Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
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Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
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Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes5 - Your opinions about Ancient Ruins - map rating = 0 Likes

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Download map Ancient Ruins - heroes 5 mapsDownload map Ancient Ruins - heroes 5 maps

   Download map -> Ancient Ruins

Heroes 5: Heroes 5 Tribes of the East

Three lords have built their castles near the ruins af an ancient city. Their goal was not only to claim the legendary treasures hidden in the ruins, but also to solve the mystery of the destruction of the city.

Added: 31-10-2017


Heroes 5 maps: Un monde de mages | Die grossen Unruhen | Delabayl's Shield | Demon Spawn


Author: Markus (London), 08-06-2020 13:15
Cool - Ancient Ruins
It's really nice map, very challenging but it's not suitable for single players (multiplayer only)


Author: Przemek (Kalisz, Poland), 07-11-2013 11:30
Good balance, challenge in PvM
This one is very good. I really enjoyed idea of gradually increasing monsters difficulty and true balance. And indeed, Ancient Ruins keep treasures worth fighting for. Guards truly are formidable. I know there is no time limit, but you really have to get there asap, or you will be outnumbered very fast. All of potentially supporting artifacts or spells wont be accessible to you forever.

I guess this map could be good as multiplayer and to test out some of your strategies, however I have really no idea what other strategy than hypno/frenzy could you possibly use here. Let me give example: The ratio is roughly like you got 12 dragons while forcing to fight with 450 dark knights if you want to unblock road to your enemies...

Not sure, but this is probably impossible map to finish if all three competitors were orcs (no dark magic support)

Strong 8/10

  Illethed (Poland) writes:
18-11-2013 14:38

Thank you

Thank you very much for your comment. Since the upload of this map I have tested it with my friend a few times, and the guards' strength seems to increase as intended. However, it seems I adjusted it to a specific gaming speed which I personaly represent - when I hit the Death Knights in the centre (playing orcs) my friend starts to explore the ruins (playing dwarves). Having 26 cyclops, I beated the knights with not much effort, though don't remember month/week/day details. Any tests and further comments would be appreciated :).



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