Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes3 - Your opinions about Trouble in the Center - map rating = 2 Likes

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Download map Trouble in the Center - heroes 3 mapsDownload map Trouble in the Center - heroes 3 maps

   Download map -> Trouble in the Center

Heroes 3: The Shadow of Death

You enter into a battle between the King of Krewlod, Kilgor, and the King of Bracada, Gavin Magnus. In addition, there are rumors that Mutare, the Dragon Queen, is preparing her armies underground to march to the surface.

Added: 07-07-2024


Heroes 3 maps: Lord of The Rings 3.0 | Dune 2000 | L'Oasis | War of the world


Author: ogogo (Lithuania, Vilnius), 28-07-2024 16:02 Like
+1 - Trouble in the Center
Very good map.
It's hard to the end.
I wanted to kill everyone, but I can't get to the last 2 castles, even with DD.. Well, it's just a formality...
Thanks for one of the best maps


Author: Дмитрий (Россия), 08-07-2024 19:57 Like
Dmitry - Trouble in the Center
Very good map.
Thank you!


Author: 32167, 03-07-2024 18:44
nice map - Trouble in the Center
The map is incredibly good! I didn't expect such a strong AI, so I started with the weakest town (for this map) - Fortress. I'm glad I didn't start with the Castle, otherwise it would have been much easier.
Scripted AI heroes are very smart and use different tactics. I get great pleasure from the game and I still can’t take care with the main AI characters without losses...
I took the risk of playing on the HOTA version, no errors yet. I'll be sure to write when I finish the map.

  32167 writes:
06-07-2024 14:49

Done - Trouble in the Center

I finished your map and my overall impressions were very positive. The second half of the game was not so spectacular and rather drawn out. I understood your idea, but its implementation was not entirely successful.
Conflux heroes, who were supposed to cause a huge amount of problems after leaving the dungeon, were not strong enough. All of them, except one, were defeated on the way out. But the only one remaining (96/96/99/99) got stuck near a couple of towns, capturing them several times.
And at this time, every day 6-8 blue and teal heroes (practically without an army) crawled across the map through one-way teleports. It was wery trying moment... I would advise either abandoning this strategy or significantly strengthening the invaders at the exit.
I had to defeat the only difficult hero with the loss of most of my army. After that, I blocked all the exits from the teleports with secondary heroes with larger armies than the invaders could afford.
In fact, at this moment the game had already been won, but I had to spend several hours of game time wandering for a long time in the dungeon in search of orbs.
Probably, all the negative aspects described above could become a challenge if Conflux had not only one complex hero, but at least four or more. For some reason it seems to me that you were planning just such a scenario :)
Moments that I really liked:
- very dynamic and exciting start;
- challenging and varied AI bosses in the overground level;
- very thoughtful limitation of magic spells with step-by-step obtaining of them;
- each color has its own heroes, there won't be a super-powerful hero in your tavern;
- very well thought out quests;
- beautiful, pleasing landscapes.
Moments that I found annoying:
- a huge number of ambushes (with a not very large army) that are not marked in any way, especially in the dungeon. For what?!? This delays the battle for the secondary character or requires loading a save to get around them. I would understand if they were restrictive until a certain time and were indicated by conventional signs.
- monster double week;
- long, long walks in the dungeon, when it is already clear that the game is practically won. I had to open the editor to save time.
- The teal player's two castles were unavailable... Why was it necessary to declare as one of the conditions of victory the defeating of all enemy heroes and the capture of all their castles?

Overall, the map is memorable and I really liked it. Thanks for uploading!


  Andre writes:
07-07-2024 00:55

Thank you - Trouble in the Center

Thank you for your opinion!

The conflux heroes were supposed to get to a secret place where they would receive the most powerful spells that would allow them to teleport across the entire map and this should have been difficult, but this again did not happen. Periodically, the AI ​​does some strange things.


  Andre writes:
08-07-2024 08:09

Update - Trouble in the Center

The map has been updated.



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