Author: 32167 , 29-04-2024 21:23

assumption - The Devil Beneath You - Heroes 3 map

Sulim, hello! It seems to me that without Artillery it will be much harder to deal with blue. Then you could change the main hero :) more...


Author: Sulim81 (Poland), 29-04-2024 20:08

Question - The Devil Beneath You - Heroes 3 map

Hello gentlemen, short question - shallI I pick Artillery skill from the witch hut close to home town? I didnt do it and dunno know if this skill is necessary to win map, just like resistance. more...


Author: 32167 , 29-04-2024 15:45

Very nice map - The Devil Beneath You - Heroes 3 map

OMG, it's just an amazing map! more...


Author: 32167 , 29-04-2024 15:40

:) - The Devil Beneath You - Heroes 3 map

I decided to continue my first attempt. The main thing was to start the battle with the blue first! Next was a matter of technique (and magic). I’ve come a long way since that victory. Really enjoyed the fight against Ordwald. I couldn’t get through this fight without losing. I’m thinking how to dea more...


Author: Valeri , 29-04-2024 09:44

Quest Gate - Vagabonds - Heroes 3 map

Go straight south and don't flag the mine and warehouse of mercury. There is a quest gate that will only let you pass and you will be safe from Bernard. more...


Author: N , 29-04-2024 09:25

I'm stock at the begingn - Vagabonds - Heroes 3 map

I'm stuck at the beginning, how to solve the first quest. I try to run away from Bernard, but I don't understand where.. he catches me as soon as his path is blocked after 2-3 turns more...


Author: Heroes 3 Guy (United States), 29-04-2024 04:27

The Devil Beneath You - Heroes 3 map

Hey there! Thanks for playing my map! Figuring out how to defeat the blue player can be tricky! Let me know how your next playthrough goes! Best of luck! more...


Author: 32167 , 29-04-2024 01:58

:) - The Devil Beneath You - Heroes 3 map

My first attempts was met with failure... Although I was able to capture the blue player’s castle and its surroundings.
I got the idea at the start and the main timelines. I’m gonna try to replay this map next weekend with all due seriousness.
more...


Author: Максим (Moscow), 29-04-2024 00:47

Your opinions about Архипелаг Энрот (Archipelago Enroth) - Архипелаг Энрот (Archipelago Enroth) - Heroes 3 map

Спасибо, мне понравилось. more...


Author: ZoleS (Magyarország), 29-04-2024 00:40

Industrialization of Degoth - Masters of Degoth - Heroes 3 map

...under contstruction... more...


Author: Abazaba (United States), 28-04-2024 23:48

wood - Portishead - Way Home - Heroes 3 map

Yep! Thanks! more...


Author: Sulim81 (Poland), 28-04-2024 23:06

:) - Portishead - Way Home - Heroes 3 map

Thanks, I thought it is poor result as I am not speedrunner. Actually it was 4th week of 19 months, so almost 20 :) more...


Author: Nebel 74 (CZ), 28-04-2024 23:04

Ring of Conjuring - Portishead - Way Home - Heroes 3 map

Next to the harbor (requiring Necklace of Ocean Guidance), there are three fake Mansions, you have to enter them, then you will get the Ring of Conjuring. more...


Author: Nebel 74 (CZ), 28-04-2024 22:58

:) - Portishead - Way Home - Heroes 3 map

Well, it's a great time, for the fact that you don't know the map. I played it 3 times and my best time was 20 months.
I'm glad to hear that everything is set up ok, of course I'd like to make more complex maps, but this one was supposed to be fun and not elaborate and flustered
more...


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Heroes3 - Your opinions about Astral Venice - map rating = 2 Likes

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   Download map -> Astral Venice

Heroes 3: The Shadow of Death

While aristocratic factions squabble over fabulous wealth of the Most Serene City, evil conspirators plot the overthrow of the Republic. Beware the clandestine Council of Ten (blue), treacherous Papal forces (red) and the Genoese lodge (teal)!

Added: 21-07-2017


Heroes 3 maps: Attitude | Златосердие | Grim reaper vs. 2 | Point of Impact


Author: Платон мне друг (Latvia), 08-04-2024 12:37
LUNA RULES...NECROMANT COLLECTING... - Astral Venice
Played for greens,but didnt know about Gem with summon boat-it could be saves for me one or two weeks.Started with Earth tom of magic and TP and berserk in magic guilde(checked during start).Finished on 4-4-7.In the end of third month took necromant for collecting liches-200k during a week...etc.Very very nice map.Played long time ago with version In wake of gods and finished in 2 month-coz lucky to take prisoner necromant(with 66th level) in the upper left underground corner.The map is very difficult to amateur players.Good luck for everybody and enjoy it!Brown tent is behind inferno town anf sulfur dragons.I was using Graal for own town for luck=+2 moral +2 luck +space for good artifacts(Ville de angels=+2 for moral).Anna foscary was sitting in the town,collecting windmills and making sharpshooters-coz her status is not suitable for big combats.Luna,Grindan,Dragon,Hugo foscary...later Gelar,Maria,Stella and necromant with wisdom,all magics,attack and pathfinding.


Author: Alex (Switzerland), 12-08-2023 04:21 Like
Cool, but Dimension Door should've been banned - Astral Venice
Just finished this map on 5-3-1 (green).

1. I was lucky to hire Gem, who starts with the Summon Boat spell, early in the game. This gave me early access to the creature dwellings and whirlpools.
2. One of the Spellbinder's Hats is poorly guarded (I guess it's a bug). Once I got it, the rest of the game got much easier.
3. There are several warnings that Teal (Dungeon) will be a threat, but in the end he was quite mediocre.
4. Capturing the last Red's town (Avignon) was scary. I did using using Expert Berserk, though I suppose it can also be done with Forgetfulness + Force Field.
5. I didn't bother hunting down the remaining heroes who are programmed to stand still - just waited for a week for them to perish.

  Платон мне друг (Latvia) writes:
08-04-2024 12:34

IMBA - Astral Venice

I didnt expect Gem from creator.Very cool that you found this.



Author: Ngon Com (Vietnam), 01-06-2021 13:04
Much challenge! - Astral Venice
I only finish this map when play Necropolis, get Cloak of the Undead King and win!
Much challenge! - Astral Venice


Author: Homura, 11-03-2018 12:10 Like
Great Map - Astral Venice
This is another gorgeously and professionally designed map from the maker of the map "The Fall of Atlantis". Although having great fun playing it, somehow a few key computer players (especially Teal) played really poorly and didn't make the threat they were supposed to make, making the game relatively easy. My suggestion is try beating this map with as few reloads as possible.

  Homura writes:
11-03-2018 12:12

Re - Astral Venice

As a side note, never found the brown tent, but it's not necessary.


  Ishae writes:
14-04-2020 21:31

RE - Astral Venice - Astral Venice

Unfortunately, I did not have the same experience.

When I tried the map, Teal had a hero with several stacks of 'Zounds' units and Dimension Door just a few months into the game.

Map seemed cool but was impossible to beat that.



Author: Momchil Ivanov (Calgary, Canada), 30-08-2017 21:58
Review - Astral Venice
Thank you to the map maker for this map, keep up the good work. I liked the map it is overcrowded with artifacts and quests so the only difficulties i had was the first month of playing, fairly easy after that. Map is interesting but with some edits you can make it great. Thank you for your work


Author: Sasha (Canada), 24-07-2017 04:13
Welcome back Milan - Astral Venice
Havent seen maps from you since Atlantis map.
Interesting map to the point when you get Spellbinder hat which ruins the difficulty. Basically, you defeat lots of lvl 7 monsters and get it for free. This is in my opinion drawback of this map.


Author: Marmot (Belarus), 23-07-2017 11:04
Very good - Astral Venice
"Forgotten" ; old map from author of well known map "The Fall of Atlantis". I finished it some days ago and send it to this site.
This map is rather hard but very interesting.
Here also some info from author:
---------
There are four playable fractions which start rather weak, but have lots of opportunity to grow fast. Computer players are incredibly powerful, but locked in the beginning - as the time passes, their chances of attacking you increase, so the time is of the essence. Every playable fraction has some special advantage: for instance, Conflux is extremely dependent on the sea power and resources in the beginning, Necropolis has lots of refugee camps, etc. Use them wisely! Navigation is extremely important, as well as the external dwellings (especially those of dragons!). Water walk, Fly and Dimension Door are banned, and can be obtained only in special locations.
---------
My full review in russian: http://forum.heroesw orld.ru/showpost.php ?p=1017123


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