Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
more...


Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes3 - Your opinions about Battle Preparations - map rating = 3 Likes

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   Download map -> Battle Preparations

Heroes 3: Horn of the Abyss

Test your battlefield knowledge and prepare for each battle the best you can in this unique challenge map.

Not a map for everyone, a lot of determination and perseverance required.
Not recommended for more casual players.

Added: 14-09-2024


Heroes 3 maps: The Final Clash | Rise Againtst The Gods | Exile | Landlords of Erathia


Author: Deertheking (Czechia), 04-02-2025 16:07 Like
Thank you! - Battle Preparations
Hello,
very nice map, although I got a bit surprised when half the water way I read a message that I am the fire wall master, when I totally forgot I had it :D Yeah, for me personally the ground level was easy from the point of having 70+ grenadiers. But I understand that this kind of challenge map is pretty hard to balance. I think it is fine, that even lower skilled players can play this one.

Talking about lower skilled players, I actually didnt figure out the boars by myself :D But otherwise I really enjoyed the underground fights, especially the chain lightning ones.

If I may compare, I enjoyed Deer Spiral a bit more, since it remained fresh throughout the whole map, while here the ground level became repetitive.

Still enjoyed the map very much 9/10 for me :)

  deerdren (Czechia) writes:
18-02-2025 13:00

Thanks for playing - Battle Preparations

Ye the ground level was badly balanced, I took many losses and didn't want to grind it out :)

Still happy you enjoyed, I also consider Deer's Spiral to be the better map.



Author: wasilix, 06-10-2024 18:08 Like
Nice map for a couple of evenings with playthrough - Battle Preparations
Hi there!

Finished the map (see playthrough link in the bottom). Finally killed nasty boars after a couple of heads worth of hair pulled and after that it was fairly easy with a few interesting fights.

Overall I think this turn limit idea is very interesting and refreshing. Definitely great job coming up with it and making it into an actual map! However I don't think I'm likely to play another map like this one. While the idea is cool it's pretty hard to improve your attempts because you don't see how the fight resolves after turn 2, and it's quite a bit annoying to be out of control on things for me as an H3 player :)

There is an unintended possibility to bring cannon with Victoria past Zeph (just go back while Celestine is clearing her part).

At first overground part seemed a bit too tough to play with few-to-no losses, but later when I reached lords I realized that the fights were balanced around substantially higher losses. It makes them quite a bit easier to cope with, but as usual with similar maps - a unit lost in the beginning is a unit missing for every combat until the end. For me it was just too hard to accept losses if I saw clear ways to decrease them given that mentality.

I'd personally suggest making overground balanced around much fewer losses - closer to no-losses (possibly making fights a bit easier) - this way it could be pretty well balanced all the way through. It may make the map a bit more challenging for everyone but will keep the challenge consistent.

In current state I wasted huge numbers of joiners (due to upgraded/unupgraded mismatch) and still had an enormous army, with which I could auto-combat through all of final fights with tolerable losses. I think, overground became a bit too easy after 2nd part (starting from water).

Underground was much more balanced and featured some very nice fights and ideas. I think it was possible in part because of it being balanced around no-loss requirement.

My only gripe with the underground is, you might have guessed it, the 2 marksmen vs 4 boars fight. It seems that it is only winnable if marksmen get some morale (not sure how much), and it all comes down to doing same thing in different ways hoping that in some variation needed morale will come and you will win. The fight is frustrating, and I'd very much prefer fights not rely on any luck like that. In the end I won with a turn 2 setup which is far inferior (in my estimation, but maybe I'm wrong) to some that I used before.

In any way, thanks for the upload! I had a couple nice evenings overall, and I really appreciate that you came up with a completely new idea here and made it work. That's worth much more than any criticism I had, and it's much more important.

See playthrough here: https://www.youtube.com/playlist?list=PL02MwI3vxw6nkSX6poFSL3SPlCU_SFXcA

  deerdren (Czechia) writes:
06-10-2024 18:37

Thanks for playing - Battle Preparations

I’m glad the positives outweight the negatives. This was just my experimentation with an idea and I’d say I milked it enough so not going to make another map like this.
Congrats on beating the boars, hardest fight in my opinion, still can’t believe someone managed to do it without losses.
I didn’t want to grind the battles that much, thats probably why the ground section got easier as you go on, but I’m not gonna change it anymore, I’d rather focus on a new idea ;)



Author: Sulim81 (Poland), 29-09-2024 14:33
Thank you - Battle Preparations
What a great map. I have never met with idea of two-turns battle, it brought new chellenges. The toughest for me were parts with chain lightning and fire wall against gorgons and flies (one battle).


Author: Pelle (Sweden), 14-09-2024 00:58
”quantity does not grow” - Battle Preparations
Great map, enjoying it a lot so far. Just wanted to let you know that the Halfling Grenadiers in the sea part of the map that join you will grow in quantity as time passet. I suppose this is an oversight. I will keep only 50 as intended and enjoy the rest of the map. Thanks for this one!

  deerdren (Czechia) writes:
14-09-2024 09:35

sadge - Battle Preparations

Ye, I really wish that was a default setting, sight :(



Author: 32167, 11-09-2024 23:24 Like
Done - Battle Preparations
Great map, I really liked it. The ground level didn't seem very difficult to me. The lords could have been made stronger. The remains of the ground level army after defeating everyone on the screen.
The most difficult fight for me was the fight with four boars. It's like chess, I've played different variations a hundred times. Gave up twice, but then came back. As a result, I managed to get through it without any losses. The rescued marksman helped me a lot in the future.
Totally crazy map!
Done - Battle Preparations

  deerdren (Czechia) writes:
12-09-2024 09:01

wow - Battle Preparations

Didn’t realize saving the marksman was humanly possible, I guess with enough morals.

Its kinda tough to make the ground more challenging, it depends how well you do previous fights, so some might find it the easiest thing and others utter nightmare.


  wasilix writes:
04-10-2024 23:39

- - Battle Preparations

Man, this fight is irritating! It drives me nuts after just a few attempts. Not even going to bother trying to save both there, I've yet to win at somehow. It feels like I've got the perfect setup (or close to), but still it's losing somehow. I wish there was a way to see how combat goes beyond turn 2 in autocombat, it might have been quite helpful.

Other than this fight, so far the map is great, and the idea with 2 turn limit is original and new. A bit annoying to deal with inevitable autocombat consequences, and I'm constantly missing the ability to control my troops just for another turn, but that's a fresh and very ingenius idea!



Author: 32167, 10-09-2024 17:53 Like
maybe a bug - Battle Preparations
"No pain, no gain" part two. Hooray, I'm very happy!
But, I think there is a bug here. Although I'm not sure of anything anymore.
maybe a bug - Battle Preparations

  deerdren writes:
10-09-2024 18:34

Sorryy - Battle Preparations

Yes, sorry.
Was adding some final decorations after testing and overlooked this one.
Thanks for pointing it out.


  32167 writes:
10-09-2024 23:14

:) - Battle Preparations

This is not a problem at all. I jumped over the rubble using a cheat code. So, I continue to playthrough and have a lot of fun.



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