Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

YooMoney:
Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Might and Magic Heroes 6 fan questions

1. Is an open/closed Heroes 6 Beta test before release included into your plans? If yes, then nearly when?

Isti: Yes we are thinking about a closed BETA before release. Date is still to be settled. We'll let you know the facts surely!

2. Rob and Paul are going to return with their music. What sort of themes will be there in the game Heroes 6 (terrain, combat, siege, factions, etc.) and during what period they will be? Any information on their extension (mp3)?

Isti: Yes, there will be various themes... The music together lasts about 2,5 hour, nearly 50 tracks (to principal menu theme, special menus theme, fraction themes, terrain themes, fight scenes, faction siege fight themes, boss fight themes, campaign themes, AI turn themes, "event" themes and credit theme) and they will probably have the format mp3.

Might & Magic: Heroes 6 Cyclops Stronghold artwork3. How many unrivalled edifices will be in the game per faction?

Boci: four per faction, each will have some differences per town and per faction. For instance Necropolis will have the Tomb of Heroes edifice that will make hero resurrection free and will give momentary bonuses a fixed period of time.

4. In the preceding episodes the maximum number of players on the Heroes 6 map was eight. Based on a previous pic from the map editor it will be twelve, is that really so? And any information on the dimensions of the adventure maps?

Boci: The editor is Black Hole Entertainment's own growth. It is capable to manipulate twelve player (it was written for a various multiplayer game) but for Heroes 6 the maximum number of players on the map will be eight.

5. Could you give us some information about the AI in Heroes 6? In hard status will the AI "cheat" or will play clear?

Boci: To my mind the game AI will be quite intelligent. On easy and regular difficulty the computer will not cheat wholly. Surely on Hard difficulty some cheating is needful to give pro players enough challenge, but will not be as noticeable as in Heroes fifths case.

Might & Magic: Heroes 6 Blazing Glory Haven artwork6. What is the number of new and old Heroes 6 artifacts (and set or combo artifacts) that will be in the game, and any facts on their quantity? Will be there potions and scrolls?

Isti: There will be around 150 artifacts in the game including eight combo/set artifacts, each will have 6-6 part. The ratio between old and new artifacts will be about 50-50%. And yes, there will be potions and scrolls as you could see on some picture of the day.

7. If there will situate a Town Portal spell, how will it function? Like in Heroes 3 or in Heroes 5? Or if not, then how will the heroes travel?

Boci: There will be fundamental and advanced Town Portal spell, but they will act in a different way. They are edifices that you must build first. Basic town portal will assist heroes to move from town to town. With advanced town portal heroes could portal back to the attached city with city portal building from the adventure map. Combining this two they will function as the Town Portal from Heroes 3 (first jump to the attached town then portal to the destination city using the portal edifice).

8. On some picture of the day we saw various colored marks under the units or heroes. What is that? Each creature or hero will have its own color mark on the field of the fight and on the adventure map?

Might & Magic: Heroes 6 artworkBoci: Don't get confounded by the early pics, they are from the alpha adaptation, and sometimes they've been created with the map editor. In the final game aura colors will be similar as the player's color. The aura under creatures will modify based on which player controls the territory.

9. In Marzihn's second questions and answers video he told that there will be eight bosses and eight neutral creatures in Heroes 6. The quantity of bosses is satisfying, but I think there should be more neutral creatures since the principal game will start with only five faction. Do you plan to grow their numbers before release, or will you add more in later explansion(s)?

Boci: There were no more indifferent creature in the preceding games at launch and we don't feel its not enough.

10. How strong the indifferent units will be?

Boci: 0 Core, 7 Elite, 1 Champion Neutral unit.

11. Is there any possibility that you will change the name of some creature before Heroes 6 release? For instance the Cerberus in the Greek mythology is a three headed dog, but in the game he only has two heads that's a bit confusing)

No?mie: Names won't modify. Ashan is a Fantasy world, not our historical or even legendary Earth. We use allusions to our own mythologies and folklores for their rich - and immediate - symbolic significance, but we never duplicate them 100% - rather we accommodate them to Ashan's own laws to make them more unparallel. Our Vampires, for example, are nothing like Dracula, or the Cullens from Twilight :)


Jerry at 2012-09-25 14:59 wrote:
kelpiejethro at 2012-05-05 23:44 wrote:
Ryan at 2012-02-22 02:00 wrote:
chu at 2012-02-14 01:42 wrote:
toni at 2012-01-29 15:30 wrote:
PredatoR4EveR at 2011-11-10 20:16 wrote:
Drakhov at 2011-11-03 10:33 wrote:
bembelac at 2011-10-30 02:11 wrote:
Per Ole Andersen at 2011-10-25 14:17 wrote:
Your name: *
E-mail:
Your comment: *
Your favorite version of the game: Heroes Might & Magic

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 6 News

Heroes 6 Patch 2.1.1 released

Heroes 6 - Shades Of Darkness - released

Heroes 6 Video

Heroes 6 Patch 1.8 released

Heroes 6 Patch 1.7 and Patch 1.7.1 released

Add-on Heroes 6 Danse Macabre

Heroes 6 Patch 1.5.2 released

Heroes 6 Patch 1.5 and Patch 1.5.1 released

Heroes 6 FAQ with Ubisoft

Heroes 6 Pirates of the Savage Sea - new heroes

Add-on Heroes 6 Pirates of the Savage Sea

Heroes 6 Patch 1.4 released

Heroes 6 Patch 1.3 released

Heroes 6 Forge faction creatures

Heroes 6 Patch 1.2.1

Heroes 6 Patch 1.2

Heroes 6 Maps

Erwan le Breton about Heroes 6 at Gamescom 2011

Download Heroes 6 Demo

Heroes 6 review by Gabor Szabo

Heroes 6 fan questions

Heroes 6 Reputation System

Heroes 6 Artworks

FAQ with Xhane about Heroes 6

FAQ about Heroes 6 with Jeff Spock

Heroes 6 FAQ with Ubisoft

interview about Heroes 6

Heroes 6 FAQ by dev group

Heroes 6 preview

Heroes 6 FAQ by Erwan Le Breton

Heroes 6 - Screenshots

Heroes 6 - Homepage

Haps4Heroes.com

How can I support maps4heroes.com ?

YooMoney:

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2025 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy