Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes 5 - Modifications

You can send the Mods (Mini-patches) on Email: evgkuz@yandex.ru


Installation:
Put a file "******.pak" in a folder "/Data/", and restart game.

Heroes 5 mod for the old horse cursors

From Boby Valkanov:
Hi, here is the Heroes 5: Tribes of the east updated cursors - this includes OLD horse cursors in the new way ( 2, 3, 4, 5, 5+ moves way ) - this should work fine and with old versions of Heroes 5 and Hammers of Fate ( not tested with last updates 1.6 and so but if there are some problems write me ).
download -> Heroes 5 mod for the old horse cursors


Dirt and swamp water textures Mod for Heroes 5

Dirt and swamp water textures Mod for Heroes 5 From redwoodtreesprite:
Description:
I'm starting with the dirt and swamp water textures. Some are completely new, and others are the game textures tweaked and sharpened by me. All of the textures are saved in the way Nival did, and have the same file size, so other than extra room taken in your data files, there should be no effect on game performance.
Here's some pics of the dirt replacer textures ingame:

download -> Dirt and swamp water textures Mod for Heroes 5


Unlock all Heroes at addon Hammers of Fate

From s-h-a-d-o-w:
Description:
This Mod unlock all Heroes at the Single and Multiplayer Maps, that includes the Dwarfes and new "old Race" Heroes.
Install:
Copy the PAK File to the Heroes/Dataa1 Folder
download -> Heroes 5 mod for addon Hammers of Fate


Combat Control Panel Mod

Entirely changes the looks and feel of the combat screen, and allows you to Save and Load in combat and tactics phases, via buttons and hotkeys. From Gyphon:

download -> Combat Control Panel Mod

Heroes 5 - new combat control panel

"I updated my mod according to patch 1.2. Since we now have the load function, my new mod adds buttons for only wait and save, and enables save with a hotkey. There is only one version.

In order to enable the save hotkey during combat, add the following line under "bindsection combat_screen" in input.cfg file:

bind input_combat_save 'F2'

To enable the hotkey during tactics phase, add the above line right under "bindsection combat_screen_tactic". For better tooltips, I also recommend copying and pasting the "bind input_Combat_Wait 'W'" line from combat screen hotkeys to tactics phase hotkeys. I hope you see what I mean

Note that you can use any keys you want other than those already assigned in these "bindsection"s. "

To use, place the newbuttons_waitsave.pak file in your H5/data folder.


  • Maxim's Inventory mod (290 kb) changes the way the inventory screen looks; so that it more resembles the standard RPG "paper doll" arrangement. (work with patch 1.2)
    Inventory heroes 5 mod
  • The Sev. Mod by theGryphon changes the number of creatures descriptions.
    Just put this file into the data folder and restart the game. From now on you'll see: (edited):
    Few1-4
    Several5-9
    Pack10-19
    Lots20-49
    Horde50-99
    Throng100-249
    Swarm250-499
    Zounds500-999
    Legion>1000
  • The "Elrath Mod Manager" (85,8 kb) by Elrath.
    Summary of the tool:
    • Easily Add/Install a mod.
    • Enable or disable mods before running the game.
    • Mod Information window, showing information about the selected mod.
  • The Tooltip Sound Mod (1,57 kb) by Hipshot. This mini-mod for Heroes 5, removes the utterly annoying "tooltip" sound, that plays, more than it should.
    Some might find it annoying to get the "Whoom" sound everytime they hover the mouse over _anything_, like items in the map, monsters, all buttons, etc.
    Place the "Sounds" folder in your h5/data folder to get it working.
  • The Devil mod (2,11 kb) by Wolfshanze increases the devil's movement in battle to 9 and the archdevil's to 10. Extract content of .zip folder to your Heroes 5/Data folder.
  • akrav just created the CpuNoCheat Mod (7,24 kb)! This one removes some bonuses provided to the AI players and makes the game fairer. As usual put the pak file into your data folder and restart the game. For details about this mod refer to here.
  • A teamwork by Adi_17 resulted in the Cleric Mod (1,3 Mb), which brings us back the bald Clerics with halos from the Beta release replacing the Inquisitors with helmets. Read more about it here.
    Works with 1.2 and 1.3.
  • Qualitative translation "Heroes 5" into Russian Download >> (1 Mb)
    Just copy the .pak file to the data folder of the game.
  • Arstahd has made a Black Knight Mod (1,2 Mb) that replaces the Necropolis' Wights and Wraiths with Black Knights and Death Knights. The Black Knight has the stats of a vanilla Death Knight and costs 1600. The new Death Knight is a bit beefier and costs 2000. Simply unzip the content into the "data" folder to use.

Readable fonts mod for Heroes of Might and Magic 5 - takes care of your eyes.

While using your own fonts in the game seems not possible (fonts are probably stored in raster format), I've managed to MAP font pointers to one of "system" ones available.

Isn't it great that they make the game so easy to configure? The ability to configure almost everything is wonderful - I feel myself a Linux guru administrator ;-).

Now all the text in the game is rendered in nice sans-serif font. As for me, I'm excited: I can instantly read all tooltips/descriptions w/o need to "decode" them ;-). It's especially useful for battles.

I've uploaded some screenshots.

For those of you who like the original "decorative italic" fonts, I've prepared tha limited version: "useSimpleFont_keepHeaders.pak" keeps items named "headers" (e.g., town/hero/creature name, window title etc.) rendered in original fonts.

Download Link (18 kb):
useSimpleFont.zip

Below is the content of readme file. Lets take care of our eyes!

=============================================

How to "install"
==================
Just put one of *.pak files into your "data" folder 
and enjoy nice readable fonts!


How to remove
==============
Just remove the *,pak file mentioned above.


Description
============
Simple mod to make text in the Heroes of Might and Magic 5 game more readable.

 * useSimpleFont.pak - replaces ALL fonts with "system" ones

 * useSimpleFont_keepHeaders.pak - replaces ALL fonts with "system" 
 ones BUT keeps items named "headers" 
(e.g., town/hero/creature name, window title etc.) 
rendered in original fonts.


Notes
=======
As some data seems to be stored in saved games, it's recommended that 
you start new or restart a mission after 
"installing" this mod. Otherwise, you're at risk 
to see some "special characters" somewhere. 
I've noticed them in tooltips for outer buttons 
of the main control ("flower" at bottom-right ).

If you start new mission, all will be rendered correctly.



Enjoy!
=============================================

Screenshots

Readable fonts mod for Heroes of Might and Magic 5

You can send the Mods (Mini-patches) on Email: evgkuz@yandex.ru

Your name: *
E-mail:
Your comment: *
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Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 5 News

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New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

Heroes 5 Manual 3.1 for the Tribes of the East

Heroes 5 Patch 3.1 for the Tribes of the East

Heroes 5 FAQ from Fabrice Cambounet

Old horse cursors Mod for Heroes 5: Tribes of the east

Heroes 5 Patch 1.6 released

The FIRST MAP "Mythical Realm" for Heroes 5: Tribes of the east

Heroes 5: Tribes of the east NOW released!

Heroes 5 hints: Mini Artifacts

Heroes 5: Tribes of The East - Orc Blood Rage ability & Screenshots

Heroes 5: Tribes of the East GC 2007 Trailer

Heroes 5: Tribes of The East - News & Screenshots

Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

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Heroes 5 ToE: Demons and Orcs

Heroes 5 ToE: Necropolis alternate upgrades

Heroes 5 Tribes of the East: Inferno alternate upgrades

Heroes 5 Tribes of the East: Dungeon alternate upgrades

Heroes 5 Tribes of the East: Sylvan alternate upgrades

Heroes 5 Patch 1.5 released

SkillWheel in game

Heroes 5: First Official Map Contest

Heroes 5 walkthrough Hammers of Fate

Heroes 5 - The Skull of Shadows

Heroes 5 Patches 1.41+2.01 download

Heroes 5: Hammers of Fate : Cheats

Heroes 5 - New Dwarven Creatures - stats and abilities

The Heroes 5 expansion: Hammers of Fate has been released!!

Heroes 5 - Dwarven racial skills and abilities

Heroes 5 Patch 1.4 - download now !!!

Heroes 5 - Tapani's random map generator

Heroes 5 - Fortress Heroes biographies

Heroes 5 Fortress - Dwarves Faction

Heroes 5 Patch 1.3 download here - with Heroes 5 Map Editor

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Heroes 5 walkthrough campaigns

Heroes 5 - Dragon Utopia. v. Haven

Heroes 5 Patch 1.2 - download now !!!

Heroes 5 Artefacts

Heroes 5 Spells and Magic

Heroes 5 - Patch 1.1 Bugfixes

Heroes 5 Hammers of Fate FAQ & New screenshots

Heroes 5 - FAQ about Hammers of fate expansion

About Heroes 5 Map Editor

FAQ by Heroes 5 producer Fabrice Cambounet

Heroes 5 - FAQ by Nival Interactive - 8 june 2006

Heroes 5 Haven Strategy

Heroes 5 - HEX-codes

Heroes 5 - DEMO

Heroes 5 - Wallpapers

Heroes of Might and Magic 5 - Music

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Heroes 5 - Inferno - Heroes biographies

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Heroes 5 - Olivier Ledoit Q&A

Heroes 5 - Development Letter #3: The Battlefield

Heroes 5 - Necropolis - Heroes biographies

Heroes 5 - Haven - Heroes biographies

Heroes 5 - Development Letter #2 - Handling A Beta Test

Heroes 5 - Magic

Heroes 5 - The Town Construction Interface

Heroes 5 - Creatures Special Abilities

Heroes 5 - Unique racial abilities Q&A

Heroes 5 - Academy Faction

Heroes 5 - ACADEMY - Creatures

Heroes 5 - DUNGEON - Faction

Heroes 5 - SYLVAN - Faction

Heroes 5 - DUNGEON - Creatures

Heroes 5 - SYLVAN - Creatures

Heroes 5 - Dungeon Faction Q&A

Heroes 5 - Live chat logs with Fabrice Cambounet

Heroes 5 - NECROPOLIS - The Necromancers

Heroes 5 - NECROPOLIS - Creatures

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Creatures

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Creatures

Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage

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