Author: maygwan , 25-02-2017 18:06

did you use dracula or other hero - Conquest of H and H Ult Ed - Heroes 3 map

Also did you amass plenty of skeletons. Ironfist will also cast haste if you need it. Gorgons will make mincemeat of ghosts but you need to block litches with either archs or phoenixes. There are plenty of ways to beat hades but sometimes it takes a few tries to figure it all out. more...

Author: huy , 25-02-2017 17:39

sutck after kill geryon - When Gods walked the Earth - Heroes 3 map

after kill him and a lot of yellow dragon, i can't find way to continue
Pls help more...

Author: Koni , 25-02-2017 16:22

dwelling condition - The Eye of Osiris - Heroes 4 map

only if you approach the nearby dwelling, there is a condition triggered and set to true. That means that you have to fetch the 3 birds out of thies nest. more...

Author: Novik (PL), 25-02-2017 15:21

Hades - Conquest of H and H Ult Ed - Heroes 3 map

Did anyone kill Hades? For me he is unbeatable with 20k Ghosts Dragons, Vampire Lords, Dread Knights and 10k Power Liches on cursed ground. Any tips? more...

Author: Novik (PL), 25-02-2017 00:53

Minoguard - Conquest of H and H Ult Ed - Heroes 3 map

M9,W1,D1 - I played quite slowly.
600 Titans and 310 AA more...

Author: Alissa , 24-02-2017 23:02

Alissa the Wise Wolf - Catastrophe - Heroes 3 map

I wonder if it's possible to mod the brush so that you can choose what obstacle it places. Like if you want to place mountains, you select mountains. more...

Author: Lauri (Finland), 24-02-2017 20:21

Updated - The Ninth Circle - Heroes 3 map

The map has been updated:
- Fixed a bug where you were able to remove the angels from an garrison.
- Deactivated Orb of Invulnerability
- Activated all heroes allowing you, and your enemies, to hire new heroes
- a few minor things more...

Author: someGuy (UK), 24-02-2017 15:25

nice map - When Gods walked the Earth - Heroes 3 map

Ive just completed the map Ive liked it alot even tho its not my type of map where AI dont move at all

Zeus was abit too weak Hades and the other one with black dragons where alot tougher.
the terain in the last fight just about the grail made the last fight easy.

9/10 just bcz of the king&# more...

Author: someGuy (UK), 24-02-2017 12:29

thank you - When Gods walked the Earth - Heroes 3 map

got it, thank you.
i kept avoiding those green things in the water xD more...

Author: Nidza (Belgrade), 24-02-2017 10:29

odgovor - When Gods walked the Earth - Heroes 3 map

yes it was hard.. go back to ship and sail little above Hippolyta island.. you will be attacked and after victory pen of death will pop up more...

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Heroes3 - Your opinions about The Devil Is In The Detail - map rating = 10.00 (10 - The best)

Type your opinion in the space below:
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Download map -> The Devil Is In The Detail

Heroes 3: Horn of the Abyss

The Devils Is In The Detail is supposed to be a good multiplayer/hot seat map, but can also be a challenge for a solo game. You can find two versions, easy (hotseat) and impossible (vs AI)


- 6 balanced starting positions
- All castles available on the map
- All possible game objects on the map
- Game designed to lead to the late game / "no rush start"
- Even bigger AI significant boosts for vs AI map
- DD, Fly, Water Walk and Town Portal spells can only be obtained from the map (cannot get in any castle)

Added: 02-12-2016

Heroes 3 maps: Krieg über den Wolken [de] | Road to Death | Gate to Hell | Wasteland

| 1-10 | 11-20 | 21-30 | 31-33 |

Author: Marius (Norway), 31-01-2017 01:03
What is the difference between the maps? - The Devil Is In The Detail
so there are two versions. you say the difference is AI boost, but what does that mean? and for which AI? pink and teal?

  kogeT (Copenhagen, Denmark) writes:
31-01-2017 11:20

Difficulty - The Devil Is In The Detail

Hi Marius

AI boosts means that in the vs AI version all AIs have significant creature growth boosts and extra gold and resources. Also Pink and Teal are getting even bigger growths as game goes on.

Author: Deferatto (Moscow, Russia), 22-01-2017 00:18 +10
HotA Crew - The Devil Is In The Detail
Hi! Great work! I'm from HotA crew - please contact me by email (alteregowin@gmail.c om - whoops, sry, 1-st one was incorrect) or skype (Deferatto). I want to discuss adding this map in next version of HotA (1.5.0). If you're interested in it, ofc.

  koget (Denmark) writes:
22-01-2017 23:27

HotA Crew - The Devil Is In The Detail


Sure, I've msged you on skype.

  Deferatto (Moscow, Russia) writes:
22-01-2017 23:40

HotA Crew - The Devil Is In The Detail

Thank you.

  Deferatto (Moscow, Russia) writes:
22-01-2017 23:43

HotA Crew - The Devil Is In The Detail

Hm... Can't see your msg.

  Deferatto (Moscow, Russia) writes:
22-01-2017 23:45

HotA Crew - The Devil Is In The Detail

Mb you have to add me in your contact list first.

  koget (Denmark) writes:
23-01-2017 00:09

Hota Crew - The Devil Is In The Detail

Tried to add you and wrote a message again. :-)

  Deferatto (Moscow, Russia) writes:
23-01-2017 00:24

HotA Crew - The Devil Is In The Detail

Argh... Still nothing. Did you search me by nickname Deferatto or by e-mail in skype? It can be different e-mail here, so better to search by nickname.

  koget (Denmark) writes:
23-01-2017 00:37

Skype - The Devil Is In The Detail

Msg "erkoget"

Author: Deferatto (Moscow, Russia), 22-01-2017 00:12 +10
HotA Crew - The Devil Is In The Detail
Hi! Great work! I'm from HotA crew - please contact me by email ( m) or skype (Deferatto). I want to discuss adding this map in next version of HotA (1.5.0). If you're interested in it, ofc.

Author: Elchickeno (Warsaw), 06-01-2017 12:46
Great - The Devil Is In The Detail
Great map

Author: Andrey (Россия), 03-01-2017 14:03
Сложная карта. - The Devil Is In The Detail
Очень рад что смог пройти. Для меня эта карта была довольно сложной, но всё-таки смог даже не смотря на то что комп мог летать хотя на карте это запрещено.

Author: koget (Denmark), 02-01-2017 22:39
Final update?! - The Devil Is In The Detail

Thank you all for kind comments and great input. I've decided to update to version 1.9, this time including an easy version for hot seat (no ai boosts) and impossible version vs AI.

1.9 vs AI features even bigger AI boosts. Also, DD and Fly can be acquired from the map now.

Map should be available on the site latest tomorrow.

  desislava (varna bulgariq) writes:
10-01-2017 10:39

no - The Devil Is In The Detail


  koget (Denmark) writes:
10-01-2017 21:58

? - The Devil Is In The Detail


Author: M., 02-01-2017 16:04
Great Map! - The Devil Is In The Detail
Great Map, played with a friend with adjusted alliances (2 homan vs. all AI allied). Won month ~7, the last month was mostly building up troops for the final battle against the one big pink hero, Nagash (~18k skellies, 1-2k liches, etc... not to forget about the power of the dragon father).

Btw., I think allowing fly/DD from scrolls, tomes or the conflux grail to be obtained from the map could make the late game a bit quicker and a bit less tedious, which I'd prefer. Of course, it would also make the strong AIs (pink, teal) a lot more dangerous if they manage to obtain the spells.
As far as I see, the only skips this would allow would be the gates on the underground pentagram, which were no real obstacle anyway at that stage of the game (since they were not accompanied by a hero boosing their stats).

  koget (Denmark) writes:
02-01-2017 20:44

Extra spells - The Devil Is In The Detail

I agree that allowing DD/Fly would help in cleaning the late game and won't really affect early/mid. I'm a little reluctant to make another update but probably will, giving even more extra money to computer players and adding quests or other ways of acquiring DD and Fly.

Thank you for a good comment!

Author: maygwan, 30-12-2016 16:19
Very good map - The Devil Is In The Detail
Well Designed map but a little too easy for me. Plenty of running about and re-taking areas.

  koget (Denmark) writes:
01-01-2017 21:42

Difficulty - The Devil Is In The Detail

Thank you for your comment. Could you post you results? E.g which day/month did you finish and how roughly did it go? Also, did you play version 1.8?

  maygwan writes:
01-01-2017 23:42

hi - The Devil Is In The Detail

Hiya i played on Impossible with castle so probably a bit harder
if you choose another faction but finished in month 7 week 3 day 2.
Got town portal from mage guild in lower castle so that really helped.
Built angels week 2 so got off to good start.
Teal attack the lv 7 creature stack(37,58,1 in underground sephinoth. just while
my main guy was there so after he was weakened i took him out and went
on to take top 3 teal towns.
With TP it was easy to defend while buildin army.
1.8 was much harder and better improved than the earliar versions.
You have to act fast and move quickly to take out opponents or
you have no chance if you take too long.
I am a mapmaker myself so i did look at map to see the changes from earliar
version. You have the timed events set right although there are more troops
each week and 40k gold won't cover them all. Gold is fairly sparce on the map even
for the AI to collect.
pink................ ..........
60 skel =3600
20 waking =2000
20 wight =4000
20 vamp = 7200
20 lich = 11000
5 dread = 6000
3 ghost = 5400
total = 39200
Each town has that many troops and there is 5 towns.
5x39200 =196000
5 castles x 4 city hall and 1 capitol 1000+4000 per day = 35000 a week.

so 196000 - 35000 = 161000.
Now you give pink only 40,000 a week so to buy all troops he needs 121000 more.
This is based just on the extra troops per week not including the base troops
that are generated each week which is a cost of around 10,000 per castle
so 50000 a week just on regular generation.
So to sum it all off 171000 is needed more.
The AI will gather some gold per week to foot the bill but you will need to add
i would suggest 20,000 gold per town per 7 days.

so i would suggest updating that per necropolis just add 20000 to the event day1-units
and add it to the resources.
hope that helps.

  maygwan writes:
01-01-2017 23:52

hi - The Devil Is In The Detail

Obviously first few weeks AI will need to build up his castle's and upgrade his troops but hopefully he can find gold on the map to accomplish all that. The addition i posted above should make pink just about perfect in the difficulty.

  kogeT (Copenhagen, Denmark) writes:
02-01-2017 14:17

Money - The Devil Is In The Detail

Apart from castle boosts, there are also player boosts and I guess those are giving them enough money.

Did computer players still have a lot of creatures left in their castles?

  maygwan writes:
02-01-2017 17:30

hi - The Devil Is In The Detail

Not as many as previous releases so 1.8 addressed some of the issues but still too many.

Author: impy (UK), 24-12-2016 20:53 +10
simple walkthrough - The Devil Is In The Detail
very,very good map. Here is a a walkthrough (at your own risk)
-recommended skills : ideally Logistics, Pathfinding, Wisdom, Archery, Offense, Fire, Water, Earth
-utilise halfings & your level 1 generators at the begining on impossible difficulty.
-you should conquer almost everything above ground in your area within 3 months.
- start building 1-2 heroes, who will utilize armageddon & phoenix combo. Get them fire, earth, water skills and get them spells from the centre (via scholar or travel them to centre). As the game progresses they should be able to deal with everything but the strongest enemy heroes.
- don't go to the centre with your main hero in month 3, even if you can. You army will be too weak just yet to kill stacks. Waiting for pink & him opening everything & right circumstances is a waste of time. Instead, go sometime during month 4, when you are stronger.
-After this I would personally go and kill Knights in order to get access to archangels (clone & ressurect combo is just too good)
-This is the main point. After getting the spells from the centre you need to go underground and conquer teal 6 castles there. Why? Pink is just too strong at the moment, and your neighbours are manageable and can wait. However, teal is aggressive and has a potential to ruin you as the time goes due to weekly AI army boosts. Don't use boats much to attack teal castles, he might town portal and kill you. Use scout to uncover the fog, and use water walk for a surprise attack with your main hero.
-after this go after 4 conflux towns on the sides (ideally not conquered yet). There are big armies too boost your exp, nice artifacts and stat boosters.
-after this I would go after Tower & Rampart in order to get Titans and access to Treasury
- by this time your Armageddon heroes should be powerful enough to venture south and conquer most of the bottom three themselves & harass pink and teal confluxes.
-work on your att/def and slowly fight your way towards the middle. Save often.
I played with all the factions, and using this, you should be able to kill the pink in month 7-8 latest.

  koget (Denmark) writes:
25-12-2016 14:46

Walkthrough - The Devil Is In The Detail

Nice comment, was brilliant to read about your approach to the map. :)

Did you also play the latest version, 1.8? (I posted it few days ago) Was it more difficult than 1.7?

  impy (UK) writes:
26-12-2016 11:12

Walkthrough - The Devil Is In The Detail

Yep, finished my first gameplay of 1.8 version last night, can confirm that AI players definitely buy more troops. Used Tower who has the easiest start due to gremlins, used the same tactics, finished pink in month 7. Cannot stress enough importance of secondary Phoenix & armageddon hero. (eventually make 3rd one from some fallen high level hero who has earth magic)
I noticed in HotA, that AI is pretty good at estimating where you might attack, even taking waterwalk into consideration. But AI still fails miserably if you have admiral's hat and just wait nearby in water,AI will leave the town undefended.
The non pink & teal AI players maybe could a little creature boost still. They are no match for pink & teal, and I never saw them mounting a serious attack against me, and if you follow my walkthrough and attack them in month 4-6, your stats will be much higher, but then your map could become frustratingly difficult.

  koget (Denmark) writes:
26-12-2016 13:22

Difficulty - The Devil Is In The Detail

I agree that maps difficulty could still be increased, but due to some randomness of AI is probably better to leave as it is to avoid too many quick loses where one of mighty heroes arrives too early.

Author: Mikk (Estonia), 20-12-2016 23:12
Damnit AI, dont get me mad - The Devil Is In The Detail
Basically this AI focuses on Human players and follows them everywhere. And others can just freely take their towns. Darkstorn will just follow you every turn and prevent taking all stat bonuses. I dont want to lower the difficulty but I dont like this AI behavior.
It is really cool map tho

  Mikk (Estonia) writes:
21-12-2016 16:44

Fly too - The Devil Is In The Detail

Also they get fly when its banned somehow

  koget (Denmark) writes:
21-12-2016 16:49

Fly - The Devil Is In The Detail

Fly is water walk spell bug when AI uses it.

As for the AI behavior, I cannot comment on that as this is not something map specific.

| 1-10 | 11-20 | 21-30 | 31-33 |

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