Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

YooMoney:
Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 5 - Live chat logs with Fabrice Cambounet

A live chat with Fabrice Cambounet was held on September 15th. here are the logs for those who missed it. Once again thanks to all who took part!

MuadDib: Fabrice CAMBOUNET – Producer
Thunak: EMEA Community Manager

MuadDib: Fabrice CAMBOUNET – Producer
Thunak: EMEA Community Manager


(Thunak): Hello and welcome to the Heroes of Might and Magic V live chat! Thanks for joining us! Our guest this evening is Fabrice CAMBOUNET
(MuadDib): Its a lot more quiet now :)
(Thunak): Fabrice, would you care to introduce yourself for those who don't know you yet?
(MuadDib): I'm the producer for HoMM5 here at Ubisoft*
(Thunak): Short and sweet :p
(Thunak): Here we go then
(MuadDib): Too short ? :)

(Lord_Ruslan_Nightmare): Beta-test will be multiplayer-only? Beta testers will be able to play single games and campaigns?"
(MuadDib):
The beta test will be multiplayer only, yes. You will get to play with other testers through ubi.com on a few MP maps.

(Oakwarrior): When will the beta start?
(MuadDib):
It will start around the middle of next week, we're still testing the version.

(Fabrice): what are the system requirements?
(MuadDib):
For the beta test version, we're aiming at a P4 2Ghz, with 512Mb of ram, and an ATI 9700 or Ge5600 videocard. Remember that these are for the beta test version, not the final game.

([Estonia]Oakwarrior): How big will the beta game be?
(MuadDib)
: The first download will be under a CD size, probably around 500-600Mb. The updates will be smaller of course.

(znork): Will the beta support linux or mac? if no way not?
(MuadDib):
No, we're not supporting linux or mac at this time, sorry. If the game is successful enough a port could happen.

([Swe]MacSoft): When will the mails go out to the lucky beta testers?
(MuadDib):
People who got chosen will receive a mail one or two days before the beta starts. However we will include more people with each update, so you could still be selected later if you don't receive a mail at the start !

([DK]sNipes): I wondered: Will the level editor feature new functions, etc. a tool to make hills or mountains, because of the new game environment..
(MuadDib):
Of course the map editor will be adapted to how the game is looking now :)*

(znork): Will the beta be protected with stare force?
(MuadDib):
Yes it will be protected with the special version of Starforce for downloaded content. So you should be able to test this protection system on your computer. You will get an activation key with the confirmation mail before the beta.

(Tristan-IJB): Will we be able to play in Beta all the six factions??
(MuadDib)
: Yes, all of the game elements will be in beta version, all of the races at the start of the beta. We will be including gameplay modes with each update every two weeks. Maps will also change with each update

(Wight): How many spells will be available ?
(MuadDib):
There are around 40 spells. They should all be included in the beta test. If not in the first download, they will come in the updates.

([Swe]MacSoft): How long will the beta phase go on?
(MuadDib):
The beta test is scheduled to last two months, with an update every two weeks. The content will change with each update, and new testers will also be added at the same time.

([Estonia]Oakwarrior): How many players can play in one map?
(MuadDib):
Multiplayer games can host eight players.

([ro]unreal_az): wil the hero be able to carry an infinite number of troops or it will be limited to his level
(MuadDib)
: If you're talking about stacks, the hero can move along with one stack of creatures minimum, and seven maximum. Regarding the number of creatures though, it is not limited.

(znork): Will the hotseaet function be beta tested?
(MuadDib)
: No, the hotseat mode will not be included during the beta test. You will only play through ubi.com, in order for us to be able to collect statistics. But of course the hotseat will be in the final game.

([Swe]MacSoft): Will the beta testers get a forum were they can discuss the beta amongst themselfes and with the developers?
(MuadDib)
: Yes, precisely. You will be able to discuss the beta test in specific ubi forums, and only there. There will be language-specific forums. We will gather your ideas there

(Kizgel[ArchMage]): what is hotseat?
(MuadDib):
Ah, a beginner question :) This is when you're working for too long and your seat starts to heat. Then you have to leave work. Seriously though, this is a multiplayer session played on one computer. Each player takes his turn then gives the keyboard to the next player. It can be a bit long to finish one game in this mode :)

(Fabrice): In the multiplayer lobby - each player have stats and ranking?
(MuadDib):
Yes, there should be a ladder in the final game. But it will probably be not there for the beta test though. I also hope we can provide tournament support for the communities.

([Estonia]Oakwarrior): Are we allowed to test it out with our non-betatester friends?
(MuadDib)
: That's a tricky question. Basically it will be hard to hide yourself from the sight of the rest of the world. Unless you're a game coder, of course, as you are living this way. But you are still responsible for not disclosing information on the beta. What it boils down to, is that you should trust the people who will have a look at the game. But don't part with your girlfriend because of the beta test, please :p

([ro]unreal_az): will we have an open beta also?? maybe after lag issues finished?
(MuadDib):
Ok, that's a brand new info :) There will be an open beta, after this closed one is finished. Details have still to be worked out, but you will get more information during the beta certainly.

([rus]Wight): How long will campaigns be?
(MuadDib):
That's really unrelated to the beta :) We're talking about the single player here. The main campaign will go through all of the races, with one chapter each.

([Swe]MacSoft): Will you guys from UbiSoft play the beta too?
(MuadDib):
Only the nice people from Ubi and Nival will :) We'll hide our identities and refute any loss in MP games to avoid shame, of course.

([Estonia]Oakwarrior): How are we going to report issues and problems/bugs?
(MuadDib)
: That's the main info that I need to give here :) There are different ways to report feedback. The simplest one will be for bugs, you will have access to a simple bug form to tell what bugs you encountered As said before you will have access to forums to give your opinion, and we will try to summarize that - this will be tricky. And while you play we will also collect statistics. I think that's it.

([Swe]MacSoft): Is the beta test purpose aimed at bug hunting or balacing? Maybe both?
(MuadDib)
: Actually this is both, and also collecting opinions and finetuning the game. The primary objective is balancing though, but I hope we can go beyond that. To do more it depends on the quality of the beta testers :)

(PhoenixVII): Are the final races going to be revealed before the beta starts?
(MuadDib)
: Yes, all races should be revealed before the start of the beta :) We wont give all the details on them though, this will come during the beta for some of the remaining races.

([LT]Alien_Hominid): What about heroes? How many? Are there old ones?
(MuadDib)
: All heroes of the final game will be in the beta, except those linked with the scenario. Regarding old heroes, perhaps you will have to search them ? :)

(lettered): Could you give us a picture on what things we should not speak about if we beta test?
(MuadDib)
: Basically, as per the NDA that you will accept when installing the game, you are not allowed to talk about anything you will see in the beta test. Apart from discussing it in the dedicated forums, of course. Any information that is revealed on the official forum is public data, so this can be said, of course. But the rest must be kept confidential.

([Swe]MacSoft): How many how applied for the beta?
(MuadDib):
I think the total number of completed and valid registrations passed 15000. It was around 5000 in the first day :)

([ro]unreal_az): will all appliers be notified if they got in yes/no ?
(MuadDib):
We will mail the selected testers with the details on how to download the version. People who do not get selected straight away can still be selected and join later, with each update of the version. So we wont mail you if you are not selected right now, just to save on stamps :p

([SER]GnevZmaja): What will be the size largest battlefield in movement tiles??
(MuadDib):
Hum I supposed this has been calculated in the forums based on the screenshots from the Leipzig version ;p Its something around 14x16 tiles if I'm correct.

(Fabrice): What is "vanilla mode" multiplayer? tell us about this
(MuadDib):
I think you refer to the plain multiplayer game, meaning without any option turned or anything. This sounds like an American expression, so I might be wrong :) However we didn't create an ice cream mode in Heroes 5 :p

(Citadel_Sealt): Aside from bug reports and similar things, will the developers also consider the beta testers suggestions about certain features they like or dislike?
(MuadDib):
Yes ! As said in a previous answer, your feedback and opinion will be welcomed in the dedicated forums. That doesn't guarantee that what you ask for will be developed, but it will be taken into account.

(Fnord): At this stage, is there any chance of new features being added if a lot of beta testers request it? For example, a text battle log?
(MuadDib):
It would depend on the complexity of the feature itself. But the thing with game development is that many things are still being changed very late. That's also why games get late :p The simple answer is yes :)

([ro]unreal_az): What are the special events u talk about like the shadow dragon from the end of the 2 movies battle and teaser is that a spell, ability, custom event or a thing that happens only in campaign
(MuadDib):
It might be any of these, who knows?

(Kizgel[ArchMage]): why did you decide to make this game?
(MuadDib):
I saw in the stars that this game had to be made, and lo! It happened!

(Thunak): One last question :)

(davinov7): What do you prefer in Heroes???
(MuadDib):
Probably when you finally really decide to save and quit the game, and realize its 4am in the morning and that you wont get any sleep before going to work :) Now that I remember that, its probably a bad idea to do this game, it would ruin the players' sleep, so we'll discontinue the development

(Thunak): I guess that's all the time we have today. Thanks for taking the time to answer our questions. Any last words?
(MuadDib):
Thanks for your questions, I hope you got some useful information on the beta test. I also hope this beta test will prove successful and polish the game, see you in the game !

Your name: *
E-mail:
Your comment: *
Your favorite version of the game: Heroes Might & Magic

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 5 News

Heroes Kingdoms news

New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

Heroes 5 Manual 3.1 for the Tribes of the East

Heroes 5 Patch 3.1 for the Tribes of the East

Heroes 5 FAQ from Fabrice Cambounet

Old horse cursors Mod for Heroes 5: Tribes of the east

Heroes 5 Patch 1.6 released

The FIRST MAP "Mythical Realm" for Heroes 5: Tribes of the east

Heroes 5: Tribes of the east NOW released!

Heroes 5 hints: Mini Artifacts

Heroes 5: Tribes of The East - Orc Blood Rage ability & Screenshots

Heroes 5: Tribes of the East GC 2007 Trailer

Heroes 5: Tribes of The East - News & Screenshots

Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

Heroes 5 ToE: Academy alternate upgrades

Heroes 5 ToE: Demons and Orcs

Heroes 5 ToE: Necropolis alternate upgrades

Heroes 5 Tribes of the East: Inferno alternate upgrades

Heroes 5 Tribes of the East: Dungeon alternate upgrades

Heroes 5 Tribes of the East: Sylvan alternate upgrades

Heroes 5 Patch 1.5 released

SkillWheel in game

Heroes 5: First Official Map Contest

Heroes 5 walkthrough Hammers of Fate

Heroes 5 - The Skull of Shadows

Heroes 5 Patches 1.41+2.01 download

Heroes 5: Hammers of Fate : Cheats

Heroes 5 - New Dwarven Creatures - stats and abilities

The Heroes 5 expansion: Hammers of Fate has been released!!

Heroes 5 - Dwarven racial skills and abilities

Heroes 5 Patch 1.4 - download now !!!

Heroes 5 - Tapani's random map generator

Heroes 5 - Fortress Heroes biographies

Heroes 5 Fortress - Dwarves Faction

Heroes 5 Patch 1.3 download here - with Heroes 5 Map Editor

Heroes 5 - Renegates and Neutrals units

Heroes 5 walkthrough campaigns

Heroes 5 - Dragon Utopia. v. Haven

Heroes 5 Patch 1.2 - download now !!!

Heroes 5 Artefacts

Heroes 5 Spells and Magic

Heroes 5 - Patch 1.1 Bugfixes

Heroes 5 Hammers of Fate FAQ & New screenshots

Heroes 5 - FAQ about Hammers of fate expansion

About Heroes 5 Map Editor

FAQ by Heroes 5 producer Fabrice Cambounet

Heroes 5 - FAQ by Nival Interactive - 8 june 2006

Heroes 5 Haven Strategy

Heroes 5 - HEX-codes

Heroes 5 - DEMO

Heroes 5 - Wallpapers

Heroes of Might and Magic 5 - Music

Heroes 5 - Academy - Heroes biographies

Heroes 5 - Dungeon - Heroes biographies

Heroes 5 - Inferno - Heroes biographies

Heroes 5 - Sylvan - Heroes biographies

Heroes 5 - Olivier Ledoit Q&A

Heroes 5 - Development Letter #3: The Battlefield

Heroes 5 - Necropolis - Heroes biographies

Heroes 5 - Haven - Heroes biographies

Heroes 5 - Development Letter #2 - Handling A Beta Test

Heroes 5 - Magic

Heroes 5 - The Town Construction Interface

Heroes 5 - Creatures Special Abilities

Heroes 5 - Unique racial abilities Q&A

Heroes 5 - Academy Faction

Heroes 5 - ACADEMY - Creatures

Heroes 5 - DUNGEON - Faction

Heroes 5 - SYLVAN - Faction

Heroes 5 - DUNGEON - Creatures

Heroes 5 - SYLVAN - Creatures

Heroes 5 - Dungeon Faction Q&A

Heroes 5 - Live chat logs with Fabrice Cambounet

Heroes 5 - NECROPOLIS - The Necromancers

Heroes 5 - NECROPOLIS - Creatures

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Creatures

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Creatures

Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage

Haps4Heroes.com

How can I support maps4heroes.com ?

YooMoney:

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2025 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy