This map is published in two identical versions: map 1 "Duke Christian Haven" Map 2 "Lord Arantir Necromancer"***
By order of Lady Queen Isabell, Duke Christian is requisitioned to defeat the enemies of the kingdom
Author: arthur (France), 09-04-2024 22:20 fr - Sir Christian Map 1 Haven Toujours bien de voir qu'il y a encore une communauté FR sur Heroes V
michel (france) writes:
10-04-2024 09:56
reponse - Sir Christian Map 1 Haven
Merci Arthur .. Communauté .. je ne sais pas.. mais toujours un petit village gaulois qui résiste ...
Author: Karolína (Česko), 29-03-2024 12:11 Like Good adventure - Sir Christian Map 1 Haven I enjoy this map a lot, but I am stuck right now - I defeated Arantir and all green players, but they just keep spawning from the last town (the Ninurta-Usur). Nothing happened after I defeated Arantir, the blockage is still there, I don't know what to do. I can fly there with angelwings for instant win, but that feels like cheating.
Tomáš Vlček (Česko) writes:
30-03-2024 01:18
Exactly this^^ - Sir Christian Map 1 Haven
Ahoj Kájo, měl jsem to stejně, když jsem to hrál. Jestli by jsi přišla na to jak by se to dalo vyhrát jinak, mohla by jsi mi prosím Tě říct? Jinak než použitím andělskejch křídel mi to taky nešlo....
michel (france) writes:
31-03-2024 00:59
reply - Sir Christian Map 1 Haven
hello Kájo, with angel wings, you have to go and beat the last two inferno castles...but...one of the two castles is not really a castle, it's a passage that will take you to the last one necromancer citadel
michel (france) writes:
31-03-2024 01:04
reply - Sir Christian Map 1 Haven
ahoj, s andělskými křídly musíš jít a porazit poslední dva pekelné hrady...ale...jeden z těch dvou hradů není ve skutečnosti hrad, je to průchod, který tě zavede k poslednímu citadelovému nekromantovi (google translate )
Tomáš Vlček (Česko) writes:
31-03-2024 14:00
tyty - Sir Christian Map 1 Haven
Thanks man!!
Author: Babak Ahmadi (Canada), 27-03-2024 21:10 Awesome map - Sir Christian Map 1 Haven I've only started this map, but so far it has been fantastic!
One thing, Brem cannot move; I assume this is bt design, correct? I suspect he'll act when attacked.
michel (france) writes:
28-03-2024 11:35
Reply From Brem - Sir Christian Map 1 Haven
Hello Babak Hello, The player "Brem" will not be able to move because his role is to protect the garrison (he will be defeated by the Necromancer)
Babak (Canada) writes:
28-03-2024 21:15
reply - Sir Christian Map 1 Haven
Thank you, Michel! Yap, he's already been defeated. Now I'm stuck finding Zehir, but do not want any hints; this is a very enjoyable map!!
michel (france) writes:
28-03-2024 21:52
reply2 - Sir Christian Map 1 Haven
No clues will be given to you..but remember the passages ( way )of this map, because they will be useful to you for the map that follows (Sir Arantir map) good game!
Author: Dominique TACQUET (France), 27-02-2024 12:40 Super - Sir Christian Map 1 Haven J'ai finalement achevé la mission de Christian. Il faut toujours arriver à ruser avec les adversaires pour arriver à les éliminer un par un. Une superbe bataille de super-héros dopés aux artefacts. Je recommande fortement.
Une remarque mineure: je ne capte pas le rôle du second héros présent dès le départ, qui ne peut bouger et est vite éliminé sans pouvoir résister.
michel (france) writes:
27-02-2024 12:55
re dominique - Sir Christian Map 1 Haven
Le second heroe est un rappel pour la carte qui suit ( seigneur Arantir ) Si tu joue cette map , tu comprendras Merci pour les commentaires
Author: Kir (Russia), 25-02-2024 17:46 Like map - Sir Christian Map 1 Haven Went through the updated version. This time was able to destroy the yellows, etc. Noticed a couple of other minor bugs.
1. After receiving a task from Tieru I went behind his back to take 400 griffins. Walking back I bumped into him. He considered the task completed!
2. The yellow hero Calid came out of the dungeon (entrance to hell) and froze in place. He remained immovable until the destruction of the yellows.
Despite the shortcomings I think the map is very creative and deserves high praise.
michel (france) writes:
27-02-2024 12:57
re - Sir Christian Map 1 Haven
Merci pour ce commentaire ( Спасибо за комментарий )
Author: Dominique TACQUET (France), 22-02-2024 12:51 Super - Sir Christian Map 1 Haven Youpi.
Author: Dominique TACQUET (France), 22-02-2024 12:51 Sortie trouvée - Sir Christian Map 1 Haven Je signalais auparavant être bloqué dans mon domaine. En "jouant" le nécromancien, j'ai pu voir par quel portail Christian pouvait aller vers les créatures donnant la larme d'Asha. Suis donc débloqué.
Ceci s'annonce comme un duel de super-héros. Très appréciable. Youpi.
Author: Dominique TACQUET (France), 22-02-2024 12:13 Bugs? - Sir Christian Map 1 Haven Il me semble impossible de faire sortir Christian de son domaine, même après explorations rapides des deux entrées vers le souterrain. Notamment le passage vers le nord reste bloqué par des charrettes. Comment faire alors? SOS.
michel (france) writes:
22-02-2024 13:22
reponse - Sir Christian Map 1 Haven
Salut Dominique, le portail ( caravane ) est bloqué , tu dois repasser par l'entrée principale ( niveau 1 ) ( entrée qui était bloquée par 1 phénix ) Dés que tu passeras par ce portail , un script se déclenchera te faisant voir une nouvelle entrée sous sol (au centre de la map ) qui mènera à la prison et pas conséquence à la libération des caravanes *** Hi Dominique, the portal (caravan) is blocked, you must go back through the main entrance (level 1) (entrance which was blocked by 1 phoenix) As soon as you pass through this portal, a script will be triggered showing you a new entrance underground (in the center of the map) which will lead to the prison and does not result in the release of the caravans
michel (france) writes:
22-02-2024 13:22
suite - Sir Christian Map 1 Haven
voir pic
Author: Edgars (Latvia), 19-02-2024 22:54 town - Sir Christian Map 1 Haven I am playing heroes 5.5 version, maybe it messes your script? Dunno
Author: Edgars (Latvia), 19-02-2024 22:46 town - Sir Christian Map 1 Haven lol, yes
Author: michel (France), 19-02-2024 16:53 Re_Inferno - Sir Christian Map 1 Haven are you talking about this Inferno castle?
Author: Edgars (Latvia), 19-02-2024 15:49 tieru quest - Sir Christian Map 1 Haven I took the yellow castle without any fight, got a message to bring artifacts back to Tieru. When i checked my inventory i didnt see the artifacts and returning to Tieru did nothing. Then i saw the orange circle not far from the yellow city and thought i need to go there, but i couldnt land there so im stuck.
Author: michel, 19-02-2024 03:50 request yellow team - Sir Christian Map 1 Haven I tested the map 7 times before putting it online and this bug happened to me 1 time (the player remains stuck, you have to use the home teleportation) concerning the yellow (inferno for map 1 and sylve for map 2) you must complete the tieru quest to open the yellow quest (destroying the first yellow castle will trigger the scripts which will allow the yellows to evolve on the map)
Author: Kir (Russia), 18-02-2024 18:28 Like map - Sir Christian Map 1 Haven Okay. On the author's advice, I focused my efforts on destroying the blue. I managed to finish the game, but I didn't find the yellow city. This map is much harder than the second part. I also want to note one bug. After the destruction of some enemy cities hero becomes immovable. Only the town portal helps, it reduces the pace of the game.
Author: michel (France), 17-02-2024 22:39 re_blue player - Sir Christian Map 1 Haven a single blue player delays the game a lot, You must destroy their castle (dungeon) as quickly as possible (to access the dungeon you must complete Tieru's request) .. enjoyed
Author: Edgars (Latvia), 17-02-2024 17:51 Green too strong - Sir Christian Map 1 Haven By the end of the first month green hero Giovanni comes and clears both of my gates with ease with insane army. Its funny how my 1k monks kill 1 lich with ranged attack. I didnt even put a dent in his army as he just wipes me in 2 min. What do i do?
Shame, i liked the map very much.
michel (France) writes:
17-02-2024 22:34
re need help - Sir Christian Map 1 Haven
The script which opens access to Giovanni is triggered when you cross the portal (garrison) of the Necromancers' port. Likewise, Orrin frees himself to come and help you. Giovanni is very difficult to fight (try to combine your army with Maeve and Orrin) enjoyed !
michel (France) writes:
17-02-2024 22:41
re army - Sir Christian Map 1 Haven
search in the villages, armies are hidden (village next to the peasant farms and behind Tieru)
Author: Kir (Russia), 17-02-2024 15:33 Like map - Sir Christian Map 1 Haven Interesting idea. Alas, I couldn't finish the game. By the third month, the blue player's moves took 10 minutes each.
Michel (France) writes:
20-02-2024 17:29
please send me - Sir Christian Map 1 Haven
Hi Edgars Can u send me your save game map please
( I would like to understand the reason why the script is not triggered ) Merci
Edgars (Latvia) writes:
20-02-2024 22:44
save - Sir Christian Map 1 Haven
Here you go
Edgars (Latvia) writes:
20-02-2024 22:46
save - Sir Christian Map 1 Haven
where can i send?
michel (france) writes:
21-02-2024 11:45
re - Sir Christian Map 1 Haven
michel@colo-farwest.fr
michel (France) writes:
24-02-2024 17:27
bug corrected - Sir Christian Map 1 Haven
hello, I think I found the cause of the script error. All scripts must trigger at the first step of the game, when player 1 advances one square. If player 1 does not advance one square at the first step, the scripts will not trigger, especially those that block the other players (the yellow Inferno player left his combat zone, and that's why you couldn't fight him and collect the artifacts) I modified the map to no longer have this problem (the new map is identifiable thanks to the 2 flags located on each side of the Haven castle "Mont-Griffon"
здравствуйте, кажется, я нашел причину ошибки скрипта. Все сценарии должны срабатывать на первом этапе игры, когда игрок 1 продвигается на одну клетку. Если игрок 1 не продвинется на одну клетку на первом шаге, то скрипты не сработают, особенно те, которые блокируют остальных игроков (желтый игрок Инферно покинул свою зону боя, и поэтому с ним нельзя было сражаться и собирать артефакты) Я изменил карту, чтобы эта проблема больше не возникала (новую карту можно узнать благодаря двум флагам, расположенным с каждой стороны замка Хейвен «Мон-Гриффон».