Author: Spyloxguy43 (zagreb, croatia), 03-05-2024 14:15

supernatural more like super softlock - Supernatural - Heroes 3 map

this is a planned map so everything has to be put in place to work effectively. When I was trying to get to the first skeleton i was softlocked because an enchanted spring was placed in the way. So i had to give myself leeway by placing a bit of dirt in the world editor also the sharpshooter bow isn more...


Author: Stoyan (Bulgaria), 03-05-2024 12:54

Perfect map - The Devil Beneath You - Heroes 3 map

Thank you for the great map !!!
I really really like it :)
more...


Author: alderski , 03-05-2024 12:48

Author's comment - Alderski's Grand Skill Test - Heroes 3 map

A skill test that uses Hota's new capabilities and introduces several new features:
- More balanced army forces of both players thanks to equalizing the sum of "AI value"
- Depending on specialization, heroes have different starting levels (more pronounced unit specialties )
- 110
more...


Author: Andor (UK), 03-05-2024 10:55

Thank you! - To conquer the world - Heroes 3 map

Amazing map my brother! Simple and complex (a bit crowded but the benefits outweigh that ten fold).

All the heroes are gods with super weapons which makes for a very engaging adventure, there is some water and islands, great layout, what more you want.
more...


Author: Дмитрий (Россия), 03-05-2024 09:14

Великолепная работа! - Легенды прошлого (Legends of the past) - Heroes 3 map

Спасибо автору за столь интересную карту!

Варвары убились просто.

Подземных тварей убил вместе со звероящерами (так как они мешались).

С нежитью пришлось попотеть.

Не понял как запечатать Обливион, поэтому в конце пришлось убивать объединенное войско Дзаздры.

Было интересно, спасибо!
more...


Author: sasha (valencia, spain), 03-05-2024 01:03

bad map - The 5th element - episode three - Heroes 3 map

horrible map, dont waste your time more...


Author: Michal , 02-05-2024 19:20

average - Planeswalkers - Heroes 3 map

too long, too tedious, it's hard to get to the green one. more...


Author: Rastislav Wolf (Slovensko), 02-05-2024 15:52

Krásna krajina - A Beautiful Land - Heroes 4 map

ok more...


Author: Katechkin (Saint-Petersburg), 02-05-2024 14:01

Super! - Архипелаг Энрот (Archipelago Enroth) - Heroes 3 map

Очень качественно прорисованная карта! Сразу видны старания. Особенно понравились атмосферные места, создающие впечатление деревень, гаваней, городов. Визуал мне чем-то напомнил мой любимый Disciples. Одним словом, супер! more...


Author: Dion (Athens, Greece), 02-05-2024 10:12

Access to the underworld - 007 meets Dr. No 2020 - Heroes 3 map

I've managed to fly over the pond in northwest and now I'm in 28,2,0. I can find access portal or access to underworld, nor I can reach the necropolis on the east at 61,1,0! This map is masterpiece, please help! more...


Author: Katechkin (Saint-Petersburg), 01-05-2024 22:41

The map Aeten Nomere has been updated! - Aeten Nomere - Heroes 3 map

The map has been updated to version 1.91!
-Several new events have been added.
-Added a possibility to play Factory (2nd and 8th players).

Карта обновлена до версии 1.91!
-Добавлено несколько новых событий.
-Добавлена возможность играть за Фабрику (2-ой и 8-ой игроки).
more...


Author: Sasha (Canada), 01-05-2024 18:16

Yellow two way portal - Portishead - Way Home - Heroes 3 map

Wow, I was in the airship but was not able to figure out that path. Thanks a lot for your help more...


Author: VAD , 01-05-2024 14:02

Revenge from the Swamp - Revenge from the Swamp - Heroes 3 map

Отличная работа! more...


Author: Sulim81 (Poland), 01-05-2024 13:40

:) - Portishead - Way Home - Heroes 3 map

Need to get to airship yard at 56, 31 and then fly to portal via path which starts next to Tower city at 26,34. Just follow green bushes, there is a hint in the storyline.
To get to airship yard area you need to have diplomat's ring, which you get from a hut at 10,115 . All coordinates are for
more...


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Heroes3 - Your opinions about Master of the Sea (knight) - map rating = 0 Likes

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   Download map -> Master of the Sea (knight)

Heroes 3: The Restoration of Eratia

John Smith the duke was driven into an unknown island by the evil wizard Kushan and his master - La Fag.
Defeat La Fag's forces thus end their evil regime once and for all!

Added: 27-12-2022


Heroes 3 maps: The Corruption of the Mad King | Necromancers in the Ocean | Shanghai Bund Rise of Minhang | The Lands Between


Author: Map Composer (Nevermind, Doesn't matter), 02-01-2023 12:27
Testers needed - Master of the Sea (knight)
People don't see their own flaws, so they need others to achieve a quality product.

One flaw I noticed, is that the map is too big. - the hero walks and sails for days... to much, no point. My first map...

Any comment would be appreciated.


Master of the Sea (knight) walkthrough

Master of the Sea - Walkthrough

I'm writing it now, after playing the game many times, and not seeing any bug lately.

Hide in Sanctuary, put gloves on, wait a day.

Go straight to the boat, get in it. end the day.

The sorcerer runs after you. Exit to a place he cannot reach.

---

Visit scholar to get Navigation skill. Visit School of Magic.

Collect 10 lumbers, build a boat, do as ocean bottle says - east, north, west, east.

east... in the east side buy war machines if you like, capture lighthouse, fight trees and get angel.

north... get into swamp, visit School of Magic, the seer there will give the Sentinel's Shield (+12 Defense, -3 Attack) for the Dragon Scale Shield (+3 Defense, +3 Attack), go back to ship, at top of swamp there is the Mystic Orb of Mana - a must have, or the game will be really lame.

Expose the ice island, visit scholar to get Armorer skill.

west... go to island with black knights guarding the entrance, your angel and genie can beat them easily.
Take Boots of Levitation, expose the map near the small ice island, use the boots and jump into the islands. Get into Monolith One Way Entrance, fight "Al Babel" (Ali Baba, and his 40 thieves), give seer boots for Sea Captain's Hat. Get Endless Sack of Gold, visit tent, open gate and... summon boat... if you fail, try again, that's life...


back east... go back to ice island, collect swordmen and get in. Take Spyglass. Visit Hut of the Magi and Pillar of Fire. Now you know where main villain is hiding - that is where you should go in the end. Make gorgon move away, or kill it, take sword, visit tent, back to ship.

You know where to go - the island with the red border guard - right in the middle. Bruno - evil brother of the previous scholar, wants to teach you Diplomacy, you can get back to him after you already have 8 Secondary skills, and then he's forced to teach you a Primary skill - Attack / Defense / Power / Knowledge. Get in.

Visit scholar to get Offense skill, visit other scholar to get Scouting skill, give Satan the sword, go in his boat and visit white tent.
Collect pit fiends and pit lords and enter Subterranean Gate, fight mosquitoes, summon boat.

Go to big desert island at north, There's a Hill Fort there, upgrade the swordmen and Pit Fiends.

Go to small island with white border guard, take Speculum, enter.

Visit scholar to get Tactics skill, visit stables, collect fire-friends and crusaders, Nothing to do with the birds there, it's a menagerie. After fighting Greater Basilisks, get down the cave, visit scholar to get Archery skill (you last secondary skill).

Why didn't I put Artillary? (-Ballista) Because the number of monsters later gets so great (both yours and the enemy's) that the Ballista does nothing.
Why not Ballistics? (-Catapult) Because the castles you need to conquer aren't all that tough.

Go to cave and get 'The Lamp' (Spirit of Oppression), now you can either fight the bone-dragons (no) or go all the way back and get into that small 'rough land' island (south to the ice-island) to get 150 genies for the lamp (yes), upgrade them at Hill Fort, and then go fight dragons.

Fight bone-dragons - get bone-shoes, swap them with Boots of Speed at the seer's hut next to where scholar taught you Archery.

Kill dragons, I suggest to put imprtant stacks at corners, so not too many dragons can attack them at once.
Visit tent, enter "Flying Stones" Monolith.

"Flying Stones Monolith"
------------------------

Press 'Space' until you get to a small island at the most south-east place of the map.

*Generally - if you're 'out of ammo', recruit imps*

Get to boat, go left-most, get 380 swordmen for death-sword.

Go back and 'up' (north), recruit arch magi, go fight minotaur.
Save lady, get vial, pendant and First Aid tent. Visit 'Dark Blue Keymaster's Tent'.

Back to monolith, go to chess board. fight skeletons to get ribs, collect your lost friends in front of the scholar, fight the 'pawns' in front of the death-knights, fight the death-knights to get death-shield. Recruit Naga Queens, give crown to seer, to get tunic. "There are no flowers in the ocean", search the ocean for where there Are flowers (next to the smallest island - entrance to 'Cave of Fire'), next to them flowers are Water Elementals, fight them to get Water-Orb, go back to 'Flying Stones' monolith to visit the magician, give him the Water-Orb to get 150 cavaliers.

Visit Hill Fort and upgrade some.

Conquer the town in the desert-island.

Enter Subterranean Gate to get the king's crown.

Get to "Flying Stones Monolith" and get to south-east corner with water again, enter boat and go north - a sea-monster awaits you, it's pretty strong but you're fine, give crown to get griffins.

Conquer the 'Tower' castle, buy spell book, recruit magi, after a visit to Pricess Hernia, you can recruit titans.

Get into whirlpool, press 'space', if you fall into the 'lava island' whirlpool, press 'space' to try again.


Spoiler Alert
---
Enter 'Circle Monolith', recruit wolves and dogs if you like, save fire elemental in you want to get 'The Sword', the elemental will give you a Fire-Orb, give tunic for helmet.
---
End of spoiler Alert

Fight Orge-Magi to get club, fight witch because she's in the way, give Sack of Gold for Orb of Inhibition - now you can fight magicians easily!

Go back to ocean

Spoiler Alert
See that shore in the north? If you get behind it with a boat, you get visit a seer who will give you 30 angels for the Ring of Life that the Loch Ness monster swallowed.
End of spoiler Alert

Go back to ice-island, now go more north - open dark-blue gate, fight monsters, get arms and cloak from Beauty, swap ribs for Dragon Scare Armor.

Go to small rough land' island, open gate.

Give club for 25 wood.
recruit cavaliers, the stable can upgrade them to champions.
Fight garrison, swap death-shield for Dragon Scale Shield. (then later, get out to sea, go back to east swamp-shore, and swap Dragon Scale Shield for Sentinel's Shield).

Go to the cave with Séamus ('Sheimoos') the Shaman.

Pretty obvious what to do there, if you were a good man, you can have the sword as well.

Now you're supposed to have more than 25 wood and 30 ore, welcome to hell!

In the town 'Flame' that you conquered, build a fort, a citadel, and a Castle Gate (Town-Gate), now you have a way back from hell.

Go back to the Tower castle. Get into the whirlpool, if you know you visited the brown keymaster's tent, and built a Castle Gate in the town 'Flame' in the north, you should also now be carrying the Hellstorm Helmet. If you have all that, enter the monolith.

Go to seer - swap helmet for breastplate. Open brown gate, fight Djinn Waziri ('Genie/Demon who is vizier-like'), *visit black keymaster's tent*, take the necklace and ring, necklace is for you, ring is for fire-genies at desert-island. Open the gate of 'Hell', let the heroes there get out, get in, for back to shore through the town 'Flame'.

Now you have visited the black tent, so go to swamp-island (where the mosquitoes were), get in, get into the boat, and open the black gate. You see that seer stuck in dead vegetation? he will give 300 gold dragons for the Everpouring Vial of Mercury, you did swap the Vial of Lifeblood for the Everpouring Vial of Mercury, didn't you? I knew you have! But how to get to the seer? with wings, later.

Get to the One Way Monolith, summon boat. Fight unicorns. Swap breastplate for orb.

After fighting the dead, try to figure for yourself what to do here...

No?

Okay.

You castle a scuttle boat to clear the shore, and you get in.

When you get to the dirt-land, fight princess Hernia and get the gems, now you can recruit titans and upgrade the angels to arch angels. Money isn't everything in life - there's also gems.

You have to give up the hat for the wings, and then the wings for the hat, life are full of tough choices. But you visited the light-blue keymaster's tent, so we're good.

Get out, summon boat. Go to middle-island - where Bruno is, visit him to get a Primary Skill upgrade.
Get in, go to the woods - forest, open the gate, save the Real Merlin, get stuff from him so your titans will be strong, give orb for wings. Go down the road back to Satan's cave, and with the wings, get the 300 gold dragons.

Go outdoors, get into boat, north-east to fight the Yeti. use wings, there are 1000 Ancient behemoths there, so recruit imps if you want, good luck. Take Town Portal scroll, and back to Satan's cave we go. Cast the spell next to the Valhalla town, make sure you have your wings too. Now in Valhalla, use the wings to get the Other scroll - Dimension Door.
Get out of there with the Dimension Door spell, get to ice-island, use dimension door spell to get to the villain - do as Merlin say - don't forget to actually wear the shackles before battle - or the villain will flee with the armor.

Get Armor back to the Tower castle.

Conguatulations! You're a true hero.
You've gained the titans' trust, they'll get you home.

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