NVidia GeForce GTX670 или AMD Radeon HD7870 (2048 MB VRAM)
In Heroes 7 you can destroy bridges, teleports, arrange blockages on the roads on the strategic map. Ie you will have the opportunity to defend their city in a new way.
Territory on the strategic map is still controlled by the cities and forts. But wandering hero, if he did not have enough strength to capture the castle or fort, will be able to looting enemy territory, temporary to capture mines and other useful buildings.
Forts in Heroes 7 can be upgraded: strengthening walls, permanent garrison of the fort, etc. But after the capture of the fort, it will be completely destroyed.
Ie invader will have to invest their resources in his recovery. If the fort is not will be restored, any wandering hero can capture mines and other buildings, ie, territory becomes neutral.
Forts in Heroes 7 is also used to collect and transport the troops. You can send troops in your fort without a hero by caravan.
Caravans can be sent only to the cities and forts, but wandering hero can always catch up with the caravan, and share with him the troops. If the enemy attacks the caravan, the caravan is considered a hero without an army, ie can fight back.
So protect your rear.
In Heroes 7 development of the city occurs on the principles of Heroes 5. For example, for the construction of the building will need to first build a some other buildings (often raise the level of the city).
You can choose for construction building in your city, but can not build an alternative.
In Heroes 7, you can build the Capitol. This status gives the city an extra income.
The following will be voting for the faction: Dungeon against Inferno
Release of Heroes 7 will include 6 fractions, and an additional 2 factions will be added with the release of DLC for Heroes 7
In the army the player will have 7 creatures. Creatures champion-level you can choose from two possible variants.
Town screen in Heroes 7 is two-dimensional. At the city will be displayed all the buildings.
Will abolished the possibility of transforming the city.
In Heroes 7 troops will have to hire in each city separately. For transporting troops can be used caravans.
Ballista, Healing Tent and catapult back (But about the Ammo Cart seem to have forgotten).
Skillwheel back!
In Heroes 7 will be 7 campaigns 4-6 maps each: 1 campaign for each fraction and the final company. You can go through the final company immediately after the completion of any of the first 6 companies, but the less you are finished the companies, the harder you will be in the final company.
In Heroes 7 is 7 resources, although there is no sulfur, mercury or gems.
The interface you see in the screenshots is a prototype, In the final release Heroes 7, interface will be another.
On the global map you can interact with the objects on the map, trigger an avalanche, you can use global magic against the enemy.
The game Heroes 7 uses the Unreal Engine 3.
Map Editor for Heroes 7 will be released along with the game.
The market (marketplace) is back.
Objects on the adventure map (global map), with which you can interact, will be highlighted when you hover the mouse cursor.
Some of the creatures of the last 2 factions will be selected by user voting.
In Heroes 7 is 6 schools of magic.
There is a lot of new obstacles on the battle map.
Some of the objects on the adventure map you can destroy or restore, such as bridges.
You will need to register in Uplay Heroes 7 At least once, then you can play offline.
system of forts in Heroes 7 will remain, although there will be some changes in the system.
On the adventure map will be permanent disasters. For example, an avalanche from the mountain can block your way, an earthquake could destroy the statue in the underground world, it will be possible to drain the sea to get to the new unexplored lands).
There will also be a flank combat system, ie attack from the flanks and rear will do more damage to the enemy creature.
To learn new spells in Heroes 7, you have to buy them in the city or find them on the adventure map (ie, the developers went back to the old system of spells).
Walkthrough all companies in Heroes 7 will take you an average of 60 hours. You will have to put an end to the civil war tearing the Holy Empire.
The game also features HotSeat mode and multiplayer mode, network battles LAN, Skirmish and dueling mode.
Might & Magic Heroes 7 has been announced!
Heroes 7 release date: 2015
Might & Magic Heroes 7 has been official announced at Gamescom 2014.
Might & Magic Heroes 7 storyline
Might & Magic Heroes 7 tells the story of young Duke Ivan striving to restore peace in a time of civil torment.
Facing political decisions with dire consequences in his ascension to the Imperial throne, he gathers 6 councilors from 6 distinct factions to support his claim to rule.
These advisors tell him glorious stories of legendary heroes from the world of Ashan’s past, so that he may choose the surest path to power and forge his own destiny.