Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes3 - Your opinions about The Gods Desciples - map rating = 6 Likes

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Download map The Gods Desciples - heroes 3 mapsDownload map The Gods Desciples - heroes 3 maps

   Download map -> The Gods Desciples

Heroes 3: Horn of the Abyss

The Fake Gods have taken over the kingdom and prisoned all the real Gods, Just before they took down Zeus he managed to summon 8 heroes bought back to life from fact or fiction has a last ditch atempt to frought their plans. The Fake Gods realized what had happened and are sending reapers.

Added: 26-03-2021


Heroes 3 maps: The Nightmare Before Christmas | Poland | Vortex Anomaly | Another Life


Author: ra, 19-02-2023 13:16
Hello! - The Gods Desciples
I am stuck at hydras because Merlin has just advanced Earth Magic, so without mass slow, all is lost. The game is very easy at the beginning and then you are are permanently stuck. It is a shame because I really wanted to play the map. For what I see you have to use slow, beserker for the most part. Why has to be so hard all of a sudden? It is a problem that when I upgraded the hero the game offered just advanced earth magic.


Author: Event66 (Екатеринбург), 12-03-2022 15:03
The Gods Desciples - The Gods Desciples
Эта карта очень понравилась. Битвы сбалансированы, прохождение интересное.
Прошел за 234 дня. После получения книги земли и книги воздуха появляется возможность собрать огромную армию, а сфера уязвимости помогла легко победить оставшихся врагов.
В подземелье был враг (не помню имя) с огромным количеством драконов. Но с помощью DD можно избежать битвы с ним. А остальные враги были не такими сильными.
Спасибо автору, это хорошая продуманная карта.


Author: Ferdinand2 (Munich), 15-01-2022 20:15 Like
:) - The Gods Desciples
nice map


Author: corn flakes (Europe), 16-11-2021 18:31 Like
Nice journey - The Gods Desciples
Completed the map in middle of 8 months (could have been done bit earlier but I wanted to fight some end game AIs so I gathered troops). I think we are not supposed to beat all AI heroes by fighting? At least two of them seemed impossible to beat so I waited them to be vanished instead. I like author's style of maps which contain huge battles and few humour. The four heroes path to the Realm of the God was nice, I like how mot of the paths concluded to this safe area. The skeleton trader was nice, although some of the choices were clearly not worth trading and some were essential.


Overall I enjoyed the playthrough, here I like to give feedback what could maybe improve to make map more fun:
-As said in earlier comments, the first hydra fight can be lost for any single morale. So I highly suggest to give something like spirit of oppression (and take if back via quest gate if needed). This frustrating beginning almost made me to stop and play some other games
-Even though the 4 hero path was nice, some of them required necessary backtracking to collect troops to fight enemies ahead. Some of the paths contained prison heroes which actually solve the problem, but some of them did not. This backtracking could be quite long (especially in case of Hercules and Lancelot). I would suggest to include some two-way monoliths behind gates that only you can unlock along the way, that will move you back between earlier towns.
-I managed to complete three hero paths to Realm of the God in intended way without using thing like Town Portal. But for Hercules path, I don't think he can continue himself after defeating Astral. After Astral he gonna face tougher enemies like Christian, Thorgrim, ... and I don't think his Stronghold cities manage to provide enough troops to fight. I had to use other hero to do the fights for him after using Town Portal.
-Not sure if intended, but at the end of the Hercules path (after defeating Astral), all creature banks were already empty. I remember seeing blue hero visiting them. I guess this was unintended because those creature banks could maybe have helped Hercules path slightly?
-In skeleton trader, choosing Tome of Air was clearly the best because... you could then use DD to grab the other books and four castles for free. I think it is better idea to make other choices more viable by preventing this interaction, e.g., remove the space near the books (or add some big unbeatable ambush on them) and add cursed ground around castles.
-After accessing to Realm of the God, the underground corridor was quite unnecessarily long and unimpressive... I guess it is done in a way so that couple of unbeatable AI heroes will be vanished for sure? But we have the excluive purple gate already to protect us? For sure it wasn't enjoyable to travel to the unknown path for months until you realize it was all wasted and you have to go back to get needed things. So perhaps make it shorter and also tell players before venturing ahead what he will need in this long journey
-Because completing the map requires at least Town Portal (to collect more troops from earlier areas) and DD (to conquer the rest enemies), I don't think it is good idea to put them behind skeleton trader quests. If player decided to trade skeletons to different goods, he gonna need to wait to gather more skellies for those spells... I would suggest making them more easily accessible after reaching the Realm of Gods because it is basically near the end of the map anyways.


In the picture I have attached my main hero before going to invade the enemies (via shortcut, I didn't want to experience the underground corridor anymore lol)
Nice journey - The Gods Desciples

  Ferdinand2 (Munich) writes:
16-01-2022 00:54

wow! - The Gods Desciples

wow! only month 7!!! nice! can you make some youtube videos how you play a map like this?



Author: corn flakes (Europe), 15-11-2021 02:52 Like
Merlin vs Randoo - The Gods Desciples
This is tough fight which happens after Septienna fight, and I got huge casualties. Lost all my angels and only 19 Titans survived. Is this acceptable result or should I wait for weeks to get less losses?


Author: Mighty McMoe (Norge), 29-04-2021 17:04
Nice storyline and plot - The Gods Desciples
Refreshing storyline after finishing pretty much every impossible map out there. Really like the idea and storyline. Gave me some sleepless nights:-)

  maygwan writes:
02-05-2021 09:13

thanx - The Gods Desciples

glad you enjoyed it give finnegan tar i go i think you will enjoy.



Author: Pg, 20-04-2021 23:30 Like
loved this map thank you. - The Gods Desciples
I still havent been able to finish it i am missing the ;ast city as even though i seem to have discovered all cities i have been unable to win....
i also used view earth and i cant find the last city.
any hints?
thank you.

  maygwan writes:
21-04-2021 08:27

there are 5 cities in centre underground - The Gods Desciples

You go thru the purple gates and you need ddoor to port into the 5 cities


  Pg writes:
22-04-2021 05:41

help again - The Gods Desciples

thank you for your kind answer
the cities are Drakenmoor, Castigare, haunt's wind, Wazzar and Terminus, i conquered them all, i honestly believe i cleared the whole map, what am i missing?



Author: KN, 16-04-2021 14:57
Crash - The Gods Desciples
Week 1 day 6 orange takes long time and eventually, it H3 crashes. no clue why, tried restarting several times

  maygwan writes:
16-04-2021 16:09

have you tried - The Gods Desciples

playing using hota hd or homm3hd the game never crashed for me or any testers or the previous folk who played it so im guessing it is something your end.



Author: Nigredo (Slovakia), 07-04-2021 22:19
Got stucked with Septienna - The Gods Desciples
Could someone give me a hint, how to defeat Septienna? With this army it didn't work.
Got stucked with Septienna - The Gods Desciples

  Nigredo (Slovakia) writes:
10-04-2021 18:21

Septienna - The Gods Desciples - The Gods Desciples

Managed to avoid her, took the castle and was done.



Author: brgljez (zg, cro), 05-04-2021 00:51 Like
top 10 hota - The Gods Desciples
finished at start of 12th month without cloak or horn, impossible of course.
10 points, must play for evry homm3 fan

  maygwan writes:
05-04-2021 07:46

thanx - The Gods Desciples

Glad you enjoyed it.



Author: ks, 01-04-2021 09:53 Like
nice 10x - The Gods Desciples
Nice map Maygwan with original idea. Skeleton quests are very fun and useful.
But there are few things you must fix it. First and important - tome of air. Look the screen.
We can take most important towns of comps. When we catch some ot them the ai gone panic and go into one way portals, than no way back..and the nearest town is realy faraway :)
Strong pink and other just vanished.. Also vanished all most stronger ai. We need only to beat Mutare and the job is done :)
For hydra's morale you know, the battle is matter of luck, nothing special.
I liked the idea to sacrifice low level creatures to get more skeletons needed for both tomes, the horn and orb of vulnerability.
After horn easy finish with 150K fragmar :)
nice 10x - The Gods Desciples

  maygwan writes:
01-04-2021 17:11

its hard - The Gods Desciples

to make a map with huge battles in and make a final boss who is challenging. Once u get to end with cloak n big army ai just runs lol. But glad you like some of the original ideas.


  re writes:
01-04-2021 20:59

oh its your idea - The Gods Desciples

oh I know now, this is your idea - the tome.
You can set stronger (expensive) guard of the tome and:
1. put churches in their area; 2. set brown two way portal for these ai, pointing to small area with windmills (they like it very much haha) In this way you will keep the "tome idea" and we will fight with all stronger pcs :)
There are other ways also, but will be too difficult.
10x again man, waiting the next map from you, but be careful..mapmaking may blow your head ahahah :P



Author: alin (reghin), 29-03-2021 09:44 Like
10.perfect map - The Gods Desciples
done 10 month

  maygwan writes:
29-03-2021 13:35

congrats - The Gods Desciples

glad u liked it



Author: maygwan, 27-03-2021 17:10
update fix on dd fly - The Gods Desciples
Map updated dd fly disabled in conflux so if u have dloaded and nagash is out early u need to dload updated ty


Author: wasilix, 27-03-2021 15:27
Capital is set neutral? - The Gods Desciples
The city near Lancelot is neutral in the beginning and has random garrison. It can either be undefended or defended with some small troop. Is it a mistake? I don't see a point. Probably should either have a pre-set garrison or red flag from the beginning.

  maygwan writes:
27-03-2021 15:56

it doesnt effect anything - The Gods Desciples

its all good


  wasilix writes:
27-03-2021 16:00

not necessarily - The Gods Desciples

Well, a small garrison with castle may be enough to stop small force of Edric, that's why I mentioned it. Castle alone will be enough to kill all of your forces in about 5 turns. If garrison has a few archers in it, you end up being unable to take it right away.


  maygwan writes:
27-03-2021 17:09

yes - The Gods Desciples

But you can still take it day 2-3 with the extra troops or restart when there r no troop, i will fix but i mean it wont change outcome of map. Will sort with new update.



Author: ., 26-03-2021 22:25
. - The Gods Desciples
I ran into Nagash on 1-4-6.

I notice he has access to a Conflux castle with aurora, and that fly, DD and TP is not disabled. Is this meant to be?

Also I cannot figure out how to get Merlin past the Hydras, but that does not seem as bad as having Nagash running around causing havoc

  maygwan writes:
27-03-2021 09:14

didnt happen in testing - The Gods Desciples

its not meant to happen i have sent in a fix its 4 of the underground castles have it not disabled.
wait on my fix or disable it in the 2 necro,conflux and the dungeon.


  wasilix writes:
27-03-2021 13:02

aurora though? - The Gods Desciples

Are you sure it's gonna be enough to remove the spell from aurora? I'm not 100% sure how it works, but my guess is that it gives all spells available on the map, not just in a particular town


  wasilix writes:
27-03-2021 13:09

100% aurora gives a spell if it's enabled map-wide - The Gods Desciples

I've just checked on your map. Even if the spell is disabled for a conflux town with aurora, it's still given by it, if the spell is enabled map-wide. Seems like you'll have disable these spells or remove the aurora


  maygwan writes:
27-03-2021 13:23

will fix in update - The Gods Desciples

ive disabled n update is live on the other towns just added but i will disable aurora n send in new update ty



Author: maygwan, 26-03-2021 21:06
i used - The Gods Desciples
2 arch mages and angels to resurrect them to save on usage


Author: wasilix, 26-03-2021 21:05
morale - The Gods Desciples
I haven't played latest of his maps, but for me morale factor is a big issue in most of Maygwan's maps. He's a very talented and extremely productive map maker, but dealing with RNG. I have no idea why he doesn't just give spirit of oppression or put these fights on cursed ground, but it's often a turnaway for me when I'm considering a map to play.


Author: maygwan, 26-03-2021 21:05
tactic - The Gods Desciples
You will need to beserk them more closely or u will run out of spell try splitting angels and luring more of them together. Its not an easy battle it took me 12 tries.


Author: ks, 26-03-2021 20:39 Like
Hydras at the beginning - The Gods Desciples
Hey Maygwan what these hydras.. trying 30 times man, look the screens (these was best attempts) Remove morale from the hydras please, at least :) or give it 100sp more hah

Any suggestion if Im wrong with the tactick?
Hydras at the beginning - The Gods Desciples

  antonpau (SF BG) writes:
29-03-2021 11:22

hydras - The Gods Desciples

Make all the hydra stacks close enough as fastest and berserk them, when there is single stack left, don't use implosion but rather the ice bolt, it makes more damage per spell point and sp's are enough even with permanently slowing the hydras. I did it with 1 archmage and 1 genie.


  ks writes:
29-03-2021 11:42

10x - The Gods Desciples

yes, im done, but all battle is matter ot luck :) Maygwan should set no morale to hydras. If you are not lucky, you may play this 20 times.. :) Where is the pleasure of that battle..

10x - The Gods Desciples


  rfs (Portland OR, USA) writes:
20-05-2021 20:01

Hydra morale - The Gods Desciples

I've played this many times and won this battle a few but wanted to get through without losses. Finally grew tired of it and decided this fight is no fun. Quitting.


  Orthodox (France) writes:
28-02-2022 19:56

Ditto - The Gods Desciples

first time I abandon maygwan map at the very beginning, but I'm not into masochism.


  R EM I (France) writes:
08-03-2022 00:23

I confirm - The Gods Desciples

no pleasure after the xxxxx th battles



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