Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes5 - Your opinions about Die grossen Unruhen - map rating = 0 Likes

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Download map Die grossen Unruhen - heroes 5 mapsDownload map Die grossen Unruhen - heroes 5 maps

   Download map -> Die grossen Unruhen

Heroes 5: Heroes 5 Tribes of the East

Language: German
Es ist die Zeit nach den grossen Unruhen.
Die Geschichten uber die langst vergangenden Kriege und Taten, sind noch nicht lange her. Nur wenige kehrten zuruck vom Feldzug des Blutes.
Kaum sind die Wunden Eurer Nachbaren verheilt, durstet es Ihnen nach Rache und es scheint noch einmal zu einer Schlacht zu kommen. Vielleicht die alles entscheidene und letzte Schlacht, die alle Differenzen zwischen Euch und Euren Nachbaren klaren wird? Rustet Eure Waffen und seit bereit!
Viel Spass Cliarc!

Added: 04-05-2017


Heroes 5 maps: Torvus | Blade | Athika | Die Karte SP


Author: Эзот Праа, 10-02-2023 18:16
Красивая карта - Die grossen Unruhen
Очень крутой и необычный дизайн, очень понравилось. Но вот ИИ, увы... Путешествовать было интересно - драться нет. Думаю что именно соло карта с таким дизайном и кучей сценариев была бы просто супер. Но за то что я получил море удовольствия от путешествия - 10/10, оно того стоит.


Author: John DiFool (USA), 03-04-2010 04:16
Yes it is, but...
Well, first of all, yeah, instant travel will allow you to get past most problems, but it's worthless when trying to visit an unvisitable grail obelisk, for example, because the object's "reachable" ; side is not facing your direction of travel. And it also renders at least one colored guard pointless, as you can just jump over it.

The author simply needs to put 8 heroes with all Logistics skills and artifacts, and say 1,000 Black Dragons, and test all objects and entrances. If he did that it would turn a map with enormous potential into something really special.


Author: M Baker (Thailand), 02-04-2010 19:36
Finished it
Awesome map, one of the best designed and looking I've played. Some sections are amazing, such as the inferno city atop a mountain of liquid magma, reached only by a bridge.

Fantastic use of the ability to elevate sections of the map. Really adds to the look of any map and here it is utilised so well.

Again, to confirm, it is impossible to successfully navigate this map without instant travel. The bugs aren't bugs but intentional (except maybe the underground access?).

Lots of neutral towns to capture, which I love (why don't more designers do this?).

Only complaint; it is too easy. Will try it on heroic next, but worked a charm and enjoyed it to the end.

A ten from me.

More please!


Author: M Baker (Thailand), 01-04-2010 22:23
A solution
To get to many of the unreachable areas, which seem almost too deliberate to be accidental, can I suggest using instant travel. This allows you to jump around and access what appear to be inaccessible areas. Works for me!


Author: dserbource (France), 01-04-2010 03:18
Bugs yes but...
There are bugs ( unreachable areas , empty Seer's huts, blocked tunnel entrance,etc.) but I managed to end the game in 7 months and 2 weeks although, playing with the purple(barbarian) I had to wait 9 days at the beginning before leaving my island (the time to build a shipyard in the city), island where there is nothing to do except seize the 2 mines ( wood and ore).
The map is nice , although I did not explore it entirely.


Author: John DiFool (USA), 01-04-2010 03:04
Last Update...
I don't know if the author of this map can read English; I do hope he or she will fix these issues. Aside from the various broken map locations, there's another bug: a Fortress hero named Hangul has mysteriously acquired the means to get oodles of black dragons out of nowhere it seems (360 of them now, when I have a mere 80 Titans). Yes I know about Diplomacy, but I had a scout go near his only Dungeon castle, and there were no free Black Dragon stacks to be seen anywhere along his route (and I've been following him for weeks now). He already had 160 when I first saw him, then he gets 200 more. Maybe this is by design (

I probably wouldn't bother with such detailed criticism for most maps, but for one chock full of such wonderful details it's a shame that it has all these errors. Polished up and fixed this would be fun as heck to play.


Author: John DiFool (USA), 30-03-2010 04:20
More bugs, unfortunately...
Have played 3 more months, and so far I have noticed the following issues:

Inactive one way teleporter south of the Academy starting town-the one that's kind of in a cave near the hill fort.

Unreachable Blue Keymaster's tent, middle right of the aboveground. For some strange reason I can get within one step of the thing (it's on dirt ground), but cannot actually reach it even though the ground looks solid.

Nonfunctional underground gate in the desert NE of the 2nd Academy town (gives me the "blocked by rubble" canned message).

I also ran across a non-working quest hut, but perhaps the AI had already triggered it earlier.

With a map containing such unusual uses of terrain, you really need to playtest it much more carefully.


Author: TuTyI (Hungary), 29-03-2010 17:51
Thx the map :)
thx thx thx


Author: John DiFool (USA), 29-03-2010 05:25
Wow...but also Dohh...
This is one hugely detailed map, probably the most creative-looking Heroes map I've ever played. There's literally tons of things to explore and look at, some of which might indeed cause your jaw to hit the floor.

But alas, like most Huge maps, the AI takes forever, and I've found at least one error-a bridge in the NE snowy region (where the Academy starts) has a nonfunctional bridge (for the mapmaker, it's near a garrison, hill fort, and a Tear of Asha obelisk).

No score yet as it's only the end of month 2.


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