Centuries have passed since the title of Keymaster was bestowed upon a victor from a previous war. A war fought by eight factions to obtain each key the other possesed.
Since then, that war has long since been forgotten and the keys once held by one have now since been dispersed among many. Factions once divided have now since learned to be in harmony. The legend however, managed to stand the test of time. The legend that one day a man asked "What would happen if one faction possesed all eight keys?".
Thus, the war for the title of Keymaster began once again.
Author: Markus (London), 14-12-2018 18:50 bad designed - The Keymaster I have failed mission because green player could go through border guards on middle island without having teal key(which was mine). he just bypassed it. What waste of time
Author: artem, 29-05-2018 22:02 nice standard map - The Keymaster Nice map with balanced locations
Silentine writes:
31-05-2018 00:04
Re:nice standard map - The Keymaster - The Keymaster
Thanks.
I spent a ton of time while making this on balancing the map properly between all players.
Author: Kir (Russia), 08-05-2018 21:43 addition - The Keymaster It was necessary to disconnect the astral gates and the standard conditions of victory.
Author: Fidanas (Prosotsani,Greece), 08-05-2018 14:03 Like Nice try - The Keymaster Casual Game-Impossible-Dark Elves-Warlock-HOMM 5.5 mod
Didn't encounter any real challenge.
The main island key barriers didn't make any sense, because the game ends when you defeat all other oponents.
Maybe a locked super castle-hero should be there to end the game more challenging.
Thank you for your efforts.
Silentine writes:
09-05-2018 02:43
Re:Nice try - The Keymaster - The Keymaster
Thanks for commenting on this map.
It is likely that its difficulty was effected due to me not testing this map thoroughly enough in vanilla (assuming you played it in vanilla).
I tested 90% of it in modded sessions. And even then, the AI was relatively bad with interacting with the player or handling the Keymaster tents.
I guess this map is best played with at least 2 human players. That was always on my mind while making it.