Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
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Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
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Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
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Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes5 - Your opinions about Prison Break - map rating = 0 Likes

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Download map Prison Break - heroes 5 mapsDownload map Prison Break - heroes 5 maps

   Download map -> Prison Break

Heroes 5: Heroes 5 Tribes of the East

Language: German
Gemeinsam mit euren Mitgefangenen wolltet ihr ausbrechen.
Doch es kamm zum Streit uber das WIE.
Und so steht ihr nun alleine gegen die anderen Haftlinge und die Wachen
Konnt ihr gegen die Wachen bestehen und als erster entkommen?

Added: 05-12-2017


Heroes 5 maps: Bro Down | STRIGOI | THE HUMMINGBIRD TREE | Under The Griffin's Claw


Author: Przemek (Kalisz, Poland), 23-12-2012 14:31
Summary
Well, this it not a good map indeed.

In terms of design it has been very poorly developed. With only one interesting idea (mines surrounded with apropriate decorations, crystals with sparkling red light mountains etc...it was nice) making this map really ugly. However these mining areas are for some reason bordered with random effects, and contain many inacessible creatures (strange decoration?). Just out of blue, the "doors" for these mines are once firewall, the other time it is green glowing skull... or lighting beam...lack of consistency... Player will probably ask: "what is the point in such design? Its neither nice, nor has it purpose..".

Regarding gameplay. Maybe you could think: OK, this is not the best looking map in the earth, but probably author was focused on scripting, strategy, gameplay? Well, the only I can tell you is that initial idea could be interesting. If just made properly..which is not the case in this map unfortunately..
You are in some sort of prison and you have to escape. You cannot loose your hero (no taverns). Very interesting assumptions that could bring your gameplay on somewhat different level.
However the problem is that you cannot escape and get rid of everyone, since author err in scripting making central area bugged, thus surface being unaccessible.

I played dungeon (spell-based fraction if you are not familiar), and you are limited to level 3 spells by design of this map... So the lack of balance is another disadvantage of this map? But this is not a problem, its just matter of challenge. As well as spawn of random orange armies, very huge armies. They were always "High" or "Deadly" to me, however never attacked (played on heroic). In the late stage of the game they "disappeared&qu ot; (probably they have gone to surface never coming back...and remember...surface is not accessible). So I have managed to get rid of others in underground, eventually ruling whole underground clicking endless "next turn".. waiting for salvation:))

Some of you mention "instant travel" spell, which I never happend to get (conquered all castles in underground). So I think it is not the case. Probably there is some sort of trigger to let player get into center area, but unfortunately badly developed making unable to finish this map.

So in summary:
Design: 2/10
Gameplay: 3/10
Overall: 0/10 (impossible to finish map due to bugs)

I do not recommend you downloading this, unless you like maps you will never finish.


Author: Helena (Utrecht, The Netherlands), 25-10-2012 18:12
Agreed
As others have said, the idea is indeed interesting. However, a surface is useless unless you can reach it. Map is deadlocked and needs an update. Playing the standard Necromancer player does not give you instant travel, I wonder why the Orc player does receive it?

Will vote if the map is corrected.


Author: dserbource (France), 09-10-2012 03:35
Instant travel necessary
I received "instant travel" as usual at level 15. Playing with the Orcs (Haggash) I ignored the other heroes and cities except Orange from which I ran away seeking shelter in my own town.
Building up an army and upgrading my hero, it happened that I captured first the orange town on the surface while Orange had captured all other cities.


Author: alexander (good old germany), 09-10-2012 01:19
Wie geht es aus dem Knast
Alles platt gemacht, die anderen Städte erobert, 3 orange Gegner gemeuchelt und dann traut sich keine Sau mehr runter von den Zwergen. Die Barrieren sind unüberwindlich. Wie gehts raus.

Ansonsten, die Idee ist super.


Author: Roy (USA), 08-10-2012 22:17
Sure is Tough
I aggree this map is hard. First time Orange was too strong and keeps appearing over the map. Second time I managed to take the other 3 towns but could not go any further without Instant Travel. Fool me I have the habit of always deleting Instant Travel in a map because it spoils them. So I put it back in but still not receiving instant travel. So help needed.


Author: dserbource (f), 07-10-2012 01:13
Tough
This is a tough map . The base idea is interesting and the map is OK .
Better have logistics (no town portal).


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