Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes 6 Patch 1.4

Download the Heroes 6 patch 1.4 now, connect to the game and launch it.

For Steam players: the patch will be live shortly, we will keep you updated.

The Heroes 6 patch 1.4 release notes are as follows:

  • Added the Custom Heroes 6 Map Exchange feature, allowing players to download missing maps in the lobby, from the host.
  • Added the Archipelago map, previously available only during the Christmas event, in Skirmish mode (solo and multiplayer)
  • Added features in the map editor:
    • Help Files: Added tutorials in the Map Editor
    • Initial Map Setup: Set a trigger to set up the initial structure allowing to save a map right after creation
    • Unified Object Behavior: Implemented unified behavior for all affected objects (e.g.: object selection, scaling, rotation handling, etc.)
    • Mini map: Removed the non-functional mini map from the Heroes 6 Map Editor

Here is a first insight of the changes we are going to apply for the Heroes 6 patch 1.5, focusing on the Game Balancing:

  • Refitting of Core unit health and defense
    • Stronger differentiation between might & magic defense of units according to their nature
    • Reduction of power for Necropolis units
    • Increase of power for Inferno units
  • Tweaking of creature growth for some core and elite creatures
  • Increase of power for Luck in general, by increasing creature luck values, especially for Inferno
  • Increasing interest of abilities that affect might offense, might defense, luck and leadership
  • Decrease of power of HEALING spells and abilities (HEAL, MASS HEAL,REGENERATION, MASS REGENERATION, RESURRECTION,LIFE DRAIN, MASS LIFE DRAIN)
  • Refitting of healing powers of certain creatures (Haven SISTERS mainly)
  • Increase of power for most DIRECT DAMAGE SPELLS, especially ZONE DAMAGE SPELLS (like FIREBALL)
  • Increase of power for MASS STAND YOUR GROUND ability
  • Increase of damage boost for MASS HEROISM ability
  • Increase of power for ARCHERY I ability
  • Decrease of the Enlightment ability to 20%
  • Increase of power and cooldown time for POISON CLOUD spell
  • Increase of power for MASS AGONY spell
  • Increase of power for WEAKNESS spell

From the M&M team


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