Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
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Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
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Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes 6 Patch 1.5.2 released

Download the Heroes 6 patch 1.5.2 now, connect to the game and launch it.

Heroes 6 Patch 1.5.2 release notes

Offline / Online saves compatibility first implementation:

  • Currently only the progress of unlocking Heroes 6 campaign maps gets synchronized.
  • Only progress that has been achieved while playing online will get synchronized. Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine.
  • The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e.g. from blood to tears) or with custom heroes will not be synchronized.
  • The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized.

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The Fortunes of Captain Hack map:

  • Fixed the trigger for the dialog after the battle with Jon o Reduced the amount of obligatory battles against the Elementals in the northern tunnels o Fixed the final cutscene: Crag now appear on his horse instead of on foot o Fixed the trigger for the achievement "The seas run red".

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The King of the Savage Sea map:

  • The dialogue triggering the bonus reputation quest now appears in the course of the map, not right at the beginning.

Heroes 6 Artifacts:

  • Pendant of Conflux - Inconsistency between the tooltip and the behavior for the Pendant of Conflux artifact
  • The "Bracers of the Druid" artifact tooltips are incorrect.
  • The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work
  • The Cloaks that increase magic defense by 10 for each magic school don't work
  • The "Frozen Chrysanthemum" Artifact doesn't work
  • The "Boots of the Waverider" does not grant "1 creature movement on sea"
  • The "Winterwind Peace Circlet" Artifact doesn't work
  • The "Flamegold Shield" artifact does not award fire resistance.
  • The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description.
  • The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so.

Heroes 6 Units:

  • The growth for the "Harpy" unit is 7 instead of 8
  • The growth is 11 instead of 12 for the Demented.
  • The growth is 8 instead of 9 for the Maniac.
  • The Maximum melee damage of the "Fury" unit is 8 instead of 9
  • Vampire Lord weekly growth reduced to 6 units instead of 5
  • The Skeletal Spearman unit has the maximum ranged damage 7 instead of 6

Heroes 6 Abilities / Spells:

  • The chilled effect provided by the "Eternal Winter" ability is increased by 1 instead of 2
  • The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
  • The "Toughness II" ability does not increase the maximum health of the hero's units by 4%.
  • The "Toughness III" ability does not increase the maximum health of the hero's units by 5%.
  • The "Mentoring" ability gives a 75% increase in experience instead of 50%
  • The "Arcane Exaltation III" spell gives 4 points instead of 5
  • Lich's dark embrace passive ability has been buffed to 30% instead of being reduced to 15%
  • The "Blizzard" spell has a 2 turns duration instead of 3
  • The "Fire Ball" spell has an Area of effect of 3x3 instead of 4x4
  • The "Chain Lightning" spell has a cost of 65 mana instead of 50

Others:

  • Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.

From the M&M team


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