Author: Lauri (Finland), 24-02-2017 20:21

Updated - The Ninth Circle - Heroes 3 map

The map has been updated:
- Fixed a bug where you were able to remove the angels from an garrison.
- Deactivated Orb of Invulnerability
- Activated all heroes allowing you, and your enemies, to hire new heroes
- a few minor things more...


Author: someGuy (UK), 24-02-2017 15:25

nice map - When Gods walked the Earth - Heroes 3 map

Ive just completed the map Ive liked it alot even tho its not my type of map where AI dont move at all

Zeus was abit too weak Hades and the other one with black dragons where alot tougher.
the terain in the last fight just about the grail made the last fight easy.

9/10 just bcz of the king&# more...


Author: someGuy (UK), 24-02-2017 12:29

thank you - When Gods walked the Earth - Heroes 3 map

got it, thank you.
i kept avoiding those green things in the water xD more...


Author: Nidza (Belgrade), 24-02-2017 10:29

odgovor - When Gods walked the Earth - Heroes 3 map

yes it was hard.. go back to ship and sail little above Hippolyta island.. you will be attacked and after victory pen of death will pop up more...


Author: someGuy (UK), 24-02-2017 05:07

pendant of the undead - When Gods walked the Earth - Heroes 3 map

ive defeated Hippolyta but in order to go further i need the pendat of death and i dont have it and i cant find it either.
any tips ? more...


Author: Fawahar (Varna, BG), 24-02-2017 01:35

Yay - Kingdom of Chaos - Heroes 3 map

Good work, mate! Keep the details up :)) 10/10 more...


Author: Fawahar (Varna, BG), 24-02-2017 01:31

Rocky seas - Japan's Map - Heroes 3 map

Lots of rock! Ha, but you need not go there. The map is superb, thanx for the efforts. Monsters are very well balanced and even AI can surpirse you(or at least me)10/10 more...


Author: Fawahar (Varna, BG), 24-02-2017 01:28

Big and chancy - Fighting Kingdoms: The Treason - Heroes 3 map

Like it, must play smart not to slip on high diff-ty. Not much events or topias but thats why you must be smart... ;)) more...


Author: Fawahar (Varna, BG), 24-02-2017 01:25

Good map - Eat the Orange (Allies) - Heroes 3 map

I find the map nicely balanced(not only because of the Yin Yang symbol incorporated). Also the Underworld looks like big boobs, so I aproove wtih both hands. 10/10 more...


Author: someGuy (UK), 23-02-2017 21:28

hi - Conquest of H and H Ult Ed - Heroes 3 map

around what time or how much titans and AA i should have when reaching minoguardlv1 ?
i feel like i dont have enought army to take the minos down before their high morale screws me more...


Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps

Heroes 6 Patch 1.4

Download the Heroes 6 patch 1.4 now, connect to the game and launch it.

For Steam players: the patch will be live shortly, we will keep you updated.

The Heroes 6 patch 1.4 release notes are as follows:

  • Added the Custom Heroes 6 Map Exchange feature, allowing players to download missing maps in the lobby, from the host.
  • Added the Archipelago map, previously available only during the Christmas event, in Skirmish mode (solo and multiplayer)
  • Added features in the map editor:
    • Help Files: Added tutorials in the Map Editor
    • Initial Map Setup: Set a trigger to set up the initial structure allowing to save a map right after creation
    • Unified Object Behavior: Implemented unified behavior for all affected objects (e.g.: object selection, scaling, rotation handling, etc.)
    • Mini map: Removed the non-functional mini map from the Heroes 6 Map Editor

Here is a first insight of the changes we are going to apply for the Heroes 6 patch 1.5, focusing on the Game Balancing:

  • Refitting of Core unit health and defense
    • Stronger differentiation between might & magic defense of units according to their nature
    • Reduction of power for Necropolis units
    • Increase of power for Inferno units
  • Tweaking of creature growth for some core and elite creatures
  • Increase of power for Luck in general, by increasing creature luck values, especially for Inferno
  • Increasing interest of abilities that affect might offense, might defense, luck and leadership
  • Decrease of power of HEALING spells and abilities (HEAL, MASS HEAL,REGENERATION, MASS REGENERATION, RESURRECTION,LIFE DRAIN, MASS LIFE DRAIN)
  • Refitting of healing powers of certain creatures (Haven SISTERS mainly)
  • Increase of power for most DIRECT DAMAGE SPELLS, especially ZONE DAMAGE SPELLS (like FIREBALL)
  • Increase of power for MASS STAND YOUR GROUND ability
  • Increase of damage boost for MASS HEROISM ability
  • Increase of power for ARCHERY I ability
  • Decrease of the Enlightment ability to 20%
  • Increase of power and cooldown time for POISON CLOUD spell
  • Increase of power for MASS AGONY spell
  • Increase of power for WEAKNESS spell

From the M&M team


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