Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes3 - Your opinions about Valley of Heroes - map rating = 0 Likes

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Download map Valley of Heroes - heroes 3 maps

   Download map -> Valley of Heroes

Heroes 3: The Shadow of Death

Your objective is quite simple... bring the Collar of Conjuring home!
There are some hurdles in the way unfortunately...

Added: 07-09-2017


Heroes 3 maps: Good vs Evil | The Secret and the Sword | King of the knight XVII | Ghost Planet


Author: Yaroslav (Kyiv, Ukraine), 20-08-2017 20:43
Not enough movement - Valley of Heroes
Hi, RoseKavalier! Very nice map. I tried my best but I can't reach Home in first day. My current result is on the screenshot.

I'll explain my movement:
1. Ivor starts with 1830.
2. Oasis - 2530.
3. Azures - 2280.
4. Oasis - 2880.
5. Sandro - 2356.
6. Oasis - 2865.
7. Shakti - 2282.
8. Oasis - 2720.
9. Mutare Drake - 2420.
10. Oasis - 3070.
11. Summon boat 2 times, then went on board - 8860.
12. Stables - 9019.
13. Seer Hut with Collar of Conjuring (bought the artifact here) - 7673.
14. Dismissed elfs, went ashore near peasants - 3102.
15. Peasants - 3002.
16. Summoned boat, went on board in 42.1.0 - 8658.
17. Dismissed peasants, went ashore near centaurs - 2720.
18. Centaurs - 2620.
19. Summoned boat, went on board in 63.1.0 - 6787.
20. Not enough movement.

One more question: is it possible to dig Grail in the first day in this map?

Best regards.
Not enough movement - Valley of Heroes

  Yaroslav (Kyiv, Ukraine) writes:
20-08-2017 22:50

Grail - Valley of Heroes

After some manipulations I finally digged out the Grail :)


  Yaroslav (Kyiv, Ukraine) writes:
20-08-2017 23:37

Desert penalty - Valley of Heroes

As I've noticed the type of terrain on the Azure island is sand. And sometimes one point of movement takes 100 mp, sometimes 150 mp, and with diagonal movement we have the same proportion - 141 and 212 mp. I can't understand reason, but that's the only visible reason of movement loss.


  RoseKavalier (Canada) writes:
25-08-2017 21:45

Valley of Heroes - Valley of Heroes

Hi, sorry about delay I was away for the week.

To truly solve the movement puzzle, you need to solve everything else first! Only then can you realize that you may find a way to skip something unnecessary and reach Home in time. It is the real puzzle of the map)

Good job on getting the grail - it is part of the larger puzzle...

Let me know if you want clearer hints.



Valley of Heroes walkthrough

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*Play on 200%
*You do not need to level up Pathfinding where it is an available option

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