Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
more...


Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes7 - Your opinions about Cutthroat - map rating = 1 Likes

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Download map Cutthroat - heroes 7 maps

   Download map -> Cutthroat

Heroes 7: Heroes 7 original

An eight-player map designed to be full of action very early on. There is a portal to each area of control and so you may be attacked by numerous players at the same time.

Added: 23-05-2016


Heroes 7 maps: Spring | The Stone Ring | Brauni Part 1 | Brownie. Soul reunion


Author: Dan (UK), 26-05-2016 19:48
Nice - Cutthroat
started on heroic with fast and many neutral creatures rate and i got defeated, there is also only one mine near my home town, so it was difficult to progress, some heroes were quite strong and they kept attacking my town..

will start again on normal neutral grow rate.

it's actually a great for me since i don't like dumb AI, it might be 1.8 update that makes AI more active

thanks a lot mate!

  Graxstar (USA) writes:
26-05-2016 23:24

Thanks - Cutthroat

Each area of control has the same resources -- 1 ore, 1 wood, 1 gold mine and 1 rare resource, all the other stuff is the same as well. Not sure why the AI is aggressive some times and lame at others.



Author: project (Estonia), 25-05-2016 18:18 Like
fun map - Cutthroat
Nice fast action, first AI died on day 7. When i started playing, it looked like i could travel to the enemy on the bottom straight, without the portal. Just because there was no hill etc, the landscape looked passable, but path was blocked, so later i found out that the portals were the only way. Other than that, it's great fun. Constant attacks on the castle and so on as soon as i kill the army standing infront of the portal. I managed to survive only because i built the cities defence up and upgraded my heros defence, so it the city could sustain more fleet in the Local Guard. Had to surrender and flee a couple of times in the battles outside of my castle. But as soon as i got the second castle on the bottom, every single enemy stopped traveling much and stood on their own area of control. Dont know why that happened, because my army was rubbish (every enemy right clicking on it was atleast Severe) and the only strongpoint was my own castles Local Guard. So so far i've capture the upper part of the world and heading on to the underworld. Would like to see more small maps like this without portals, keep up the good work (Y) (Y)

  Graxstar (USA) writes:
26-05-2016 23:27

Thanks - Cutthroat

I will see what I can do about defining the areas more. Map Editor crashes on me more and more now, especially when trying to add foliage -- trees, brush, rocks, etc-- so I published an as is version without foliage version for now.



Author: Graxstar (USA), 23-05-2016 20:53
Brief But Fast-Paced - Cutthroat
This map is small and designed to be brief but fast-paced. Action with other players usually starts the second week. Game time is usually less than a month. For some reason, a few of the AI players are not aggressive at all but the map would make for a brief but fast-paced game for human multiplayer matches.


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