Author: Ventsislav (България), 27-04-2024 12:07

Portishead - Portishead - Way Home - Heroes 3 map

Where is Bird of perception? I need it for a gate and couldn't find it anywhere... more...


Author: user (Poland), 27-04-2024 12:07

Portishead - Portishead - Way Home - Heroes 3 map

So far so good. But where I can find Bird of perception ? more...


Author: Sulim81 (Poland), 27-04-2024 02:49

First info - Portishead - Way Home - Heroes 3 map

So far excellent. A lot of puzzles, which nicely form a chain of events. My first impression is oldschool adventure game, like Legend of Kyrandia or Secret of Monkey Island. I am done for today, I have reached two strong enemy heroes in Lepers' village (released after killing Bernadette) and do more...


Author: Garri , 26-04-2024 19:38

Superb map! - A Wizards Tale - Heroes 3 map

Superb map! more...


Author: Mattias (Sweden), 26-04-2024 16:52

How - Supernatural - Heroes 3 map

Okay I see, thanks mate :) more...


Author: wasilix , 26-04-2024 16:49

- - Supernatural - Heroes 3 map

I might have said wrong dates there, but in general idea is correct. Maybe the date is 1-2-6 if reaching the town in week 1 is really impossible. It's been extremely long time ago when I played this map, so I don't remember many details, but this time limit I remember, because initially I more...


Author: Mattias (Sweden), 26-04-2024 16:46

first towns - Supernatural - Heroes 3 map

How is this even possible? it takes 2 weeks just to walkt o the first town of Tirith? more...


Author: Платон мне друг (Latvia), 26-04-2024 16:33

YOU WILL WIN...BUT WHEN? - crapcore - Heroes 3 map

Thx for joy.Humans rules. Finished on 5m2w5d. Made small mistake - delivered Graal to elf town for luck, but later took elf town with fixed Graal. Better to open map. In the end i had 11 heroes with TP to collect resources and panish enemies. With last one first send 2 heroes with 21 fire birds(7x3) more...


Author: Volkor (Poland), 26-04-2024 10:44

map author - Prisoners of War - Heroes 3 map

"AI" on this map is strange. Sometimes 1-2 enemies die in first week ( for some reasons they don't whant to take castle ), sometimes no one dies.
On Impossible level once i had 3 towns around 2-3 month. Suddenly I was wiped out by Computer's Aenain with Horn of the Abyss and 14
more...


Author: Hidanister , 25-04-2024 13:30

Спасибо за отзыв! - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Учту ваше мнение, доработаю и протестирую снова. more...


Author: Платон мне друг (Latvia), 25-04-2024 13:16

TWO STEPS FROM HELL - Element Land - Heroes 3 map

Bravo for creator. One of the best map ever. I was using 3 lines of savings for 3-5 steps ahead. Exploration, economy, speed, hits, runs, traps... how to stop strong enemy in front of your town and using hit and run for removing his mana or reducing his hordes. One more time BRAVO! more...


Author: Kir (Russia), 25-04-2024 12:47

map - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Идея интересная, однако игровой процесс заморочный. Я легко разбил наземных противников, но задолбался надоело копить войска для пробивки огромных армий нейтралов. Городов и жилищ не так много для этого. Дипломатии нет, Воскрешения нет и т.п. more...


Author: Платон мне друг (Latvia), 25-04-2024 12:37

Map editor is mandatory against crazy creator - Fawn's Labyrinth - Heroes 3 map

After seventh month very easy to lose idea what is the main direction... neverending walking???... and backvocal... in your head... in your head..ad ad ad... ZOMBIES ZOMBIES ZOMBIES...E E E more...


Author: Платон мне друг (Latvia), 25-04-2024 12:24

I LIKE TO MOVE IT MOVE IT...YOU LIKE TO??? - Fawn's Labyrinth - Heroes 3 map

Stupid crazy walking map.Finished after 12 months. A few battles with enemies and 99 percents with static hordes. AI boosted - i had more cities and permanent forces collecting, but in tavern shows that opps had stronger army sitting on their territories. Taken popular film name Fawn's Labyrin more...


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Heroes 6 Patch 1.5.2 released

Download the Heroes 6 patch 1.5.2 now, connect to the game and launch it.

Heroes 6 Patch 1.5.2 release notes

Offline / Online saves compatibility first implementation:

  • Currently only the progress of unlocking Heroes 6 campaign maps gets synchronized.
  • Only progress that has been achieved while playing online will get synchronized. Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine.
  • The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e.g. from blood to tears) or with custom heroes will not be synchronized.
  • The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized.

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The Fortunes of Captain Hack map:

  • Fixed the trigger for the dialog after the battle with Jon o Reduced the amount of obligatory battles against the Elementals in the northern tunnels o Fixed the final cutscene: Crag now appear on his horse instead of on foot o Fixed the trigger for the achievement "The seas run red".

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The King of the Savage Sea map:

  • The dialogue triggering the bonus reputation quest now appears in the course of the map, not right at the beginning.

Heroes 6 Artifacts:

  • Pendant of Conflux - Inconsistency between the tooltip and the behavior for the Pendant of Conflux artifact
  • The "Bracers of the Druid" artifact tooltips are incorrect.
  • The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work
  • The Cloaks that increase magic defense by 10 for each magic school don't work
  • The "Frozen Chrysanthemum" Artifact doesn't work
  • The "Boots of the Waverider" does not grant "1 creature movement on sea"
  • The "Winterwind Peace Circlet" Artifact doesn't work
  • The "Flamegold Shield" artifact does not award fire resistance.
  • The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description.
  • The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so.

Heroes 6 Units:

  • The growth for the "Harpy" unit is 7 instead of 8
  • The growth is 11 instead of 12 for the Demented.
  • The growth is 8 instead of 9 for the Maniac.
  • The Maximum melee damage of the "Fury" unit is 8 instead of 9
  • Vampire Lord weekly growth reduced to 6 units instead of 5
  • The Skeletal Spearman unit has the maximum ranged damage 7 instead of 6

Heroes 6 Abilities / Spells:

  • The chilled effect provided by the "Eternal Winter" ability is increased by 1 instead of 2
  • The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
  • The "Toughness II" ability does not increase the maximum health of the hero's units by 4%.
  • The "Toughness III" ability does not increase the maximum health of the hero's units by 5%.
  • The "Mentoring" ability gives a 75% increase in experience instead of 50%
  • The "Arcane Exaltation III" spell gives 4 points instead of 5
  • Lich's dark embrace passive ability has been buffed to 30% instead of being reduced to 15%
  • The "Blizzard" spell has a 2 turns duration instead of 3
  • The "Fire Ball" spell has an Area of effect of 3x3 instead of 4x4
  • The "Chain Lightning" spell has a cost of 65 mana instead of 50

Others:

  • Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.

From the M&M team


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