Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes3 - Your opinions about Roads untraveled - map rating = 0 Likes

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Download map Roads untraveled - heroes 3 mapsDownload map Roads untraveled - heroes 3 maps

   Download map -> Roads untraveled

Heroes 3: Horn of the Abyss

Classic HotA map with 8 playable starting positions, vast and open areas and many different paths to victory.

Some basic info:
- Fly & DD banned
- Town Portal, Clone and Summon Boat cannot be found in three starting castles
- Some secondary skills were banned (including diplomacy)

author: Marek Wrobel
version: 1.1
Thanks for playing & I will be happy to hear your feedback in comments!

Added: 12-09-2022


Heroes 3 maps: The Red Dragon's Hoard | Ice, Fire, and Marsch Lands | The Corruption of the Mad King | Necromancers in the Ocean


Author: Predrag Danicic (Serbia), 06-04-2025 00:45
great map thx - Roads untraveled
Great map I really enjoyed it .

it is not to easy or too hard for me ( I am not so good player )

I still had to think and plan a lot in order to win a game .


Author: Piotrek (Poland), 15-11-2022 06:01
Great map! - Roads untraveled
Amazing map, I enjoyed it a lot!


Author: koget (Denmark), 14-09-2022 21:16
Like - Roads untraveled
My like disappeared from previous comment


Author: koget (Denmark), 14-09-2022 21:15
Great map with huge improvement potential - Roads untraveled
Good job on completing the map - it has a lot of potential, nice visuals and great concepts. As author of Devil is in the Detail, I know how hard is it to build a regular giant map.

I played on 200% - overall I stopped playing at around month 2 week 3, already having overwhelming advantage over AIs. (60+ archangels, 8 cities, TP and many strong heroes). I didn't feel playing ahead made sense as I was stomping everything and everyone already.

Now to some feedback:

- Map is (as usually with this kind of a map) way too easy
- Water is WAAY to rich, like 5x too rich. Maybe consider locking it in smaller zones so players cannot steal from whole map, remove a lot of derrick ships and similar objects etc.
- Zones are too rich, and as soon as you gather enough troops (usually start of week 3) everything is easily cleaned - maybe stronger guards, or less resources per pile etc. Basically map stopped being a challenge from 131 when I got my 1st 5 angels.
- Minor things - teal gateguard troops can be removed (didnt check others)
- Consider moving TP to a very difficult guard / quest and guide towards it maybe?
- Need more bufs on AI

Overall a great map. Would very much enjoy playing as hot seat.

Thanks!

  wrobel m (Poland) writes:
15-09-2022 17:36

re: Great map with huge improvement potential - Roads untraveled

Thanks a lot for your detailed feedback. Its true that its very difficult to properly balance such a huge map where all players can be human + castles are random - in such maps, playing some factions (eg Castle) gives more advantage than playing with some others, so the map becomes less challenging - on the other hand, Im afraid that if I make it too challenging, it may be nearly impossible to be finished by those using eg Fortress.
Anyway, I'm very happy to hear your feedback and will take it into account in the next updates. So far, I just re-uploaded map with very small fixes:
- teal player gateguard bug fixed
- added quest guards next to the all neutral towns - they require to pay some resources to pass. It should slow human player progress down just a bit, and reward/encourage it to explore this map faster.


  wrobel m (Poland) writes:
15-09-2022 17:40

re: Great map with huge improvement potential - Roads untraveled - Roads untraveled

oh and btw - which player's colour did you play - teal?


  wasilix writes:
15-09-2022 18:48

Poor fortress :) - Roads untraveled

Hey! Don't rag on poor fortress, I think it's one of the stronger factions actually vs AI in a conventional map :)


  Koget writes:
15-09-2022 19:54

Game - Roads untraveled

I played red


  Ja Rite (United States) writes:
16-09-2022 01:12

Good map - Roads untraveled

I agree with the original commenter, great map, actually had a few difficult fights (had to dodge an NPC with 400+ archangels for a couple months.

Once I beat that fight and a few other medium ones I had 2 armies powerful enough to take any fight, at that point the map becomes boring. I checked to make sure there weren't any high end enemies left but didn't take the time to find all the remaining cities to get the win.

Played on blue at 200% rampart, my guards were locked in.

At some point on a map this large you really need to unlock fly/DD behind 500 azure or something so it can't be too early. That way we can cleanup in a few game days once we've 'won' against the most powerful armies.



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