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
  • The "Toughness II" ability does not increase the maximum health of the hero's units by 4%.
  • The "Toughness III" ability does not increase the maximum health of the hero's units by 5%.
  • The "Mentoring" ability gives a 75% increase in experience instead of 50%
  • The "Arcane Exaltation III" spell gives 4 points instead of 5
  • Lich's dark embrace passive ability has been buffed to 30% instead of being reduced to 15%
  • The "Blizzard" spell has a 2 turns duration instead of 3
  • The "Fire Ball" spell has an Area of effect of 3x3 instead of 4x4
  • The "Chain Lightning" spell has a cost of 65 mana instead of 50

Others:

  • Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.

From the M&M team


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