Author: Papyjama (Toulouse, France), 06-07-2025 09:08

Thank you so much, Artem! - The Mysterious Island - Heroes 3 map

I'm really glad you enjoyed The Mysterious Island. Your kind words mean a lot and truly motivate me to keep creating new adventures.
I also really appreciate you taking the time to leave a comment — it means a lot.
Hope you had fun exploring every corner of the map!
more...


Author: Henry Davis , 06-07-2025 06:19

I figured it out - Might and Magic - Heroes 3 map

I finally figured it out. I missed a single portal that was accessible to the blue team that is a one-way portal, pretty well guarded. Once I went through it, I was able to locate the white keymaster. There's another portal after it so it's not exactly straight-forward but I'll defini more...


Author: Artem , 06-07-2025 00:49

Incredible map - The Mysterious Island - Heroes 3 map

One of the best maps ever made. As simple as that more...


Author: K (NZ), 06-07-2025 00:48

Good map - The Guardian - Heroes 3 map

This is a good map, well designed with a fairly straightforward layout and win condition.
There are quite a lot of blocked objects as the first commenter pointed out but nothing that makes it unplayable.
Beaten with Rampart in about 5 months.
more...


Author: Kristijan (Croatia), 05-07-2025 22:07

Reply - The Last Efreet 3 - Heroes 3 map

This spot is on east-south more...


Author: Star Lord , 05-07-2025 21:57

Help please - The Last Efreet 3 - Heroes 3 map

Can you simply point in the map?
I spent like 3 hours searching on map edit - no success. No such here on the map, no prison holding that hero. Red portals teleporting to the area without any heroes. Pleas help me here :)
more...


Author: Papyjama (Toulouse, France), 05-07-2025 19:05

Thanks for detail and suggestions - The Mysterious Island - Heroes 3 map

Thanks for the feedback on the small details you noticed, I’m taking note of them!

Indeed, making boats disappear to trap the AI might be considered a bit of a cheat, but it’s also really funny when you manage to pull it off :D
I’ll note it down as an idea for a major patch.

Evgenii also impr
more...


Author: wasilix , 05-07-2025 18:31

White tent - Might and Magic - Heroes 3 map

Yes, white tent should be your 1st priority after you finished your domain. There are some neutral zones that are accessible via portals. Access to white tents is fairly straightforward if I recall correctly. I played as Inferno and found one of white tents conveniently accessed via orange one-way t more...


Author: Easteregg (Hamburg, Germany), 05-07-2025 18:26

Re: - The Mysterious Island - Heroes 3 map

Thanks!

There are still very minor things i noticed (like favourable winds without events in the tunnel to pink at 151/168) but these are pretty much aesthetical.

One thing i would maybe consider, is banning "Scuttle Boat" before the Nautilus. I actually missed that Spell in my first
more...


Author: KingPin , 05-07-2025 17:09

Fire Elementals - Vagabonds - Heroes 3 map

At 152, 185, 0 there is a Seer, you can get 10 Fire Elementals for 1 Firebird. more...


Author: zzzh (Serbia), 05-07-2025 16:47

- - The Sin of the Father - Heroes 3 map

Пришлось бросить карту через какое-то время, хотя изначально мне очень нравилось что есть и все артеафкты, и все заклинания . ИИ правда слабый, а на самой карте очень много бесполезно го пустого пространст ва..можно было сделать карту и меньше. Неплохо, но есть куда стремиться more...


Author: Papyjama (Toulouse, France), 05-07-2025 15:19

Fast and furious score! Congratulations - The Mysterious Island - Heroes 3 map

Thanks a lot for sharing your new high score.
239 days and a Firebird score — nicely done, and it’s noted for the next update ;-)
You've just moved from third to second place in the ranking!

I'm really glad to hear the changes to Blue and Teal worked out well. Balancing the AI was a t
more...


Author: Easteregg (Hamburg, Germany), 05-07-2025 15:08

New Score - The Mysterious Island - Heroes 3 map

Wanted to add my new High Score :)

Days: 239
Score: 368 (Firebird)

I doubt i'll get much better so dunno if i'll try again soon.

Little feedback: The changes to blue and teal worked very well. Compared to my other games, none of the AI players got totaly dominated like before so
more...


Author: Toan truong (vietnamese), 05-07-2025 04:24

map review - Battlejuice 2.5 Mayday - Heroes 3 map

I think your map is very good. My experience with your map is very fun. I also spent some time playing your map. I think I rate your map 9.8/10. more...


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Heroes3 - Your opinions about Behind Enemy Lines - map rating = 5 Likes

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   Download map -> Behind Enemy Lines

Heroes 3: Horn of the Abyss

Several towns had made complains that the two allied central kingdoms are making the trades difficult. Kingdoms that are affected had agreed to declare war against the two to finish the problems once and for all.

Added: 11-09-2019


Heroes 3 maps: Phoenixes' Love | Wyspy - XXL - 4graczy | The History | Lords of Conflict


Author: Sashadfkjg (Germany), 04-05-2025 12:27
super - Behind Enemy Lines
I like it


Author: David Eric Ashby (United Kingdom), 10-10-2024 22:26 Like
Behind Enemy Lines - Behind Enemy Lines
My son and I are in the process of playing the allied scenario "Behind Enemy lines", which we downloaded online. We went with fortress and we are splitting the troops so that I get the level 7s and my son gets everything else. It's so much fun fighting with chaos hydras. Cast expert haste on them and they get all over the board, there's no retaliation against them and they attack many pieces simultaneously. People don't get to run away easily, even if we didn't have the shackles of war.
That scenario puts you in the middle with enemies all around. The received wisdom is that you abandon the middle and conquer an area to the south first to beat that scenario. But we held on to the middle by combining troops and finding the grail for defence and the tome of earth magic so that my chaos hydras (heil hydra) could portal in and defend the central town whenever necessary. It's a really fun allied scenario, so thankyou to its maker. It's just month 3 and we're 4 towns off conquering the map.


Author: rdj, 03-09-2021 21:19 Like
Really challenging map - Behind Enemy Lines
Amazing map if comes to the difficulty. A human is a player located in the centre of the map and attacked from every direction by stronger enemy heroes (3 enemies on the surface or 2 underground). That means you firstly have to figure out how to simply survive and make hero who will fight against foes even several times stronger in terms of the amount of army (they also have artifacts and higher stats).

Water area is empty but it doesn't matter - enemy presses so hard that it would not be possible to swim around anyway. I think that the land could be done better because it seems quite empty but it is still fine to play.

I finished it playing solo at impossible so it is feasible to win. I started as blue Conflux with Labetha (Grindan is blocked) and focused on red AI that also has Conflux but I don't recommend doing that because you can only resurrect Phoenixes and Sprites (besides I couldn't find ressurection spell for a long time anyways and Conflux units cost a lot of money). Then I attacked bronze and switched army to undead with Phoenixes. After defeating disgutingly powerful Solmyr (teal has built grall) there were no more problems to finish the game. Important thing is to defeat as many heroes as you can to get their artifacts (for example to got Wizard's Hat). Aim to get DD, Fly, Town Portal, destroy with Implosion if you don't have enough army summon earth elementals then ressurect.

Thinking about it now it should be easier to start underground as orange and conquer pink (start as Inferno and use town portals from towns to defend and accumulate army) or conquer violet (start as Necro, search for raise dead spell and defend at northeast underground). Good tip is to check refugee camps. I was lucky and got Ancient Behemoth in the second week so with that fella I could defeat most of the neutral creatures around starting town early.

tl;dr
Very hard to play but possible to win. Map for experienced players. It is done well but feels empty.


Author: rdj, 31-08-2021 14:39 Like
Really challenging map - Behind Enemy Lines
Amazing map if comes to the difficulty. A human is a player located in the centre of the map and attacked from every direction by stronger enemy heroes (3 enemies on the surface or 2 underground). That means you firstly have to figure out how to simply survive and make hero who will fight against foes even several times stronger in terms of the amount of army (they also have artifacts and higher stats).

Water area is empty but it doesn't matter - enemy presses so hard that it would not be possible to swim around anyway. I think that the land could be done better because it seems quite empty but it is still fine to play.

I finished it playing solo at impossible so it is feasible to win. I started as blue Conflux with Labetha (Grindan is blocked) and focused on red AI that also has Conflux but I don't recommend doing that because you can only resurrect Phoenixes and Sprites (besides I couldn't find ressurection spell for a long time anyways and Conflux units cost a lot of money). Then I attacked bronze and switched army to undead with Phoenixes. After defeating disgutingly powerful Solmyr (teal has built grall) there were no more problems to finish the game. Important thing is to defeat as many heroes as you can to get their artifacts (for example to got Wizard's Hat). Aim to get DD, Fly, Town Portal, destroy with Implosion if you don't have enough army summon earth elementals then ressurect.

Thinking about it now it should be easier to start underground as orange and conquer pink (start as Inferno and use town portals from towns to defend and accumulate army) or conquer violet (start as Necro, search for raise dead spell and defend at northeast underground). Good tip is to check refugee camps. I was lucky and got Ancient Behemoth in the second week so with that fella I could defeat most of the neutral creatures around starting town early.

tl;dr
Very hard to play but possible to win. Map for experienced players. It is done well but feels empty.

  rdj writes:
31-08-2021 14:47

Mistake - Behind Enemy Lines

I made a mistake there are 4 enemies on the surface not 3.



Author: gsandro (athens), 08-10-2020 20:43 Like
Map revision - Behind Enemy Lines
We are two die hard Veteran players that played the map twice in order to win, which we did in allied version. Although it is a brilliant map but it needs a some revision.

More specifically human players should be given some help other wise they game is never ending from constant harassment from the AI attacks. So, add some reinforcements to the starting Castle like Citadel status and few troops for the defense as an event at the end of first month. Then the map will be more playable, although very difficult. Other wise the players will need lots of luck or lots of reloading to finish this scenario. Thanks for the map in any case is a good design but needs few refinements.

  gsandro (athens) writes:
23-10-2020 22:34

added notes - Behind Enemy Lines

Having finished this already twice, my advice to all future players. Play it, it is difficult but it can be done.
The trick is to abandon your starting castle and conquer another one. The player above should move south to the swamp area, and take the west castle first.
The player in underground should move east and attack so to take computer manned castles.



Author: Artem (Ukraine), 08-01-2020 05:34 Like
Yes, it's difficult, so what? - Behind Enemy Lines
Not sure if it's possibe for me to win without battle replays and loading saves, even on Queen. I always remove TP, Fly, etc. So if inferno didn't have portals, there wouldn't be any chance I could win the game.

I don't believe it's playable on a King, or you should be very lucky.

It is hard, but it's a challenge, it's interesting! Don't know why people are so angry. I give it 10.


Author: Roboto (United States), 19-09-2019 08:10 Like
Very difficult, do not recommend playing on difficulty higher than hard - Behind Enemy Lines - Behin
Revised score after replaying on Hard and this time acquiring Dimension Door and Town Portal to compete against AI.


Author: Roboto (United States), 19-09-2019 00:47 Like
Very difficult, do not recommend playing on difficulty higher than hard - Behind Enemy Lines
This map is pretty overwhelming because both human controller starting positions are in very disadvantageous areas. As soon as your main hero treks out of your starting area, at least 1-2 computers will move in on your territory. Additionally, the AI starts off with more to begin with so not only are you fighting on multiple fronts to start but are handicapped to boot before you even factor in the difficulty setting. I got wrecked on Impossible.

On Hard, I had superior armies but ran into Solymyr and Aislinn with Power 20 + in Month 2, which completely wrecked me.

  celtift (Philippines) writes:
21-09-2019 16:02

Author of "Behind the Enemy Lines" Map - Behind Enemy Lines

The map can be played at queen difficulty but not sure about king. We had played and finish the map couple of times both single and allied Players. You have to appreciate the difficulty of the map since it's designed for veteran players which you have to out smart the AI. I'm not saying we finish the game with just one go, the first few games we had was also a failure. hehe
I give you a tip from my experience, you have to strike after the first month so you will not get overwhelm when other AI are moving closer to you. Accept when your main town got captured, I got that alot of time. hehe



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