Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes5 - Your opinions about Ultima Classic - map rating = 3 Likes

Title:
Type your opinion in the space below:
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Your vote:
City, Country:
Attach the picture: (Gif, Jpeg)
Download map Ultima Classic - heroes 5 mapsDownload map Ultima Classic - heroes 5 maps

   Download map -> Ultima Classic

Heroes 5: Heroes 5 Tribes of the East

Welcome to Britannia! The world of Ultima has been thrown into temporal disarray (Ultima 2-7)
and is now being torn asunder.
Rule from Lord British's Castle, Empath Abbey, Serpent's Hold, New Magincia, Terfin, Ambrosia, or even the Stygian Abyss! Kill all your enemies or visit the shrines and destroy them utterly as the Avatar!

Added: 08-01-2017


Heroes 5 maps: City of Gold | Gang Of Two | Schlachthaus | Las VS Pieklo


Author: Kubuś (Polska), 12-03-2025 04:23 Like
Amazing - Ultima Classic
It's amazing that playing with different players you get a different map layout, different tasks, different privileges. You can replay the game a few times. I had a great time, I played the dwarves first and the elves the second time. Thank you.


Author: Markus (London), 02-01-2021 12:58
Boring - Ultima Classic
After 3 months trere is noone to fight with (apart from AI player), which makes hard to reach 25lvl


Author: stachnie (Krakow, Poland), 24-06-2011 09:47 Like
Map creator wanted - dead or (better) alive!
A very interesting map. I used it under the H5 AI mod. Not only me but also the mod creator, Quantomas, is very enthusiastic about the map:

"Ultima Classic is a gem and it was too sad to have it broken as it was. If you have the chance, give the map maker my regards for excellent creative work. Invite him, if you like, we could use people with his talent."

The opinion is taken from

http://heroescommuni ty.com/viewthread.ph p3?TID=34733&pagenum ber=5

More info about the mod:

http://heroescommuni ty.com/viewthread.ph p3?TID=34594


Author: PrairiePlayer (Minnesota, USA), 05-12-2010 00:44
Great Map
I have to say that this is really a great map. I judge map quality partly on replayability as well as variety of experiences for different factions (I hate mirrored maps) and Ultima Classic is a joy to play. I have played all of the factions as well as part of teams on Hot Seat and the map doesn't get tired. Terrific job and I hope you decide to make another one.


Author: Krusso (Minsk, Belarus), 09-09-2010 20:31
(((((((((
((((((((


Author: сергей, 09-09-2010 14:49
Abbath
heroes


Author: elion (Russia), 07-09-2010 20:55 Like
Great! Now In the Middle of the Battle
Great map, the only drawback is the textboxes. Although they might be fun for someone, for me they were just annoying. Now still in the middle of the battle with 9 conquered castles (fighting with Lucretia for necromancers). If you succeed in fighting back the first attacks, further it's OK. Highest appreciation.


Author: Chris (California, USA), 27-08-2010 01:11
Great Map, Albeit with Crazy Textboxes
A really fun map to play single-player; since nothing is symmetrical, it keeps you exploring while fending off attacks from random AI armies.

The textboxes, on the other hand, are just ridiculous. It becomes a routine to click "ok" on a mess of them at the start of each turn. Definitely something that could be improved (i.e. eliminated) if the mapmaker decides to update.

That said, still a really fun map overall.


Author: Sir JAKA (UK), 23-08-2010 23:21
almost no problem
no crash at the game but almost always crash on loading from the game. for load the game you need to start the game again. turns is ok as usual but saving just too long - just switch saving off :)
I spend on the game (heroic) around 20 hours (8 months 3 weeks) On beginning very difficult but later on just fine...


Author: John DiFool (USA), 20-08-2010 00:32
A blast from the past...
I enjoyed the chance to savor old Brittanian haunts (some literal) once again. I did not enjoy, as the Lycaeum island faction, having to constantly fight off endless hordes of rushing AI heroes who would land on my shores the instant my main army/hero was more than 2 turns away from my towns. This actually hurts the AI as they don't take secondary towns/dwellings or do any exploring closer to home. Yes that's a stock "feature", but H5 mapmakers have to work with the AI and not against it.

In addition I kept getting message events which apparently were intended for other towns-I'd get the same message announcing the appearance of a comet 8 times a turn, for example.


Author: elion (Russia), 18-08-2010 11:37 Like
Tastes Differ
Yes, I see your point. Tastes differ. I saw only the beginning of the game - the 1st turn. I meant maps where mines are unguarded throughout the game. If further mines are guarded, I completely agree with you. Thanks


Author: dserbource (France), 18-08-2010 02:49
Strategy or Hack'n Slash?
As far as I remember only some mines are unguarded at the start (ore and wood). Is it really essential for a strategy game that you fight every 20 steps ?
I always considered HOMM as a strategy and in a lesser part role playing game where the goal is the development of the heroes and of the tribe.
Better to have unguarded mines at start than to get stuck in the development because you cannot access to ressources because mines are too heavily guarded.
Of course if someone likes fighting and crushing monsters at every turn with a level 40 hero thanks to cheat modes he should rather play another game.


Author: elion (Russia), 17-08-2010 11:04 Like
Unguarded mines?
Me, personally, just hate maps with unguarded mines and never play them - too dull. I wonder what others think about it. Never could grasp the wise idea behind that.


Author: dserbource (France), 16-08-2010 02:48
No crash
I just finished the scenario in 6 months and 3 weeks with the Barbarian (Haggash of course!) and had no problem at all.
There are plenty of ressources and many many towns(may be too many). Run for the lighthouses if you dont want to waste your time on sea.
Rather good map with plenty of things to do (secondary quests).


Author: Alexander (Good old Germany), 15-08-2010 16:47
System crash
Seems to ba a very nice map. But it is unplayable. In the first round the game crashes. This is a ypical effect of impossible size of the map. It's a pity! Better create smaller maps for more fun!


Author: dserbource (France), 15-08-2010 03:28
Souvenir
I just started the scenario and names like Skara Brae, Empath Abbey, Serpent's Hold and Lord British remind me of old times when I had to draw the map with a pencil on a piece of paper.
Very good idea !!


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