Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
more...


Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
more...


Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
more...


Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
more...


Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes 5 hints

Dragon Utopia. v. Haven

Following is a sample based guide how to take out Dragon Utopia with Haven troops during early weeks of the game (somewhere around week 1-4, depending on map and difficulty settings). This particular sample is based on the situation in week 4 on Heritage map, played from Heroic difficulty.

Such an attack might be successful only if the Utopia is guarded by less than 4 groups of dragons and only in cases where the battlefield obstacles are sufficiently helpful. Therefore always before attacking utopia with main hero, it is necessary to sacrifice one scouting hero. This scouting hero should check, firstly, the number of dragon stacks and their initial placement and, secondly, the terrain of the battlefield. Both of those things remain the same during one game.

1. Tactics phase before the battle. Main aim here is to tempt one of the dragon stacks to fly so close to Marksman that they will be able to perform Precision Shot immediately. Also Fire or Acid Breath attack should be avoided as much as possible.

Tactics phase before the battle

2. The Black Dragon felt right into the trap. Simultaneously other dragons did not reach the ranks of our army yet.

The Black Dragon felt right into the trap

3. The obstacles on the battlefield should be used as much as possible. E.g., here it is possible to avoid the attack of the Shadow Dragons in next turn. Albeit they can fly all the way across the battlefield in one turn with their speed of 9, yet they are fat 2x2 creatures as others from their kin, so it is possible to block any access to our army for their next turn.

The obstacles on the battlefield should be used as much as possible

4. The actions of the hero depends on what he/she has. Main priorities - Bless, Divine Guidance, Haste. If hero doesn’t have any of those, most likely course of action is direct attack. In this sample Rutger has Divine Guidance, so it is better to use “wait” until Marksman or Peasants will need to make a move as quickly as possible.

The actions of the hero depends on what he/she has

5. The moment of truth has come… Take a look at the damage range – albeit it shows that kills are from 2 to 5, in fact most likely outcome will be 5, because мах damage is enough to kill almost 10 Black Dragons.Also check the placement of the Peasants. While blocking access to Marksman is their primary goal, battlefield obstacles can be used to avoid Fire Breath attack on two Peasants simultaneously.

The moment of truth has come

6. Shooting with Marksman is extremely careful business. Basically they should use their shot only when the dragons are within the Precise Shot range, otherwise its better to wait until the dragons will fly closer. Usually dragons will fly closer as fast as they will get turn, because Peasants, who guard Marksman, seems to be more important target than other Peasants.

Precise Shot

7. If Spectral Dragons are the only ones that remain, it is better to move all peasants close together with Marksman in order to get Precise Shot for sure. If the Peasants don’t have anything better to do, don’t forget to press “wait” instead of “defense”.

If Spectral Dragons are the only ones that remain

8. Sounds of victory, smell of gold and more, and more ... :)

Sounds of victory

Автор: Zilonite (from Microsoft PowerPoint file)


Heroes 5 - The hero can receive new skill with probability of:

Skills Knight Demon Lord Necromancer Ranger Warlock Wizard
Logistics 8 15 8 15 8 2
War Machines 10 10 2 2 8 8
Learning 2 2 8 10 8 15
Leadership 15 2 2 8 2 2
Luck 8 8 2 15 8 8
Offense 10 15 8 2 15 2
Defense 15 8 10 10 2 2
Sorcery 2 8 10 8 10 10
Destructive magic 2 10 8 8 15 8
Dark magic 8 8 15 2 2 8
Light magic 8 2 2 8 2 10
Summoning magic 2 2 10 2 10 15
Racial skill 10 10 15 10 10 10

Author's notes:

Let's notice, that at each type of the hero is on 2 "main" skills with the greatest (15%) probability of receiving. The "forbidden" skills are not present absolutely, however is available on 4 skills with the lowest (2 %) chance of their receiving.

With increase of a level gets out 1 "new" skill, 1 skill "on upgrade" and 2 "new" abilities.

In the table the probability of receiving by the hero "new" skill (more precisely so - inside of group yet not received the hero skills goes "scaling" probabilities of their receiving).

Skill "on upgrade" gets out equiprobably among already received by the hero skills.

Both abilities get out also - equiprobably of what can be received at present.

Author: alexrom66

John at 2012-04-08 01:45 wrote:
Markal at 2006-12-09 16:50 wrote:
talha at 2006-11-09 23:29 wrote:
Max Martin at 2006-09-02 05:13 wrote:
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