Author: Lokieto , 19-05-2024 11:09

Use the 5.5 mod and adjust the strength - World At War - Enhanced Edition - Heroes 5 map

With the mapmixer tool.

13k dragons or other stacks are easily killable if one has certain artifacts and spells.

The map is maybe a bit large but offers enough possibilities of exploration for 8 players, sadly, the AI of HOMM55 still lacks faster reasoning and the duel ai is subpar.
more...


Author: Doctor (Россия), 19-05-2024 11:04

Крах тирана - Tyrant's Collapse - Heroes 7 map

Друзья, это одиночная карта без связи с какой-либо историей. Это сценарий, но вы можете выбрать любую стартовую фракцию (при выборе стандартных фракций игру начинаете с новым созданным героем, при выборе новой фракции из HOMM 7.5 - начинаете без стартового героя, но учитывая бонус 4000 золотых на ст more...


Author: 32167 , 18-05-2024 20:18

:) - Battlejuice 2 Delirium furens - Heroes 3 map

Have you met the final bosses or have you just started? :) more...


Author: RXD , 18-05-2024 04:35

Hint - Another Story - Heroes 3 map

Dwarven Lands.

Inside the biggest mountain range in the middle, there is an underground cave.
more...


Author: Marek Hlaváč (Česko), 17-05-2024 17:51

White tent? - Another Story - Heroes 3 map

Great map, but I got stuck finding the white tent. I am blocked from all sides with the white gates. Anyone can provide a hint? Thank you! more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:49

Sorry for the late answer. - Aeten Nomere - Heroes 3 map

With a properly managed economy, it will not take a year before you can spend excess gold to buy gems. In addition, in some events on the map, you can get a pretty decent amount of resources, which can also be exchanged for the necessary ones. This figure is not taken from the ceiling, I can only sa more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:33

Feedback - Aeten Nomere - Heroes 3 map

Hi! Let me know if you want me to add any additional content. I'd appreciate for the feedback.
Give me a thumbs up please if you like the map it will help me improve it.
Have a nice game!

Привет! Дайте мне знать, если хотите, чтобы я добавил какой-либо дополнительный контент. Буду признат
more...


Author: hydra_off (Moscow, Russia), 15-05-2024 23:49

Bug! - Erathians, Coves and Caves - Heroes 3 map

There is a problem, when you are building a ship it is impossible to achieve on both colors: on brown it is spawned behind a mountain, and on green there are some barrels in front of it. Hope you will fix it and thanks for your content! more...


Author: Nebel 74 (CZ), 15-05-2024 22:50

Theodorus - Portishead - Way Home - Heroes 3 map

Привет Андрей, я загрузил для тебя видео с боем против Теодора. Надеюсь, это поможет вам на вашем пути. Ссылка
https://www.youtube.com/watch?v=m_QZWoQtY1c

Либо наберите его в поисковик на YouTube
Heroes 3 Portishead - Way Home (Theodorus)
more...


Author: Little_Buddha , 15-05-2024 19:03

Нити Судьбы - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Рад, что карта вам понравилась.

А в подземелье действительно спускаться не обязательно, разве что ради заклинания жертвы, имение в наличие которого не является необходимым для успешного прохождения.
more...


Author: Little_Buddha , 15-05-2024 18:55

About map - Порядок из Хаоса (Order from Chaos) - Heroes 3 map

There is one trick in Heroes 3 that can be applied to this map as well. To prevent AI from landing on your territory, simply dig up the soil on the cells along the shore, but remember that you won’t be able to do this either, so leave one free hero constantly on duty on the shoreline.

The map des
more...


Author: Soned , 15-05-2024 15:50

Threads of fate.Part 1 - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Отличная карта.В меру трудная.Закончил на 6м месяце,правда в подземелье к темницам не ходил.Спасибо за работу.Буду играть во вторую часть по мере времени. more...


Author: Yoryens , 15-05-2024 14:39

Cant find the whirlpool - War of the Lords (edit.) - Heroes 4 map

Hello Ive trying to find the whirlpool but im not able to find it. Can you tell me where it is? more...


Author: Adam (United States), 15-05-2024 11:33

Great map - World Strife - Heroes 3 map

Great map had so much fun on this one, maybe the best I ever played. more...


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Heroes3 - Your opinions about The Motherland - map rating = 4 Likes

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   Download map -> The Motherland

Heroes 3: Horn of the Abyss

Welcome to The Motherland. The Necromancers have coerced the Barbarians in the North. Sail across the ocean to the Barbarian Homelands and reclaim the land. v1.02, updated Jan 2023.

Added: 13-02-2018


Heroes 3 maps: Kings Dream | Sound Test | Castle Dracula (SP) | Dragon Lord


Author: Iren & Vasily (Moscow), 24-12-2023 19:58 Like
The Motherland - The Motherland
Большое спасибо за удовольствие, полученное от карты. Следовали рекомендациям автора, не тянули время и с легкостью выиграли. Рекомендуем!


Author: BlueMosaic87, 02-01-2023 18:48
UPDATED JAN 2023 - The Motherland
=== The Motherland ===
v1.02

v1.02 change log...
- Town Portal, Fly, and Dimension Door are now appropriately restricted. Only a single instance of the Town Portal spell exists on this map, and that is in the form of the Tome of Earth Magic.
- The fundamental design concept of this map has now evolved. Many changes and improvements have been made to help bring a more traditional gameplay, making use of classic game mechanics.
- Taverns have been re-enabled, again bringing gameplay and town building closer to traditional gameplay. All towns now have Taverns enabled, and no Hero restrictions are in place.
- Ecounters and events have been audited and re-written when necessary to improve clarity and eliminate unnecessary information.
- Resource pickup on this map previously included a written notification for flavor -- this has been removed and resource piles are now all default except in instances of quests.
- Rated: PG-13

Encounters...
... are scattered across the map and the inquisitive explorer will surely find loot of all kinds wrapped in to Events in many clever places. Be careful to read encounters, as they somtimes provide clues for other treasure.

The Purple Necromancers...
... are currently contained in the South East corner of the map. Travel to the Dark Wood in the South East corner to find them. Once you unlock their realm it would be wise not to tarry with their extermination.

The Tan Barbarians...
... are a tribe of fierce warrior people, and they are in the North West corner of The Motherland. Their border is secured by the Blue Keymaster. The Tan Barbarian Homelands are across the ocean, past the Isle of Man, and to the North. For centuries your small tribe and the large tribe of the Barbarians have coexisted peacefully, but the Necromancers have successfully infiltrated the Barbarians and turned them against your Kingdom. The fate of this land and all its inhabitants is in your hands.

The Ocean...
... is to the North East. Just off the coast in the North East corner of the Motherland is the Interoceanic Portal Island. Go there and enter the portal to be transported to the open waters of the ocean. Past the portal lies the Isle of Man, and past that is the homeland of the Tan Barbarians. You will need to explore the ocean to completely defeat your enemies.


Author: hery, 27-01-2022 19:03
Bugged - The Motherland
Map seems to be broken. Just shortly after starting the game one of the barbarian heroes shows up near your starting town and starts taking everything in range including your town. See pic.
Playing on latest HotA&HommHD versions as of writing this.
Bugged - The Motherland


Author: Nop (Arnhem), 07-07-2020 21:16 Like
The Motherland - The Motherland
perfect. Thanks for made it!


Author: JT (London, Canada), 26-02-2020 21:58 Like
Lots of fun - The Motherland
Props to the creator. This really feels close to an RPG. Lots of heart in this map. Takes a long time, but certainly fun.


Author: Nikolas Voland (Украина), 18-03-2019 01:53
Review - The Motherland
Hi, tnx for this map. I think this very easy map and some empty.


Author: myth (Craiova, Romania), 21-02-2018 11:39 Like
Good map, but - The Motherland
I like the map. The design, some ideas and so forth, but you have to find ways to make it harder. Literally 0 challange in all AI fight. AI is so bad that all of them failed to gather all creatures from dwelings. Prolly coz of money. Find ways to make it harder.

Also, ban DD and Fly. Got them both pretty early. I think even before tp.

As I've said, the map looks good, but you need to make strategy wise fights with bosses.

  BlueMosaic87 writes:
22-02-2018 20:47

BlueMosaic87 - The Motherland

Thanks for your critical examination! I tried to hide the most powerful spells in interesting places, and I tried to essentially cap the power level of the AI; they are designed to have just enough cash to buy some troops, but not hoards of them. I wanted to make a map that has an appropriate difficulty. My next map will certainly be more difficult. Thanks again for playing! sorry I couldn't provide a better, more challenging experience.


  myth (Craiova, Romania) writes:
22-02-2018 22:12

myth - The Motherland

you don't need to be sorry about anything. great job with the desing and the ideas. although it triggered me a bit all those pop ups with WOOD WOOD ORE etc, but it was fine.

DD and Fly... I got them from Tower. Be aware of the library ;)

Again, the map was really nice, but waaay too easy. And I'm not even that good of a player. I didn't spend too much time on praising the map because I already said 10/10. Good effort. But you really need to step it up with the AI.



Author: Bubo (Sofia, Bulgaria), 15-02-2018 10:24
Good map! - The Motherland
Good map with interesting approach. I like it!

What I miss is a bit more challenge from the AI.

Keep going, there is a big potential in you :)

  BlueMosaic87 writes:
17-02-2018 07:16

thanks - The Motherland

thanks for your kind words and feedback :) next map i will make the enemies more challenging. thank you for playing and commenting!



The Motherland walkthrough

the Horn of the Abyss mod is required to play this map

=== The Motherland ===

The Concept of this map...
... is to provide a Single Player, RPG experience. Hence, it is intended that the Hero Iarwain be, for the majority of the game, the sole Hero. The map design concept is to appear as a vast countryside, full of adventure, with no time limit. You may approach the map at your own pace, and no hurry or rush is intended at all; your enemies are locked. The lion's share of this map was created by an intoxicated musician.

The Blue Keymaster...
... is crucial, and can be attained early in the game just North West of Serdtse. This is the most common Border Guard, and should be attained promptly.

Taverns and Heroes...
... are deliberately disabled, because this is a Single Player map. Other heroes can be rescued from prisons and jails. Search coastlines and near Pirates for prisons to rescue and attain more heroes.

Encounters...
... are scattered across the map and the adventurous and inquisitive explorer will surely find loot of all kinds, and in many clever places. Be careful to read encounters, as they somtimes provide clues for other treasure.

The Purple Necromancers...
... are currently contained in the South East corner of the map. They are locked behind the Black Keymaster and cannot attack you until the Black Border Guard is opened. Travel to the Dark Wood in the South East corner to find them. Once you unlock their realm, it would be wise not to tarry with their extermination. Beware the Necromancer Zarok, he guards the Dark Wood.

The Tan Barbarians...
... are a tribe of wild and reckless warrior people, and they are in the North west corner of The Motherland. Their border is secured by the Blue Keymaster. The Tan Barbarian Homelands are across the ocean, past the Isle of Man, and to the North. For centuries your small tribe and the large tribe of the Barbarians have coexisted peacefully, but the Barbarians have unfortunately allied themselves with the Necromancers, and therefore their Kingdom must be defeated as well, in order to save them from the Necromancer's glammer.

The Ocean...
... is to the North East. Just off the coast in the North East corner of the Motherland is the Portal Island. Go there and enter the portal to be transported to the open waters of the ocean. Past the portal lies the Isle of Man, and past that is the homeland of the Tan Barbarians and the refuge of the Purple Necromancers. You will need to explore the ocean to completely defeat your enemies.

Town Portal...
... is a powerful and useful spell, and it is only known by a single Hero, and that hero is Saint Herman. He is a powerful holyman and ascetic, and he is currently a captive of the Pirates, across the ocean and to the North East.

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