Author: Dalon , 23-03-2017 00:12

Cool map - The Gauntlet - Heroes 7 map

I enjoy this nice map, thank you sir ! And it's cool to have unlimited level :) more...

Author: sandman (south africa), 22-03-2017 23:47

Will test - Angel - Heroes 7 map

Haha the joys of that editor. I was in the middle of making a map and gave up. Maybe I'll release it one day when I have the strength. Thanks again for being one of the last outposts of map-making... please keep it up. I enjoy your work immensely. more...

Author: Graxstar (USA), 22-03-2017 23:20

Map Updated....Again - Angel - Heroes 7 map

It should not have done that but the changes I made did not save to the published map. *Sigh* Tried and tested the new least up to week 2. Please try it again and sorry for the inconvenience. I appreciate the feedback. more...

Author: Alexander Gagarin (Moscow, Russia), 22-03-2017 21:22

Samsara - Samsara - Heroes 5 map

Thanks for the awesome map! Was a pleasure to play. :) more...

Author: sandman (south africa), 22-03-2017 18:52

Angel defeated - Angel - Heroes 7 map

Hi now after month 1 week 1 it tells me Angel was defeated, without me ever seeing Angel. Is this supposed to happen? Will it affect the outcome? Thanks for the quick update. more...

Author: Graxstar (USA), 22-03-2017 15:54

Map Updated - Angel - Heroes 7 map

The map has been updated to bypass this developer glitch. Thanks for the input. more...

Author: Richard , 22-03-2017 13:45

Bro Down - Bro Down - Heroes 5 map

The map is very good, i enjoyed a lot, but i have 2 negatives:
1st the underground map is so dark and boring to get trought and find enemies.
the second is graiul...i couldnt get it, coz i cant reach it. The red border is no entrance, u cant go inside...I give it 10 anyway, maybe i made some mis more...

Author: Wicker , 22-03-2017 13:14

Vlad - Supernatural - Heroes 3 map

Hey, how to defeat vlad? i Have 96 titans and 50 Archangels and those hasted vampires are impossible to kill with slow or with block. Any tips? Thanks more...

Author: Lauri , 22-03-2017 05:59

I'm glad - The First Circle - Heroes 3 map

I'm glad to hear that. You're not supposed to keep the castles :) more...

Author: Prototyp (Tirol), 22-03-2017 03:11

Blutfehde - Blutfehde - Heroes 5 map

Freut mich sehr, wenn es dir viel Spielfreude gebracht hat, denn der Spielablauf ist eher unüblich und nicht jedermanns Sache.
Eine möglichst lange Spannungserhaltung bei netter Grafik war das Ziel. more...

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Heroes3 - Your opinions about The Devil and Sir Marcus - map rating = 9.00 (10 - The best)

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Heroes 3: In the Wake of Gods

Some hunting trip that was! All but one of my faithful archers lost in an ill fated attack on a behemoth. Still, we have horses but they are weary and need a drink. It's a long way home.

Added: 04-03-2017

Heroes 3 maps: Lord of the Ribs II | Battle of Bawses | Metataxer's Revenge | Nothing will stop me!

| 1-10 |

Author: PJ, 25-07-2016 13:10
Broghild BUG - The Devil and Sir Marcus
To pass the quest guard, you must defeat Broghild in the swamp. He's nowhere to be found (conquered all the towns, searched the land with spell for hero). I guess he died fighting a monster or so, but I now I'm stuck... pity

Author: HoBo (Wales), 01-08-2011 23:48
couldn't get past thane
Sorry mosh, haven't been on this site for a while. I can't remember being problemed by Thane and it should be at that stage that your magic availability should outweigh any reasonably sized army, you should always take double spell spoints in case but should be able to clone archangels to restore your army once your enemy is blind etc. Glad you enjoyed it up to a point. I have almost completed a follow up which I will post shortly.

Author: mosh, 14-07-2011 18:02 +9
couldn't get past thane
5000 genies and nagas + 700 titans was too hard...great great map
perhaps 1.01 is too hard?

Author: HoBo (Wales), 28-06-2011 12:41
Thanks for the feedback Adam. I am glad you enjoyed it. Version 1.01 now online with upgraded final battle as suggested ( larger army, few other artifacts ).

I originally created the map at impossible level but was plagued by the "week of" feature so had to settle for normal. I may one day create an impossible level map.


Author: Adam, 19-06-2011 04:37
i reach the black tent, and beat Lucifer !
The final battle wasn't too difficult :S

if Lucifer's army is much more bigger, or Lucifer has got many tricky artifact or Luficer's identity ad Mephala (min level 60) or something... the map is awesome, long, and hard.but the end game battle....i'm a little disappointed :)
but i give 10 points, and I'll hope, the version 1.01 is much more challanging at last period !:)

sorry for my poor english :S :)

Author: Adam, 19-06-2011 04:25
Black Tent how?

i'can't reach the garrison, before black tent:SSS
Marcus has 3900 Movementpoint ( archangel+boots of speed + gloves + stable), pls help :SSS
Only Lucifer waiting for me :S :)))

Great map! Big battles, and the shooters takes it all :))
5K marksmen + 250 titans + 2200 grand elves + 1500 zealots + 700 archangel :))

Author: HoBo (Wales), 08-06-2011 18:36
Hi Mira. I'm really sorry this happened to you after going so far. I did put a warning on day 27 saying that "week of" can often cause a problem.

I know how it feels but I can't do anything about the "week of" feature and you just have to reload the autosave until you get a normal week without creature generation.

Glad you are enjoying it so far.

Author: Mira (Bulgaria), 08-06-2011 16:36
BUG ??
Hi, there is a bug on 110, 111, 0 - after the second Tower, you should go by boat to Tower N 3, but a pikeman (generated by "week of..." is blocking the way and you can't land the boat. You can't use the water walking boots either.
So far it is very interesting and challenging map though.

Author: HoBo (Wales), 02-06-2011 19:11
Hi Sergey, you don't need to buy Broghild in fact I don't know how you have because he's a starting hero for green. You need to fefeat Broghild by waliking through the anti magic border after completing a seers quest in Valhalla.

Author: Sergey (Russia), 02-06-2011 14:56
I can buy hero Broghild, but can't pass Passageway Guards (134, 0, 1).

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