Author: Ventsislav (България), 27-04-2024 12:07

Portishead - Portishead - Way Home - Heroes 3 map

Where is Bird of perception? I need it for a gate and couldn't find it anywhere... more...


Author: user (Poland), 27-04-2024 12:07

Portishead - Portishead - Way Home - Heroes 3 map

So far so good. But where I can find Bird of perception ? more...


Author: Sulim81 (Poland), 27-04-2024 02:49

First info - Portishead - Way Home - Heroes 3 map

So far excellent. A lot of puzzles, which nicely form a chain of events. My first impression is oldschool adventure game, like Legend of Kyrandia or Secret of Monkey Island. I am done for today, I have reached two strong enemy heroes in Lepers' village (released after killing Bernadette) and do more...


Author: Garri , 26-04-2024 19:38

Superb map! - A Wizards Tale - Heroes 3 map

Superb map! more...


Author: Mattias (Sweden), 26-04-2024 16:52

How - Supernatural - Heroes 3 map

Okay I see, thanks mate :) more...


Author: wasilix , 26-04-2024 16:49

- - Supernatural - Heroes 3 map

I might have said wrong dates there, but in general idea is correct. Maybe the date is 1-2-6 if reaching the town in week 1 is really impossible. It's been extremely long time ago when I played this map, so I don't remember many details, but this time limit I remember, because initially I more...


Author: Mattias (Sweden), 26-04-2024 16:46

first towns - Supernatural - Heroes 3 map

How is this even possible? it takes 2 weeks just to walkt o the first town of Tirith? more...


Author: Платон мне друг (Latvia), 26-04-2024 16:33

YOU WILL WIN...BUT WHEN? - crapcore - Heroes 3 map

Thx for joy.Humans rules. Finished on 5m2w5d. Made small mistake - delivered Graal to elf town for luck, but later took elf town with fixed Graal. Better to open map. In the end i had 11 heroes with TP to collect resources and panish enemies. With last one first send 2 heroes with 21 fire birds(7x3) more...


Author: Volkor (Poland), 26-04-2024 10:44

map author - Prisoners of War - Heroes 3 map

"AI" on this map is strange. Sometimes 1-2 enemies die in first week ( for some reasons they don't whant to take castle ), sometimes no one dies.
On Impossible level once i had 3 towns around 2-3 month. Suddenly I was wiped out by Computer's Aenain with Horn of the Abyss and 14
more...


Author: Hidanister , 25-04-2024 13:30

Спасибо за отзыв! - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Учту ваше мнение, доработаю и протестирую снова. more...


Author: Платон мне друг (Latvia), 25-04-2024 13:16

TWO STEPS FROM HELL - Element Land - Heroes 3 map

Bravo for creator. One of the best map ever. I was using 3 lines of savings for 3-5 steps ahead. Exploration, economy, speed, hits, runs, traps... how to stop strong enemy in front of your town and using hit and run for removing his mana or reducing his hordes. One more time BRAVO! more...


Author: Kir (Russia), 25-04-2024 12:47

map - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Идея интересная, однако игровой процесс заморочный. Я легко разбил наземных противников, но задолбался надоело копить войска для пробивки огромных армий нейтралов. Городов и жилищ не так много для этого. Дипломатии нет, Воскрешения нет и т.п. more...


Author: Платон мне друг (Latvia), 25-04-2024 12:37

Map editor is mandatory against crazy creator - Fawn's Labyrinth - Heroes 3 map

After seventh month very easy to lose idea what is the main direction... neverending walking???... and backvocal... in your head... in your head..ad ad ad... ZOMBIES ZOMBIES ZOMBIES...E E E more...


Author: Платон мне друг (Latvia), 25-04-2024 12:24

I LIKE TO MOVE IT MOVE IT...YOU LIKE TO??? - Fawn's Labyrinth - Heroes 3 map

Stupid crazy walking map.Finished after 12 months. A few battles with enemies and 99 percents with static hordes. AI boosted - i had more cities and permanent forces collecting, but in tavern shows that opps had stronger army sitting on their territories. Taken popular film name Fawn's Labyrin more...


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Heroes 6 Patch 1.2 released

Heroes 6 patch 1.2 will be released:

Download the Heroes 6 patch 1.2 now, connect to the game and launch it.

Heroes 6 patch 1.2 Russian BOX version

Heroes 6 patch 1.2 Russian Digital version

Here we go:

Major bug fixes (Week of the Plague, Dynasty weapons, unit abilities, scripts, localization)

Skirmish AI tweaks in Heroes 6 patch 1.2:

  • Tries to defend all owned town (previously the AI focused on its starting town)
  • Previously if a hero stronger then the AI's hero threatened a town, the AI hero let that town undefended. Now the AI calculates all of its nearby hero's army and creature growth and defends the town if it finds it possible
  • Always defends the last owned town if it can causes reasonable losses to the attacker hero
  • Huge speed improvement, AI thinking is approximately 2-3 times faster than in the previous version
  • Further improvement of cooperation among primary and secondary heroes
  • Improved exploration and target priority
  • Pre-calculated army contraction. The AI calculates how many creatures can the target collect (including possible creature growth) before the AI's hero can reach it and calculates if it is worth to chase it.
  • Further improvement of Town portal usage
  • In case of an FFA the AI tries to attack and capture towns from a weaker player
  • FIXED: Sometimes the AI attacked a much stronger hero than itself
  • FIXED: Sometimes without reason the AI split its army into 2 and lost against a stronger hero
  • FIXED: Sometimes the AI miscalculated the cost of a town portal and spent too much points before trying to use it (resulting an undefended town)
  • FIXED: The AI ignored some neutral buildings
  • FIXED: Several smaller bug fixes

Combat AI tweaks in Heroes 6 patch 1.2:

  • General target choice improvement for the units
  • Improved ability usage
  • Improved racial ability usage
  • Improved ability selection and different builds for Magic/Might, Tears/Blood heroes
  • Improved creature ability usage

Heroes 6 patch 1.2 - Gameplay improvements:

  • The unit setup after using the Tactics ability is remembered from battle to battle

Intel support:

  • Fog calculation
  • Variance shadow mapping vs. hardware shadow mapping

Heroes 6 patch 1.2 Balance tweaks:

  • Rage II-IV gives +10 Might Attack instead of +15
  • Rage points generated by attacks reduced to 16(friendly)/8(enemy) (from 20/10)
  • Guardian Angel: Good moral gives 70 racial points (instead of 100)
  • Retribution aura cooldown increased to 5 instead of 3
  • Haste initiative bonus increased to 12 (from 10)
  • Slow initiative reduction increased to 12 (from 10)
  • Mass Haste initiative bonus increased to 6 (from 5)
  • Mass Slow initiative reduction increased to 6 (from 5)
  • Father Sky damage increased to 380 (from 353)
  • Idol of Air damage increased to 276/318/366 (from 240/277/319)
  • Martyr Might Resistance and Health bonus reduced to +10.8%/12.4%/14.3% (from +21.6%,24.9%,28.6% Might Resistance, +13%,15%,17% Health)
  • Hour of Judgement bonus damage increased to 31% (from 21%)
  • Hell Hound Might Defense increased to 5 (from 4)
  • Cerberus Might Defense increased to 6 (from 4)
  • Kirin and Sacred Kirin movement reduced to 6 (from 7)
  • Kirin Magic Defense increased to 33 (from 32)
  • Sacred Kirin Might Defense reduced to 31 (from 33)
  • Sacred Kirin Magic Defense reduced to 33 (from 35)

Andrey at 2011-12-21 07:04 wrote:
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