Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
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Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
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Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes3 - Your opinions about Eight - map rating = 1 Likes

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   Download map -> Eight

Heroes 3: The Shadow of Death

Eight are fighting for victory. There are many things in this world. And all heroes want to participate in this great confrontation.

Added: 22-12-2017


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Author: bigcitymama (greece), 20-04-2021 16:49
amusing - Eight
a bloody rat chase and even did some "tough" boxes like the one with walking dead but frankly, for dead mans boots?
all spells available + diplomacy you dont need boxes for 2 months game.
but still i had fun!

  Great Dima writes:
20-04-2021 17:06

Thanks for comment - Eight

I am glad you enjoyed map



Author: William (San Diego, USA), 23-11-2013 20:43 Like
Correction to earlier comments
I've played through the map now with Tan (Stronghold), Purple (Necro), and Teal (Fortress). I honestly have to take back my unbalanced comments for singleplayer because I don't think I'd be able to evaluate this fairly without doing multi.

Playing impossible on all three positions though, my starting position was never threatened. It's a fun map to play still since all 3 positions gave me significantly different playthroughs. I had the hardest time with Teal but it's mostly because I didn't get Town Portal until my 12th town. I ignored most of the seer's huts (especially ones like 21000 walking dead) because the end game didn't get to the point where that was doable.

There was a few spots where you can fly over border gates and land on a powerup to get the goodies behind them but that might be intentional since there are a bunch of special dimension door/water walk type of spots on the map.

update1d rating to reflect fun I had on this map. Combination artifacts are also abundant to piece together.

  William (San Diego, USA) writes:
23-11-2013 22:51

Side Note

On a side note, Red (Inferno) is incredibly boring and not fun to play. I gave up out of boredom after finally breaking through that spiral. Sure, I can use the gates to get back to the starting town, but then I'd have to travel through that spiral again and... I don't want to.


  Great Dima writes:
20-04-2021 17:04

Thank for comment - Eight

I was trying to make interesting map for FFA with not common balance. Unfortunately there are not a lot HOMM FFA players.



Author: William (San Diego, USA), 16-11-2013 02:17 Like
Fun Map
This is a fun map for explorers. Lots to see and play around with. I can definitely see why human players get penalized hard in the beginning. The AI, even on impossible, did not threaten my towns at any point of the game, mostly because they were stuck in 'groundhog day', killing each other repeatedly in some of the 'gold mine' teleport destinations. I played as Tan on Impossible. Looking around I don't think the starting positions are balanced at all but it's still fun to play.

Endgame was 'quick' after acquiring tomes of air and earth on my best two heroes.

  Great Dima (Moscow, Russia) writes:
16-11-2013 15:28

Balance

When i was creating map i was trying to balance all players, for humans of course. And when i get enough comments i will continue to balance this map. So i thank you for commen and wait for more.


  Great Dima (Moscow, Russia) writes:
16-11-2013 18:24

Balance P.S.

And i want to add. That when i have finished the map i play it with myself for all 8 players to undercover balance limitations. I have made list of more than 30 points and after that i made corrections in a balance.


  William (San Diego, USA) writes:
18-11-2013 09:20

Great to hear!

Awesome, let me know when it gets update1d. I was waiting to do a few playthroughs with the other positions before making additional comments.

But yes, I tend to play vs AI exclusively and I understand the balance is much better against human opponents. My comments are more weighted towards others who might also play against AI exclusively because they don't know how to adapt to the map design.



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