Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
more...


Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes5 - Your opinions about Axis of Evil - map rating = 1 Likes

Title:
Type your opinion in the space below:
Your name:
E-mail:

Your vote:
City, Country:
Attach the picture: (Gif, Jpeg)
Download map Axis of Evil - heroes 5 maps

   Download map -> Axis of Evil

Heroes 5: Heroes 5 Tribes of the East

A necromancer and warlock vie for control of 8 islands in a long term high octane wrestling match where each team has unique advantages. "The humans" have the advantage in territory, numbers, resources, as well easier access to the ultimate artifact while the "axis of evil" have strong hero potential with fewer, more elite forces. Meant to
be played with a friend or single player against 2 Haven AIs. Not meant to be played by novice players.

Added: 26-08-2017


Heroes 5 maps: Maelstrom | Forts | Inselspringen | Chancengleich


Author: Марина и Ира (Россия), 15-06-2025 01:35
У нас с подружкой горели жопы - Axis of Evil
Мы не профессиональные игроки и не заметили, что эта карта повышенной сложности. Игра была самая сложная за нашу практику. Был использован весь лексикон русского мата, но самое главное, что мы победили и получили удовольствие. Вообще найти карту большого размера с возможностью играть с другом было сложно, поэтому спасибо! Сама карта эстетически красивая, но нам показалось много артефактов. Привет из Санкт-Петербурга!


Author: markus, 18-11-2016 04:27
Too easy - Axis of Evil
Even on Heroic difficulty level. Almost no high lvl monsters (decent artefact's are guarded by 'easy to kill' creatures), so it results that after few months there are no creatures to fight with on map(3/4 of them killed by AI) - so no develop higher than lvl 26, and chasing AI on impossible size of map make no sense


Author: Nomad (Russia), 29-07-2011 12:08 Like
Axis v 2.2
I play this map with my friend vs 2 AI heroes (with Quantomas enhanced mod latest vers) By design, no complaints there. But the gameplay (lvl veteran) boring. Too many artifacts.
8 weeks computer opponents as well as we have evolved in their own island. All the time there was no attempts to take our cities.


Author: Hellglory, 12-06-2011 02:29
2.2 Release
2.2a Release

Aesthetic
-Rumors cleaned, reorganized

2.2 Release

Balance:
-Removed 16 Obelisks, now just 1 per territory or 8 mapwide
-Guardians of Axis one-way and two-way portals strengthened
-Guardians at secondary Axis towns strengthened
-Very minor change to Warlock home territory forest
-Axis border gates now under Haven control at game start
-Blue hero "Laszlo" fixed to have proper amount of starting skills
-All Haven heroes starting armies strengthened
-Guardians added to Haven two-way portals
-Minor adventure location changes

Aesthetic
-A few buildings converted to snow covered variants
-File classification changed from RMG map to Multiplayer
-Map directories cleaned
-Map descriptions fixed
-Map name and description color changed
-Minor object location changes


Author: Hellglory (USA), 18-05-2011 05:32
Walkthrough
I'll see if I can't get the doublepost on the walkthrough fixed too


Author: Hellglory (USA), 18-05-2011 05:30
2.1 Release
Balance:
-Artifacts removed from generation table: Rune of Flame, Wand of "X", Magic Scroll of "X"
-Spells removed from generation table: Instant Travel
-Minor adjustment of a few adventure locations.

Aesthetic:
-Fire removed from volcanic activity.
-Smoke effects from volcanic activity reworked.


Author: Hellglory (USA), 17-05-2011 04:16
Update soon
I've uploaded an update to the moderator and hoping to get it up soon. I'm hoping to see feedback as well


Author: Hellglory, 12-05-2011 04:48
I was thinking the same
You know that was something I was very recently debating with. I didn't want the artifact to be easy to get as it usually mean the game ends and the victor is indeed always the one with the artifact in my experience. So I meant it to be a time limit in cases where the game goes the distance to come to a conclusion. However I did feel that skilled players would never see games where the artifact appears and this would be boring. The ultimate artifact was a recent addition to this map and therefor not as heavily tested as most of the other map elements. One of the first patches may include a reduction of obelisks, especially if similar feedback emerges.


Author: Roy (USA), 11-05-2011 17:55
Most enjoyable
Well done. Most of the time I do not enjoy team maps. Therefore I would cancel the teams. This time I did not. The AI for my team was not great so they did not gain much strength before being defeated. But then made it a challenge and it was a good challenge. Found no bugs and the map had the items I like in a map. The obelisks is a problem like many map makers make. If you reach all the oberlisks you would have already defeated all the enermies by that time.


Author: John DiFool (USA), 06-05-2011 22:56
Map has been classified as a "random" map
And thus will only show up to be selected if you click the checkbox for random maps in the load screen (in case you are having trouble seeing it, like I did).


Axis of Evil walkthrough

*Warning*
This map is resource intensive and should be played with Quantomas'
Enhanced AI MOD


Map Caption:
After the forces of evil performed a crushing simultaneous attack on the enemy capitals,
the humans made a desperate move. They revealed and sacrificed an ancient artifact.
Casting a single powerful spell of the gods, the humans mind controlled the vast Necromancer
and Warlock armies for a short but crucial time. With the axis armies sent into chaos, they
slayed their mighty commanders, scattered their artifacts, and destroyed many of their own
dwellings...
Our Dark Gods, furious with the outcome, tapped costly black magics to annihilate many
of the traitors before destruction of the axis capitals as well as reviving their valuable
commanders, bringing you back to this world. The humans have no more tricks...
but nor do we... Punish their filthy treachery, conquer their lands... and SLAY THEM ALL!

Patch Notes:
2.2a Release

Aesthetic
-Rumors cleaned, reorganized

2.2 Release

Balance:
-Removed 16 Obelisks, now just 1 per territory or 8 mapwide
-Guardians of Axis one-way and two-way portals strengthened
-Guardians at secondary Axis towns strengthened
-Very minor change to Warlock home territory forest
-Axis border gates now under Haven control at game start
-Blue hero "Laszlo" fixed to have proper amount of starting skills
-All Haven heroes starting armies strengthened
-Guardians added to Haven two-way portals
-Minor adventure location changes

Aesthetic
-A few buildings converted to snow covered variants
-File classification changed from RMG map to Multiplayer
-Map directories cleaned
-Map descriptions fixed
-Map name and description color changed
-Minor object location changes


2.1 Release

Balance:
-Artifacts removed from generation table: Rune of Flame, Wand of "X", Magic Scroll of "X"
-Spells removed from generation table: Instant Travel
-Minor adjustment of a few adventure locations

Aesthetic:
-Fire removed from volcanic activity
-Smoke effects from volcanic activity reworked

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 7 News

Heroes 3 map: "Atlantic Revolutions"

Heroes 3 New map: "1797:Northern Italy campaign"

Heroes 7 maps

Heroes 7 patch 2.2 now available

Heroes 7 Creatures Fortress

Heroes 7 patch 1.8 now available

Heroes 7 patch 1.7 now available

Heroes 7 patch 1.6 now available

Heroes 7 patch 1.5 now available

Heroes 7 patch 1.4 now available

Heroes 7 patch 1.3 now available

Heroes 7 patch 1.2.1 now available

Heroes 7 cheats

Heroes 7 available!!! - Launch Trailer

Heroes 7 - closed beta 2 now available!

Heroes 7 screenshots

Heroes 7 Elves faction

Heroes 7 Dwarves faction

Heroes 7 Academy faction

Heroes 7 Haven faction

Heroes 7 release date: 29 September 2015

Haps4Heroes.com

How can I support maps4heroes.com ?

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2025 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy