Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes3 - Your opinions about Chapter 1: Island of lost - map rating = 0 Likes

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   Download map -> Chapter 1: Island of lost

Heroes 3: Horn of the Abyss

At the very beginning, there was a storm. A huge maelstrom nearly destroyed Kane's ship and most of his crew died. Now after long nearly deadly night is over, Kane's ship landed on an uncharted island. The story of knight turned pirate begins.
NOTE: please keep up the rule: Kane must not die

Added: 24-12-2017


Heroes 3 maps: Island of Departure | Grandera | The BEST spell... | Krieg über den Wolken [de]


Author: Altherot, 04-07-2017 10:49
Update to 0.1.3 - Chapter 1: Island of lost
Hello everyone, this is me, creator of the map. I just wanna quickly say to everyone who already played the map, that it has been updated and now contains far more stuff to discover. There's really tons of new things, mainly in subterrain, which went through an overhaul and now is much bigger, with two quests available. Also I read your feedback here and update the map to fit your ideas, so yeah, just write your opinion here in the comment section :)
Have a nice day playing the map

  Altherot writes:
04-07-2017 13:55

Quick fix and BETA - Chapter 1: Island of lost

I just did a quick fix of several found bugs and mistakes left on the map, mainly those about quest guards. A few changes were made too, but not as important as before.
Also I have to note that the map entered BETA stage, as of now, where I'm going to add no new quest, nor new part of the storyline, I'm just gonna do balance fixes and bug fixes, and implement some ideas from you, guys. Thanks for feedback, I'll be watching it here!



Author: Doomestos, 01-07-2017 14:38
Has a potential, but is unfinished at the moment - Chapter 1: Island of lost
Did expect to play D-class map with a practicly playable mission target but nothing else interesting. Plain empty island with not much of input to it. I was well surprised, that even tho this is Alpha state, it already has a sense of storytelling, even tho story is shown through unconnected bits, it is visible that the autor is still putting the pieces of puzzle together. I like the patchnotes idea, so I can somehow know what is new on that map, what I can focus on while testing and I hope that the map will get regular updates. The island idea is smart, but so far the mission seems to be a copypaste of the first campaign hota mission with Jeremy Albatross. But of course, far less "professional&q uot;, like if a little boy wanted to make his own version. But hey, I would try to fill the map with points of interest for a side grind, like tombs, crypts and additional quests. Difficulty is balanced as of now, I guess, probably more easy and casual for overall accessibility and for it being the first mission. I hope the autor will work on it and that the next update of this map will make me raise the score.

it is a C-class map as of now, and that mainly for dialogues and some well-connected quests, so, 6/10 for now

PS Some fun inputs like a secret room easter egg were really enjoyable to me and I hope to see them through the campaign more.

PS2 I tested out the in-game map version 0.1.1


Chapter 1: Island of lost walkthrough

Note that map is in alpha stage, it already went through some stages of development, and is story/quest oriented. There’s a basic functionality with basic quests and game mechanics in use to test out. The map can be completed, but won’t make too much sense as of now. There is some story behind it, some dialogues and explaining, but not as much as it should be and I am still working on it. I wanna know your opinions already, so I can develop the first map of my Hota campaign in a best way possible, with implemented feedback from You, guys. My target on this map was to make a story and gameplay focus around a little island. All in one small place, working together, communicating together, a sort of survival. The player has to capture artifact and bring it to his city in three months, and to do so, he has to escape the island, which won’t be easy and will lead through some quests. It is very basic, quite easy in my opinion, and I wanna know some ideas I could implement there to make it a better map.

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