Author: Lokieto , 19-05-2024 11:09

Use the 5.5 mod and adjust the strength - World At War - Enhanced Edition - Heroes 5 map

With the mapmixer tool.

13k dragons or other stacks are easily killable if one has certain artifacts and spells.

The map is maybe a bit large but offers enough possibilities of exploration for 8 players, sadly, the AI of HOMM55 still lacks faster reasoning and the duel ai is subpar.
more...


Author: Doctor (Россия), 19-05-2024 11:04

Крах тирана - Tyrant's Collapse - Heroes 7 map

Друзья, это одиночная карта без связи с какой-либо историей. Это сценарий, но вы можете выбрать любую стартовую фракцию (при выборе стандартных фракций игру начинаете с новым созданным героем, при выборе новой фракции из HOMM 7.5 - начинаете без стартового героя, но учитывая бонус 4000 золотых на ст more...


Author: 32167 , 18-05-2024 20:18

:) - Battlejuice 2 Delirium furens - Heroes 3 map

Have you met the final bosses or have you just started? :) more...


Author: RXD , 18-05-2024 04:35

Hint - Another Story - Heroes 3 map

Dwarven Lands.

Inside the biggest mountain range in the middle, there is an underground cave.
more...


Author: Marek Hlaváč (Česko), 17-05-2024 17:51

White tent? - Another Story - Heroes 3 map

Great map, but I got stuck finding the white tent. I am blocked from all sides with the white gates. Anyone can provide a hint? Thank you! more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:49

Sorry for the late answer. - Aeten Nomere - Heroes 3 map

With a properly managed economy, it will not take a year before you can spend excess gold to buy gems. In addition, in some events on the map, you can get a pretty decent amount of resources, which can also be exchanged for the necessary ones. This figure is not taken from the ceiling, I can only sa more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:33

Feedback - Aeten Nomere - Heroes 3 map

Hi! Let me know if you want me to add any additional content. I'd appreciate for the feedback.
Give me a thumbs up please if you like the map it will help me improve it.
Have a nice game!

Привет! Дайте мне знать, если хотите, чтобы я добавил какой-либо дополнительный контент. Буду признат
more...


Author: hydra_off (Moscow, Russia), 15-05-2024 23:49

Bug! - Erathians, Coves and Caves - Heroes 3 map

There is a problem, when you are building a ship it is impossible to achieve on both colors: on brown it is spawned behind a mountain, and on green there are some barrels in front of it. Hope you will fix it and thanks for your content! more...


Author: Nebel 74 (CZ), 15-05-2024 22:50

Theodorus - Portishead - Way Home - Heroes 3 map

Привет Андрей, я загрузил для тебя видео с боем против Теодора. Надеюсь, это поможет вам на вашем пути. Ссылка
https://www.youtube.com/watch?v=m_QZWoQtY1c

Либо наберите его в поисковик на YouTube
Heroes 3 Portishead - Way Home (Theodorus)
more...


Author: Little_Buddha , 15-05-2024 19:03

Нити Судьбы - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Рад, что карта вам понравилась.

А в подземелье действительно спускаться не обязательно, разве что ради заклинания жертвы, имение в наличие которого не является необходимым для успешного прохождения.
more...


Author: Little_Buddha , 15-05-2024 18:55

About map - Порядок из Хаоса (Order from Chaos) - Heroes 3 map

There is one trick in Heroes 3 that can be applied to this map as well. To prevent AI from landing on your territory, simply dig up the soil on the cells along the shore, but remember that you won’t be able to do this either, so leave one free hero constantly on duty on the shoreline.

The map des
more...


Author: Soned , 15-05-2024 15:50

Threads of fate.Part 1 - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Отличная карта.В меру трудная.Закончил на 6м месяце,правда в подземелье к темницам не ходил.Спасибо за работу.Буду играть во вторую часть по мере времени. more...


Author: Yoryens , 15-05-2024 14:39

Cant find the whirlpool - War of the Lords (edit.) - Heroes 4 map

Hello Ive trying to find the whirlpool but im not able to find it. Can you tell me where it is? more...


Author: Adam (United States), 15-05-2024 11:33

Great map - World Strife - Heroes 3 map

Great map had so much fun on this one, maybe the best I ever played. more...


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Heroes3 - Your opinions about Roads untraveled - map rating = 0 Likes

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Download map Roads untraveled - heroes 3 mapsDownload map Roads untraveled - heroes 3 maps

   Download map -> Roads untraveled

Heroes 3: Horn of the Abyss

Classic HotA map with 8 playable starting positions, vast and open areas and many different paths to victory.

Some basic info:
- Fly & DD banned
- Town Portal, Clone and Summon Boat cannot be found in three starting castles
- Some secondary skills were banned (including diplomacy)

author: Marek Wrobel
version: 1.1
Thanks for playing & I will be happy to hear your feedback in comments!

Added: 12-09-2022


Heroes 3 maps: Битва Сильнейших | Ambush | Nexus Polaris | Battle of might


Author: Piotrek (Poland), 15-11-2022 06:01
Great map! - Roads untraveled
Amazing map, I enjoyed it a lot!


Author: koget (Denmark), 14-09-2022 21:16
Like - Roads untraveled
My like disappeared from previous comment


Author: koget (Denmark), 14-09-2022 21:15
Great map with huge improvement potential - Roads untraveled
Good job on completing the map - it has a lot of potential, nice visuals and great concepts. As author of Devil is in the Detail, I know how hard is it to build a regular giant map.

I played on 200% - overall I stopped playing at around month 2 week 3, already having overwhelming advantage over AIs. (60+ archangels, 8 cities, TP and many strong heroes). I didn't feel playing ahead made sense as I was stomping everything and everyone already.

Now to some feedback:

- Map is (as usually with this kind of a map) way too easy
- Water is WAAY to rich, like 5x too rich. Maybe consider locking it in smaller zones so players cannot steal from whole map, remove a lot of derrick ships and similar objects etc.
- Zones are too rich, and as soon as you gather enough troops (usually start of week 3) everything is easily cleaned - maybe stronger guards, or less resources per pile etc. Basically map stopped being a challenge from 131 when I got my 1st 5 angels.
- Minor things - teal gateguard troops can be removed (didnt check others)
- Consider moving TP to a very difficult guard / quest and guide towards it maybe?
- Need more bufs on AI

Overall a great map. Would very much enjoy playing as hot seat.

Thanks!

  wrobel m (Poland) writes:
15-09-2022 17:36

re: Great map with huge improvement potential - Roads untraveled

Thanks a lot for your detailed feedback. Its true that its very difficult to properly balance such a huge map where all players can be human + castles are random - in such maps, playing some factions (eg Castle) gives more advantage than playing with some others, so the map becomes less challenging - on the other hand, Im afraid that if I make it too challenging, it may be nearly impossible to be finished by those using eg Fortress.
Anyway, I'm very happy to hear your feedback and will take it into account in the next updates. So far, I just re-uploaded map with very small fixes:
- teal player gateguard bug fixed
- added quest guards next to the all neutral towns - they require to pay some resources to pass. It should slow human player progress down just a bit, and reward/encourage it to explore this map faster.


  wrobel m (Poland) writes:
15-09-2022 17:40

re: Great map with huge improvement potential - Roads untraveled - Roads untraveled

oh and btw - which player's colour did you play - teal?


  wasilix writes:
15-09-2022 18:48

Poor fortress :) - Roads untraveled

Hey! Don't rag on poor fortress, I think it's one of the stronger factions actually vs AI in a conventional map :)


  Koget writes:
15-09-2022 19:54

Game - Roads untraveled

I played red


  Ja Rite (United States) writes:
16-09-2022 01:12

Good map - Roads untraveled

I agree with the original commenter, great map, actually had a few difficult fights (had to dodge an NPC with 400+ archangels for a couple months.

Once I beat that fight and a few other medium ones I had 2 armies powerful enough to take any fight, at that point the map becomes boring. I checked to make sure there weren't any high end enemies left but didn't take the time to find all the remaining cities to get the win.

Played on blue at 200% rampart, my guards were locked in.

At some point on a map this large you really need to unlock fly/DD behind 500 azure or something so it can't be too early. That way we can cleanup in a few game days once we've 'won' against the most powerful armies.



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