Author: Boennen , 03-07-2025 19:36

New Map! - Some Say the End is Near - Heroes 3 map

For those interested, i've got a new map waiting to be uploaded by the admin. It is called The Guardian and if you liked this one, i bet you'll like The Guardian as well.

I comes in an original (and somewhat difficult) version with boosted AI etc. and a casual version with a lot less b
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Author: Augustas (Lithuania), 03-07-2025 17:53

Cool map - DUNE - Heroes 3 map

Very interesting map, although there is at least one hidden path left in this version :) btw, are the sandals of the saint supposed to be the last one to find from angelic alliance or did I miss it somewhere? more...


Author: KingPin , 03-07-2025 14:38

Berserk - Vagabonds - Heroes 3 map

Great and unique map! How can I find the Berserk spell? more...


Author: Robs (France), 03-07-2025 13:17

Mission 1 the underground - The Evil is rising - Heroes 5 map

Ty, I think I am going to retry it. more...


Author: MasteR , 03-07-2025 07:58

About enemies - The Evil is rising - Heroes 5 map

Hi. Unfortunately yes, the timing is crucial here.
If you can't win and don't want to retry, you can unblock the console and type @GodMode_On() there
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Author: Robs (France), 03-07-2025 02:45

Mission 1 the underground - The Evil is rising - Heroes 5 map

I completed all quests to find the tear of Asha and I killed the scout that was blockink the ground way. But in the ground, enemies are to powerfull like 250 dragons, I have only 50. Was I to slow? Amazing job by the way, One of the best I have seen with demonic defense. more...


Author: Saluton Vi (Pest, hungary), 02-07-2025 16:39

Its a great map, except the portals - Element Land - Heroes 3 map

The portals make the game way-way more confusing that it needs to be. At some point i just decided to bring all heroes to the exact same destination, use 4 to explore possible exits and then just get rid of them, and the others to rotate the portal to the proper one.

I'm not smart enough for
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Author: Papyjama (Toulouse, France), 02-07-2025 13:27

Minor patch v1.2.L - The Mysterious Island - Heroes 3 map

July 02, 2025 - Changelog v1.2.L

Player Changes:
===============

- Following suggestions from several players, a new (VITAL or not) quest: "My Sheep Have Run Amok!" [SKIP][SKIP][SKIP] ;-)

- Updated the Hall of Fame at the end of the game to include the latest players who shared t
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Author: bruh , 01-07-2025 23:54

Great map, but ogre quest ruined it - The Longest Quest - Heroes 3 map

Was really enjoying the map until I realized I need 300 ogres to get the summon boat spell... and it seems like the only way is to recruit them them in the dwelling near the shipyard?

If at least the stronghold underground had them I could continue, but like this? Naaaah... I just Alt + F4'd
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Author: MasteR , 01-07-2025 14:35

Dwells - The Evil is rising - Heroes 5 map

Hi. What's the problem exactly? You can transform wooden elves' dwellings into dark elves' dwellings by capturing them, or buying them, or completing quests for some of them. The quest and reward are given in some of the buildings in the centre of the map. This quest is not obligatory more...


Author: MasteR , 01-07-2025 14:30

M1 - The Evil is rising - Heroes 5 map

Hi. You need to kill Anwen more...


Author: Papyjama (Toulouse, France), 01-07-2025 10:38

Рад, что карта нравится! И про магию немного - The Mysterious Island - Heroes 3 map

Спасибо большое за отзыв, очень рад, что тебе нравится моя карта!

Что касается невозможно сти сбежать после применения магии — это не настройка моей карты, а, скорее всего, особенност ь Horn of the Abyss. Я тоже несколько раз попадался, пытаясь сначала применить заклинание , а потом убежать.

(Соо
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Author: Leo , 01-07-2025 10:32

Вопрос - The Mysterious Island - Heroes 3 map

Карта классная, играю на максимальн ой сложности, очень нравится... Один вопрос: это как-то настроено, что нельзя при нападении пускать магию и убегать? Собственно , Малекит под это и качался =) Приходится делать так, чтобы враг сам на тебя напал, пускаешь в него магии и убегаешь. more...


Author: Papyjama (Toulouse, France), 01-07-2025 00:13

Thanks for the details - The Mysterious Island - Heroes 3 map

Thanks a lot for taking the time to check your savefiles and share such detailed feedback!

You're absolutely right — I’ll look into adjusting the Blue AI's position so it's closer to the tent, or maybe even add a secondary timed passage that only Blue can access, to ensure it doesn
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Heroes 5 walkthrough expansion Heroes 5: Hammers of Fate (addon 2.0)


You can send your walkthrough campaigns on Email: evgkuz@yandex.ru

Heroes 5 walkthrough - Campaign 3 - Mission 5

Have wulfstan clear as much of the surface as possible (take all mines, caches, etc.), and make sure he finds the blue keymaster tent (it's past the first dwarven garrison, IRRC). later, you can zip over past the red garrision, but DON'T get too close to the castle in the SW until you are ready; Laszlo will move to attack you if you do.

Take ALL of the Haven troops and place them with your best haven hero (which should be Freyda, since that's the one you developed the most).

Take Freyda and Shadwyn underground ASAP. Have whoever has the best army take the closest underground town, send the other to the further gate to take that town. again, don't wait around, have whoever is closest go and take the third town.

While you are taking the three red towns, focus on building up armies that would complement the best either Shadwyn or Freyda have to offer; typically only focus on the top tiers, though i would pick succubi, pit lords, and devils. Only upgrade ONE of the red castles (most likely the last castle you take will be pretty far along), build the basic creature structures at the others and transfer them via caravan to the upgraded town for upgrading.

As soon as one of your heroes is free from dealing with the red towns, send them to the blue key gate. the stack guarding the teleporter joined my hero, so I would send whichever hero matches the stack type you see there.

Take the dungeon town and again, build complements for the army you are developing with inferno. After two months, I easily had enough with the combined armies to get the job done.

Alaric will apparently completely ignore you if you find him on the dwarf side, so don't worry about attacking him.

Get ready for the dwarf hero to blast your armies with armageddon over and over, and it's a "timed" battle (that's worth a rant in and of itself, but not here), so be ready for that too.

My recommendation would be too use Shadwyn with the underground armies, don't waste time trying to resurrect anything, just blast away with ranged attacks and empowered meteor showers. your blackies will survive the spell onslaughts, so once the heavy hitters in the castle are whittled down a bit, move your dragons on in and mop up. Don't wait with your devils, though, move those guys in there in the very first turn for maximum impact; suggest using them on any ranged units, the spearchuckers if not protected, or the warlords if they are.

Author: Sir Toejam


You can send your walkthrough campaigns on Email: evgkuz@yandex.ru
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