Author: Jani Aarnio aka Ghost (Finland), 18-03-2024 21:32

Unique & Orb - The Dead Ornament - Heroes 3 map

Yes.. Because the artifact must be bring to Quest Guard, computer AI doesn't want to.. If you remove Quest Guard, so computer AI arrives there, but couldn't fight the Dragons, even if legion level 7, or 30k Enchanters and ~85 stats in the 6 months, or computer AI is building a new hero aga more...


Author: deerdren (Czech republic), 18-03-2024 21:23

worms - Deer's Spiral - Heroes 3 map

The more worms the better. The lowest amount that was able to win that I've seen was 8 worms. Try to have around 10 just to be safe. more...


Author: Sulim81 (Poland), 18-03-2024 21:11

LOL - Another Story - Heroes 3 map

Funny thing, I updated HD Mod and was thinking this was HotA update :) . Today I updated HotA to 1.7 and voila, map is working. more...


Author: BM , 18-03-2024 19:12

Blackym - Crapcore - Factory Red - Heroes 3 map

I dont like that there is DD and Fly on this map, kinda ruins the point of half of the stuff more...


Author: Darknessus , 18-03-2024 19:12

okay - Deer's Spiral - Heroes 3 map

I have 3 coatles, 6 worms, and 5 Ironclads and still can't win.
Is this army enough?
more...


Author: Raa , 18-03-2024 11:05

underground - The Dead Ornament - Heroes 3 map

You can't go to the opponent areas. You win this game by obtaining the angel wing. As for Tower(top right starting area), the orb was guarded by fairy dragons at underground area. As for the other area starters, there are other op artifacts such cloak of undead king or horn of the abyss. I am more...


Author: Doctor (Воронеж, Россия), 18-03-2024 06:29

Нет Имри - Brownie Dream trip (Брауни. Путешествие мечты) - Heroes 7 map

Интересный баг получился. Во время теста с таким не сталкивался, зависло обновление целей в задании, есть предположение о причине. Написал в личку на электронку пару вопросов. more...


Author: HasH , 17-03-2024 20:05

I can't go Other parts of the map - The Dead Ornament - Heroes 3 map

I have cleaned my side of corner except "Angel Wing" artifact. Still I don't have "orb". How can I go other parts of the map? more...


Author: lucas , 17-03-2024 20:01

another strong purple hero - Another Story - Heroes 3 map

and maybe this purple hero in forest that he is standing in place whole time should be replaced by another strong purple moving hero who would be danger as DAMNATION more...


Author: lucas , 17-03-2024 19:48

suggest - Another Story - Heroes 3 map

I dont know if it is possible when you creat the map but this strongest purple hero ,,DAMNATION,, (i think that was his name) should have priority in retaking castles. He was realy close to my castels few times and never took any of them. And I dont know what happen with him but last few weeks I saw more...


Author: deerdren (Czech republic), 17-03-2024 19:30

Morton - Deer's Spiral - Heroes 3 map

Hello. I can assure you that that part is beatable, as i have had multiple players finish it. Try conserving more army in previous fights :) more...


Author: Darknessus , 17-03-2024 19:26

i'm stuck - Deer's Spiral - Heroes 3 map

I can't complete area with Morton, dont enough army. I literally have a couple of warriors left and I still have the last tree to pick up more...


Author: lucas , 17-03-2024 19:23

GREAT MAP - Another Story - Heroes 3 map

Its realy good map. One of the best of all time. Maybe you can make it even harder with stronger Larcin. I didnt take Cloak of the Undead King on purpose becouse with this it would be realy easy on this stage of game. I think that this cloak behind purple tower its to easy to take. When you get scro more...


Author: Raa , 17-03-2024 18:41

Unique map - The Dead Ornament - Heroes 3 map

finished in 1Y as Tower. All magics are available, so it could be done earlier (with orb of vulnerability + berserks). Figured out that each players can't reach to the other areas.. so this game is basically VSing neutral creatures. I don't know why the opponent computers exists, but this more...


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Heroes 6 Reputation System

As a game series becomes older and older, and as new mechanics and genres of the game appear and get the standard, it can face some difficulties for a seasoned franchise to remain the same without the risk of moving away the fans of the game. The people who are responsible for the development of the game need to achieve a balance between staying solid to what drew players to a game firstly, and what new fans hope to get from a modern version of the game. It is a puzzle that Hungarian developer Black Hole Entertainment is at the present time wrestling with the development of Might and Magic: Heroes 6.

The last version of Heroes game was prepared in 2006, and stuck densely to its turn-based strategy-mixed-with-RPG basis (which started in 1995). The series has always been powerful on story, a regress to the first Might and Magic games which were seriously RPGs. Now, though, Heroes 6 is thinking easily what we can get from modern RPGs, by attaching a morality structure - a system that can modify the definitive result of the game, and is coditioned on choices you make during the playing process.

Heroes 6 Ability Tree MightTears and Blood dots are tracked singly.

The name of the system is Tears and Blood, and works on the basis that players usually tumble into one of two classes during the playing process of strategy game: defensive; guarantying their units are always safely and playing carefully, or aggressive; lessening the loss of life by demolishing enemies as rapidly as possible, and being totally inexorable on the space of battle.

According to your style of playing, you will catch Tears points or Blood points that are attached to a meter with Tears and Blood at contrary ends. As you develop your playing skills through the game, you will be able to move from a neutral force, for example a Cleric, to something on either border of the spectrum - a Confessor for players who choose the path of Tears, or an Inquisitor along the path of Blood.

Heroes 6 Ability Tree MagicYou get points for your right actions on the overworld. For example you can pursue or not a fleeing enemy (Blood if you do, Tears if you don't ) and complete certain quests in a different way. It is amusing that the points can be also awarded for how you conduct within each tactical fight.

In case you are a great user of defensive and curative abilities, you are probably to be awarded Tears points, while users of Drain Life spells and other principally aggressive abilities will find themselves raising the level of Blood. This is important because the class transformation you make (for instance as Cleric to Confessor/Inquisitor) gives you some abilities and skills that will conduce to improve your play style further down one way or the other. The Confessor acquires the Martyr ability, for instance, which enlarges the protection of other parts if one perishes.

Heroes 6 Ability Tree HeroCharitable undead are a probability.

Heroes 6 Chamber of JudgementThe system of Tears and Blood has involvements that extend beyond the battlefield, nevertheless. Like other games of Heroes, Heroes 6 includes several various factions, which game fans intermit between the playing process as throughout the campaign. When you finish the campaign, the result depends on how you plays, you will play having two possible epilogue tasks (depending on whether you took the path of Tears or Blood), another trope Black Hole has raised from modern RPGs.

It is understandable that the Blood and Tears system is characterized by activeness for all five of faction campaigns of the game. Would you like to become a charitable Necromancer? That can not only be fulfilled, but it will be rejected in the look and character peculiarities. It is a system which, while not certainly innovative or new, still fits in unexpectedly well with the philosophy and aesthetic of Heroes. As somebody who conduces to play these games at a comparatively slow pace, I hope myself enjoying the possibility to heedfully count every addition the game gives me, knowing that my determination will at least have some small influence down the line.

What do you think about it? Do you feel like a morality system of course will fit into Heroes? Or do you enjoy your style of playing and sameness to be separated? Give us the information below!


Raven at 2016-11-21 23:30 wrote:
Locustus at 2011-04-28 16:36 wrote:
artur cullhaj at 2011-03-30 22:53 wrote:
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