Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes3 - Your opinions about Roads untraveled - map rating = 0 Likes

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Download map Roads untraveled - heroes 3 mapsDownload map Roads untraveled - heroes 3 maps

   Download map -> Roads untraveled

Heroes 3: Horn of the Abyss

Classic HotA map with 8 playable starting positions, vast and open areas and many different paths to victory.

Some basic info:
- Fly & DD banned
- Town Portal, Clone and Summon Boat cannot be found in three starting castles
- Some secondary skills were banned (including diplomacy)

author: Marek Wrobel
version: 1.1
Thanks for playing & I will be happy to hear your feedback in comments!

Added: 12-09-2022


Heroes 3 maps: Earth Center | Sand O'Khan | Mapka | Ukraine 911


Author: Predrag Danicic (Serbia), 06-04-2025 00:45
great map thx - Roads untraveled
Great map I really enjoyed it .

it is not to easy or too hard for me ( I am not so good player )

I still had to think and plan a lot in order to win a game .


Author: Piotrek (Poland), 15-11-2022 06:01
Great map! - Roads untraveled
Amazing map, I enjoyed it a lot!


Author: koget (Denmark), 14-09-2022 21:16
Like - Roads untraveled
My like disappeared from previous comment


Author: koget (Denmark), 14-09-2022 21:15
Great map with huge improvement potential - Roads untraveled
Good job on completing the map - it has a lot of potential, nice visuals and great concepts. As author of Devil is in the Detail, I know how hard is it to build a regular giant map.

I played on 200% - overall I stopped playing at around month 2 week 3, already having overwhelming advantage over AIs. (60+ archangels, 8 cities, TP and many strong heroes). I didn't feel playing ahead made sense as I was stomping everything and everyone already.

Now to some feedback:

- Map is (as usually with this kind of a map) way too easy
- Water is WAAY to rich, like 5x too rich. Maybe consider locking it in smaller zones so players cannot steal from whole map, remove a lot of derrick ships and similar objects etc.
- Zones are too rich, and as soon as you gather enough troops (usually start of week 3) everything is easily cleaned - maybe stronger guards, or less resources per pile etc. Basically map stopped being a challenge from 131 when I got my 1st 5 angels.
- Minor things - teal gateguard troops can be removed (didnt check others)
- Consider moving TP to a very difficult guard / quest and guide towards it maybe?
- Need more bufs on AI

Overall a great map. Would very much enjoy playing as hot seat.

Thanks!

  wrobel m (Poland) writes:
15-09-2022 17:36

re: Great map with huge improvement potential - Roads untraveled

Thanks a lot for your detailed feedback. Its true that its very difficult to properly balance such a huge map where all players can be human + castles are random - in such maps, playing some factions (eg Castle) gives more advantage than playing with some others, so the map becomes less challenging - on the other hand, Im afraid that if I make it too challenging, it may be nearly impossible to be finished by those using eg Fortress.
Anyway, I'm very happy to hear your feedback and will take it into account in the next updates. So far, I just re-uploaded map with very small fixes:
- teal player gateguard bug fixed
- added quest guards next to the all neutral towns - they require to pay some resources to pass. It should slow human player progress down just a bit, and reward/encourage it to explore this map faster.


  wrobel m (Poland) writes:
15-09-2022 17:40

re: Great map with huge improvement potential - Roads untraveled - Roads untraveled

oh and btw - which player's colour did you play - teal?


  wasilix writes:
15-09-2022 18:48

Poor fortress :) - Roads untraveled

Hey! Don't rag on poor fortress, I think it's one of the stronger factions actually vs AI in a conventional map :)


  Koget writes:
15-09-2022 19:54

Game - Roads untraveled

I played red


  Ja Rite (United States) writes:
16-09-2022 01:12

Good map - Roads untraveled

I agree with the original commenter, great map, actually had a few difficult fights (had to dodge an NPC with 400+ archangels for a couple months.

Once I beat that fight and a few other medium ones I had 2 armies powerful enough to take any fight, at that point the map becomes boring. I checked to make sure there weren't any high end enemies left but didn't take the time to find all the remaining cities to get the win.

Played on blue at 200% rampart, my guards were locked in.

At some point on a map this large you really need to unlock fly/DD behind 500 azure or something so it can't be too early. That way we can cleanup in a few game days once we've 'won' against the most powerful armies.



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