Very importantly, please choose 200% difficulty.
And the starting computer set must be chose as instructed. Then you can enjoy the game.
Wonderfully new HoMM3 map, full of amazing ideas. If you can't read Chinese, then you must be the strongest player or you can't finish it. Already carefully and completely tested.
Author: LiuXuelian (China), 02-12-2011 11:13 TO Blue Orb here is my walkthough.
visit the stable,wait until day5,let's go.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 433a033f184b0ba7b5.j pg
get to the safe area here.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 4814bb539f33aa1d08.j pg
do not open the green guard, wait for the enemy.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 52fe0ccd2c1ddc75e5.j pg
his movement can just open the white guard and stay there.then open the green guard and rush.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 534710650834f73800.j pg
stop here,he can not reach you because it is day1, he lost the movement of stable.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 559bc50b00e7a12793.j pg
then he can never catch up with you. you are much more faster.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 57adb4236244b8591c.j pg
stay next to the dwarf and wait.
http://www.gamerhome .net/bbs/attachments /month_1111/11112021 5940008efa95dee6e7.j pg
when he appoaches, and stay on the 2-grid wide path, take the dwarf and run away.
http://www.gamerhome .net/bbs/attachments /month_1111/11112022 05f679afa678efdae5.j pg
Author: Blue Orb (Sofia, Bulgaria), 01-12-2011 22:38 Help please, Liu.
I read all comments, stil can't figure out how to lure hero with 3 AD to open white barrier and join 1 dwarf. There must be some trick, please advice.
Some walkthrough will be much appreciated. TIA
Author: LiuXuelian (China), 28-11-2011 09:06 Re:Battlefield obstacles there is a tool which can calculate any battlefield obstacles by
coordinates and ground type.it is made by gu7979gu.
here is the download:
http://www.gamerhome .net/bbs/viewthread. php?tid=257165
kazmer (Hungary) writes:
29-11-2017 00:42
battlefield obstacles - Ira the Mage
Just for the fun of it, I wrote a java version of CombatTerrain. I added search capability, so you no longer need to browse for a specific shape, you can just draw it, and you'll get a list of possible locations.
Here is the download link:
https://github.com/j takacs/homm3_battlef ields/blob/master/di st/BattlefieldExplor er.jar
I hope somebody will find it useful.
(Also, if you like replayable quick combat with the HD+ mod, you should also use the SOD_SP plugin, created by RoseKavalier, which fixes the battlefield obstacle issue. Download here:
https://docs.google. com/document/d/1JlQ6 TC97d_Bb1g_sDRpxTvkK HtyXgZ3qORG5LJS8tp8/ edit )
Author: kazmer (Hungary), 27-11-2011 21:30 Like Battlefield obstacles This is a question to LiuXuelian:
Some battles are only possible because the obstacles are in the right place on the battlefield. For example, killing 1 red dragon with 1 harpy hag on 110,66, on snow ground.
I figured out that the obstacle placement is depending on the map coordinates and ground type.
Here is the question: is there somewhere on the internet a complete description about obstacle placement, or had you figured this out by trial and error?
Ps.: I like your map very much.
Author: Ace (Macedonia), 23-11-2011 18:47 TH WHAT A BLOCADE ITS BEEN DONE BEFORE
THANKS
Author: LiuXuelian (China), 23-11-2011 17:42 TO Blue Orb it is a pleasure to me that you like the map. thank you and enjoy it.
Author: LiuXuelian (China), 23-11-2011 17:35 Re:Help TO Ace
take the efreet sultan and some imps(halberdians also ok)with you.
put the imps near the catapult,let the enemy hero use fireball to destroy the catapult, use forgetfulness, then block the door.
Author: Ace (Macedonia), 23-11-2011 14:36 Help I am at 82x85 garison. How to kill the hero in castle with 1 efreet 125 helb and 344 marksman Cant reach island on west (darkness)
Tasks
3 amblems, 2 dwarfs wemp.cowl.cent.axa. 1 beholder
Author: Blue Orb (Sofia, Bulgaria), 23-11-2011 06:54 Ooo I forget to put some credentials to Aeris- he is not the author but thanks to him we have such a map uploaded here.
Author: Blue Orb (Sofia, Bulgaria), 23-11-2011 06:41 Map I'm taking my time to enjoy the map.
M13W4 I got centaurus axe after garrison
with 30 azures. Good job to those who finished that remarkable map full with fresh ideas, unbelievable fights, high quality moves, so many twists and turns but player never has real feeling that is lost after a little thinking!
For me-one of top 3 maps ever made for HoMM3.
Thanks.
Author: Fos7eR (Bulgaria), 20-11-2011 21:04 End I finished the map for 38 months. Great map and i`m waiting for the another map. Please with english version. Thanks to everyone who help me to finish!
Author: LiuXuelian (China), 20-11-2011 05:19 TO Fos7eR among the lighthouses which seem different from other groups.
Author: Fos7eR (Bulgaria), 19-11-2011 18:34 Thanks Thanks garak, i found the path :)
Now i have another problem: where to find the Bukclr of Gnoll King to open the gate north from the four dungeons castles??? or i miss something before this quest :)
Author: LiuXuelian (China), 19-11-2011 16:53 Re:second encounter with hero that's nearly the right answer.but he has not learnt walkwater, so leave the water book to him,then he can go to any garrison.
Author: garak (london), 19-11-2011 16:34 Re: second encounter with hero I have idea and try it but I cant manage it.
My idea is to trap him in antimagic garrison below green gate. If he is there he cannot cast summon boat or waterwalk, but he standing near redwood observatory. If I go to sea he cast summon boat and kills me. If I leave some units in garrison he kills it (in the right garrison; I cannot manage to trap him in left garrison). If I leave units in sea garrison he wont go there.
Author: LiuXuelian (China), 19-11-2011 15:10 Re: second encounter with hero maybe the idea is crazy and unbelievable, but some players thought it over and have found the solution.
i suggest that you can think and try more. otherwise, if you wish,of course i can tell you the answer.
Author: LiuXuelian (China), 19-11-2011 15:00 Re: second encounter with hero make a trap for him. if he falls info the trap, he can never attack you any more.
Author: garak (london), 19-11-2011 14:12 second encounter with hero 1.5k titans, archangels, gold dragon I am again encounting hero in maze with white/green/purple gates and swan pond on cursed land. Between them are 1 rougue. I have to take end of turn and hero easy kills me. How to escape?
Author: garak (london), 18-11-2011 21:46 Re: hero with 1 imp Go to teleport near Vampire cowl Quest guard. Open Quest guard with Vampire Cowl. Kill 2*50 Angels in antimagic garrison. Waterwalk to another Garrison above library (use speculum to discover clear path). Go with fastes units only (archdevils). Discover map visiting observatory. Waterwalk and kill giants. Open dark blue tower with boat. Now it is open path to necropolis and you can kill hero as I mentioned (18-11-2011 01:22)
Author: Fos7eR (Bulgaria), 18-11-2011 19:23 hero with 1 imp Thanks guys, but i know how to beat him. I cant see the path to him. on the one side i have a dark blue guard in the water and i cant pass trough it, and on the other side i have a quest: find 1 beholther. If it`s possible please give me hint.
Author: LiuXuelian (China), 18-11-2011 14:22 Re:differentiate garrison when your hero stands on a garrison,you can see a windows with 2x8 grids.
if there is a flag in the first grid(count from left) of the upper line, units can be taken back. if there is no flag, the units can't be taken back.
Author: Garak, 18-11-2011 12:52 differentiate garrison I was wondering how to differentiate garrisons. In some garrisons I can put my units and take it back, in some I cant. How to differentiate types of garrisons?
Author: LiuXuelian (China), 18-11-2011 10:01 Re: the new guy actually,maybe the AI is not wrong.if i place a neutral garrison with 1 efreet sultan and 20 marksman in front of him,he will attack,and win without loss.although it seems that he has no chance.the result is so interesting.
for this battle,we just need to let him "think" he can win and attack.
Author: the new guy (Moscow, Russia), 18-11-2011 08:43 Re: hero with 1 imp 2 garak: that's weird, i sailed near him with 1 sultan and he attacked me, although he had no chance to win against him and died in a single turn. the funniest thing is that previously i faced a hero with dragons and phoenixes with the same 1 sultan and he was always ignoring me and didnt attacked. so i got no idea about how AI counts the results of a battles but looks like he does it wrong sometimes ;)
Author: garak (london), 18-11-2011 01:22 Re: hero with 1 imp To Fos7eR: You must take with you less than 21 haldbardiers in single slot, sail near hero with 1 imps, end turn, he will attack you if he calculate that he is first on move and if he can kill all your units in first shot (lighting bolt, ice bolt, etc). You must be equipped with necklace
Author: Fos7eR (Bulgaria), 17-11-2011 18:42 hero with 1 imp I pass the hero with the archdevils don`t know how but pass :D Now i have another question, i have a quest kill (a hero with name i cant read) who is with 1 imp and he is south of the necro castle. How to get him???
Author: LiuXuelian (China), 17-11-2011 06:52 Re:Give me a hint please it is hard to say how to do.i tried to find some pictures in severl other players' walkthough, but i found that each of them has a different solution.
Author: Fos7eR (Bulgaria), 17-11-2011 01:35 Give me a hint please I don`t see a way to take the dwarfs without the green hero with few archdevils fight me. i`ve read that it is possible but i think it isn`t.
Author: Fos7eR (Bulgaria), 16-11-2011 16:38 Thanks I`ve beat them the azune dragons, but now i have another problem. i take the vampire claw, open the gate, then i enter subterranian gate and i see a boat, but i can`t take it with water walk. What to do?