Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes3 - Your opinions about Golden Harbour - map rating = 0 Likes

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Download map Golden Harbour - heroes 3 mapsDownload map Golden Harbour - heroes 3 maps

   Download map -> Golden Harbour

Heroes 3: The Shadow of Death

This is a very old map of mine. I made it many years ago.
I haven't played it in years because I love my other map "War of Titans" more. This
map still is quite nice though. It is different in War of titans in that this map relies
less on attacking random monsters. It is the same in that the going can get tough at times,
although War of titans is more difficult (especially the original version.) Enough about
WOT though.
Golden Harbour is a map in which you start on a small island, just like your opponents.
Head to the main island, and take the golden harbour. From there on conquer all. Just as
in WOT it might be you have to flee large enemy heroes and conquer other castles and
restart your way from there. This obviously is an emergency choice.

Added: 02-02-2018


Heroes 3 maps: Król w³adca | The Elements of Fire, Water, Air, Earth, Spirit | War of magic | April Battles


Author: Andor (UK), 12-01-2021 21:43
Great map - Golden Harbour
See the post I made in that reply, ups! :))


Author: bigcitymama (greece), 03-09-2019 17:54
excellent - Golden Harbour
i remember how those "random heroes puzled me when i 1st played that map years ago,it was easier this time just had to go go and take with diplomacy the big monster stuffs before "random.
finisted in 81 days smoothly.
yep great map.

  Andor (UK) writes:
12-01-2021 21:42

Great Map - Golden Harbour

Enjoyed it very much, lots of dragons, good idea to pick up Diplomacy, very well placed towns, very balanced, lost of funny monster comments, if only the computer knew where to head in order to win =), no bugs encountered, I love that it doens't have story line to follow I hate maps with story lines.



Golden Harbour walkthrough

P.s. a few general tips of mine I sometimes use:

Arch devils can take on infinite numbers of slow creatures. Just wait, let them move, then
move in and attack. Next round begins. Move away. Let them move. Wait. Let them move. Move
in and attack. Rinse and repeat. Be careful of other creatures and high morale.

When a ridiculously strong hero approaches, you might feel humble. What I have done in the past
is look at that hero and see what types of creatures he has. I had a beady eye especially for
speed of the units and immunity to fire. Then I bought a creature that was faster than his
fastest and immune to fire (efreet sultan or phoenix or black dragon). Just one. If I couldn't get
a faster one, I bought three monsters (in case he has high morale) and set them in separate stacks. I parked
my usual army in a castle.
Then I attacked the hero and used armageddon to destroy much of his army in one blow! I then immediately
surrendered. I then rehired my hero, attacked again, used armageddon, and surrendered. His total army diminished
enormously. I have used this emergency tactic of mine only a few times in all the years I played the game.
Make sure he does not have shackles of war by testing with a useless hero with seven stacks of semi fast
single units like obsidian gargoyles or centaur captains.

Slowing the enemy down, blinding them one by one is another tactic. Speed up your army and kill them
one by one. If you cannot finnish a stack off in one round blind it again before it gets to move. Skip
other turns with your slower units in that case and attack in the new round. Clone, bless, frenzy and
disruption ray can speed things up. When casting these beneficial spells and all their units are blind,
skip all your units turns. (So you have a few rounds of boosting while they are blind, and you do not
attack.) In these round you can also use resurrect to bring back fallen units of yours. When you attack
a stack make sure you have not cast a spell that turn. If you cannot finish it off, you can blind it
again. That way he won't be able to flee.

When you are attacked inside a castle, and the enemy has many ground troops and ballistics, it may prove
wise to take out his catapult in the first round if he hasn't destroyed the gate already. A strong offensive
spell, archers or fast flying creatures (after they wait and let enemy troops move first) can do the trick.
Your towers will finish them off in the next turns. If the gates are destroyed, blinding the creature that
enters the gate, but does not pass it completely, helps too. He is then blocking the entrance, so none can pass.

A large group of vampire lords with counterstrike cast upon them can live forever while diminishing their
army.

Do not underestimate the power of berserk when in combat with a hero with large stacks of creatures. They can
finish themselves off without you losing creatures.

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