Author: Sulim81 (Poland), 27-04-2024 02:49

First info - Portishead - Way Home - Heroes 3 map

So far excellent. A lot of puzzles, which nicely form a chain of events. My first impression is oldschool adventure game, like Legend of Kyrandia or Secret of Monkey Island. I am done for today, I have reached two strong enemy heroes in Lepers' village (released after killing Bernadette) and do more...


Author: Garri , 26-04-2024 19:38

Superb map! - A Wizards Tale - Heroes 3 map

Superb map! more...


Author: Mattias (Sweden), 26-04-2024 16:52

How - Supernatural - Heroes 3 map

Okay I see, thanks mate :) more...


Author: wasilix , 26-04-2024 16:49

- - Supernatural - Heroes 3 map

I might have said wrong dates there, but in general idea is correct. Maybe the date is 1-2-6 if reaching the town in week 1 is really impossible. It's been extremely long time ago when I played this map, so I don't remember many details, but this time limit I remember, because initially I more...


Author: Mattias (Sweden), 26-04-2024 16:46

first towns - Supernatural - Heroes 3 map

How is this even possible? it takes 2 weeks just to walkt o the first town of Tirith? more...


Author: Платон мне друг (Latvia), 26-04-2024 16:33

YOU WILL WIN...BUT WHEN? - crapcore - Heroes 3 map

Thx for joy.Humans rules. Finished on 5m2w5d. Made small mistake - delivered Graal to elf town for luck, but later took elf town with fixed Graal. Better to open map. In the end i had 11 heroes with TP to collect resources and panish enemies. With last one first send 2 heroes with 21 fire birds(7x3) more...


Author: Volkor (Poland), 26-04-2024 10:44

map author - Prisoners of War - Heroes 3 map

"AI" on this map is strange. Sometimes 1-2 enemies die in first week ( for some reasons they don't whant to take castle ), sometimes no one dies.
On Impossible level once i had 3 towns around 2-3 month. Suddenly I was wiped out by Computer's Aenain with Horn of the Abyss and 14
more...


Author: Hidanister , 25-04-2024 13:30

Спасибо за отзыв! - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Учту ваше мнение, доработаю и протестирую снова. more...


Author: Платон мне друг (Latvia), 25-04-2024 13:16

TWO STEPS FROM HELL - Element Land - Heroes 3 map

Bravo for creator. One of the best map ever. I was using 3 lines of savings for 3-5 steps ahead. Exploration, economy, speed, hits, runs, traps... how to stop strong enemy in front of your town and using hit and run for removing his mana or reducing his hordes. One more time BRAVO! more...


Author: Kir (Russia), 25-04-2024 12:47

map - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Идея интересная, однако игровой процесс заморочный. Я легко разбил наземных противников, но задолбался надоело копить войска для пробивки огромных армий нейтралов. Городов и жилищ не так много для этого. Дипломатии нет, Воскрешения нет и т.п. more...


Author: Платон мне друг (Latvia), 25-04-2024 12:37

Map editor is mandatory against crazy creator - Fawn's Labyrinth - Heroes 3 map

After seventh month very easy to lose idea what is the main direction... neverending walking???... and backvocal... in your head... in your head..ad ad ad... ZOMBIES ZOMBIES ZOMBIES...E E E more...


Author: Платон мне друг (Latvia), 25-04-2024 12:24

I LIKE TO MOVE IT MOVE IT...YOU LIKE TO??? - Fawn's Labyrinth - Heroes 3 map

Stupid crazy walking map.Finished after 12 months. A few battles with enemies and 99 percents with static hordes. AI boosted - i had more cities and permanent forces collecting, but in tavern shows that opps had stronger army sitting on their territories. Taken popular film name Fawn's Labyrin more...


Author: Платон мне друг (Latvia), 25-04-2024 12:06

WHAT TO DO IF YOU ARE LAZY??? - The water is important - Heroes 3 map

Just take random map and make small edit. Humans started with Adel and Dragon. On second step Luna start collecting resources on ally land. Finished on 3m3w4d. Very very bad creation. more...


Author: Платон мне друг (Latvia), 25-04-2024 10:40

WALK MF,,,WALK - Prisoners of War - Heroes 3 map

Played with humans.Diplomacy doesnt work.On 6th month all enemies died except blue one.Bring Graal to open map. To pass the gates around the middle lake you need 30th level.Spend two more month with 4 main heroes to destroy last one. Made a connection chain for collecting strong units and kill last more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

YooMoney:
Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 5 Patch 1.1 released

Nival Interactive announces that Heroes of Might and Magic 5 has been updated to the version 1.1.

The patch fixes certain interface issues, balances game play in both singleplayer and multiplayer modes, fixes video card errors/conflicts, and addresses other minor issues in the game. Additionally, the patch adds new features to the game: an auto-patcher and "easy" mode that will help newbies to enter the game smoothly.

Download:

1. European version (50.5 Mb)

2. European Collectors Edition (50.5 Mb)

3. US version (50.5 Mb)

4. Russian version (38.2 Mb)

1. Changes in patch 1.1

(!) Some fixes will take effect only after map restart, if loading from an older version save.

Features added:

  • Auto-patcher
  • EASY mode

Bugfixes:

  • MP does not start if the player states differ
  • "Ubi.com error" message does not appear after a win in a rating game
  • Random cities use name and description from map
  • Profile screen fixes (experience, alignment)
  • Haven: stables message is back, other messages fixed
  • Profile screen: random race games now shown correctly
  • Camera glitches in Rebellion' campaign map cutscene removed
  • Item selection in lobby screen fixed
  • Ghost mode 'guard' command fixed
  • Ghost mode after disconnection turn transfer fixed
  • Profile info for other players now accessible
  • Map info for MP games is localized
  • The spells added by the library are given to the hero immediately
  • MP game preferences panel fixed
  • "Resisted" combat text fixed
  • Training games results are not reported to Ubi.com now
  • Hero perk rolls fixed
  • Elemental creatures not affecting by Wasp Swarm spell now
  • Druid Elder's Mana Feed ability fixed
  • Temptress hero specialization fixed
  • Some points of Combat AI fixed
  • 'The Promise' campaign map 3-th cutscene sound fixed
  • ATBBar refresh fixed
  • Separate stacks displayed in Combat Results
  • Heroes planned paths searching at turn start/after whirlpool fixed
  • Invalid level ups (double skill increases) blocked
  • Representation of heroes on boats in ghost mode now is correct
  • After all players disconnected from Ghost mode game ending correctly
  • Combat pathfinder does not ignore the moat
  • Artifact Merchant submenu can not be called by hotkey without the building
  • Reconnected players can't see themselves on Ubi.com now
  • Dark Raider retaliation strike fixed
  • Creatures under Berserk spell effect always attack now
  • Refined Mana perk fixed
  • Hut of Magi still shows areas after pressing Esc key
  • Castle gates are closed immediately
  • Zero-count monsters on low difficulty levels fixed
  • Water shaders fixed
  • Startup videos playback fixed
  • Grail map called from underground fixed
  • Ghost mode phase message fixed
  • Sound glitches fixed
  • MP game name length is restricted
  • Interface sounds are not 3d fixed
  • Fixed prerequisites for Urgash's Call, it was impossible to take it.
  • Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed
  • Maeve added as haven random hero
  • double hero portraits prevented
  • Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map
  • 'The Defence' campaign map scripts fixed
  • Shadow Witches have new model
  • 'The Cultist's' campaign map garrison fixed
  • Credits fixed
  • 'The March' campaign map keymaster blocked for AI
  • Demon character fixed
  • Zehir's flag color changed
  • Map tags fixed for MP maps
  • AI-geometry for Pyramid and shipwrecks fixed
  • Dungeon town: Grim Enclosure and lightmaps fixed
  • Random heroes on MP maps fixed
  • Hero Jhora gets Magic Missile spell due to her specialization description
  • Inferno and Necropolis lightmaps recalculated
  • Maeve hero Tactics removed
  • '954 YSD: Hot Pursuit': some map objects fixed
  • 'Dragon Pass': object fixed, rebalanced
  • fixed instant travel holes
  • Duel presets rebalanced
  • 'The Betrayal' campaign map message for garrison approach added
  • 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards)
  • 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed
  • The game works with onboard video and some of the older video cards now
  • LAN games can now be played in different segment configurations

2. Installation

Please may sure that you installing a right patch for you game version.

  1. Before installing Heroes of Might & Magic 5 patch 1.1 please close all other programs.
  2. Run patch installation file.
  3. Follow the instructions.

Upon installation you can run game either from windows start menu ('Start' -> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' -> 'Heroes of Might and Magic V') or use 'Heroes.exe' file from the game installation directory (By default, the game will be installed into "C:\Program Files\Ubisoft\Heroes of Might and Magic V").

Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.


3. Known issues

Game may crash after a continuous gameplay (near 2 hours or more) and while using several times the Alt+Tab function in this time.

Switching off 'V-Sync' option in your video driver options may cause twitched animation in Town if you rotate camera manually.


4. System Requirements

Minimum

  • OS: Windows 2000/XP, DirectX 9.0C
  • CPU: Pentium 4 / Athlon 1.5 GHz or higher
  • RAM: 512 MB or higher
  • Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card
  • CD/DVD-ROM speed: 32x
  • Sound: DirectX compatible PCI 16-bit sound card

Recommended

  • OS: Windows 2000/XP, DirectX 9.0C
  • CPU: Pentium 4 / Athlon 2,4 GHz or higher
  • RAM: 1024MB or higher
  • Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card
  • CD/DVD-ROM speed: 32x
  • Dolby Surround 5.1 sound processor

Guest at 2012-09-06 02:31 wrote:
kris at 2011-11-09 21:11 wrote:
Lanytom at 2011-09-27 18:23 wrote:
Eric at 2011-09-13 20:08 wrote:
Rick at 2011-08-30 15:07 wrote:
George at 2011-08-25 17:51 wrote:
Your name: *
E-mail:
Your comment: *
Your favorite version of the game: Heroes Might & Magic

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 5 News

Heroes Kingdoms news

New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

Heroes 5 Manual 3.1 for the Tribes of the East

Heroes 5 Patch 3.1 for the Tribes of the East

Heroes 5 FAQ from Fabrice Cambounet

Old horse cursors Mod for Heroes 5: Tribes of the east

Heroes 5 Patch 1.6 released

The FIRST MAP "Mythical Realm" for Heroes 5: Tribes of the east

Heroes 5: Tribes of the east NOW released!

Heroes 5 hints: Mini Artifacts

Heroes 5: Tribes of The East - Orc Blood Rage ability & Screenshots

Heroes 5: Tribes of the East GC 2007 Trailer

Heroes 5: Tribes of The East - News & Screenshots

Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

Heroes 5 ToE: Academy alternate upgrades

Heroes 5 ToE: Demons and Orcs

Heroes 5 ToE: Necropolis alternate upgrades

Heroes 5 Tribes of the East: Inferno alternate upgrades

Heroes 5 Tribes of the East: Dungeon alternate upgrades

Heroes 5 Tribes of the East: Sylvan alternate upgrades

Heroes 5 Patch 1.5 released

SkillWheel in game

Heroes 5: First Official Map Contest

Heroes 5 walkthrough Hammers of Fate

Heroes 5 - The Skull of Shadows

Heroes 5 Patches 1.41+2.01 download

Heroes 5: Hammers of Fate : Cheats

Heroes 5 - New Dwarven Creatures - stats and abilities

The Heroes 5 expansion: Hammers of Fate has been released!!

Heroes 5 - Dwarven racial skills and abilities

Heroes 5 Patch 1.4 - download now !!!

Heroes 5 - Tapani's random map generator

Heroes 5 - Fortress Heroes biographies

Heroes 5 Fortress - Dwarves Faction

Heroes 5 Patch 1.3 download here - with Heroes 5 Map Editor

Heroes 5 - Renegates and Neutrals units

Heroes 5 walkthrough campaigns

Heroes 5 - Dragon Utopia. v. Haven

Heroes 5 Patch 1.2 - download now !!!

Heroes 5 Artefacts

Heroes 5 Spells and Magic

Heroes 5 - Patch 1.1 Bugfixes

Heroes 5 Hammers of Fate FAQ & New screenshots

Heroes 5 - FAQ about Hammers of fate expansion

About Heroes 5 Map Editor

FAQ by Heroes 5 producer Fabrice Cambounet

Heroes 5 - FAQ by Nival Interactive - 8 june 2006

Heroes 5 Haven Strategy

Heroes 5 - HEX-codes

Heroes 5 - DEMO

Heroes 5 - Wallpapers

Heroes of Might and Magic 5 - Music

Heroes 5 - Academy - Heroes biographies

Heroes 5 - Dungeon - Heroes biographies

Heroes 5 - Inferno - Heroes biographies

Heroes 5 - Sylvan - Heroes biographies

Heroes 5 - Olivier Ledoit Q&A

Heroes 5 - Development Letter #3: The Battlefield

Heroes 5 - Necropolis - Heroes biographies

Heroes 5 - Haven - Heroes biographies

Heroes 5 - Development Letter #2 - Handling A Beta Test

Heroes 5 - Magic

Heroes 5 - The Town Construction Interface

Heroes 5 - Creatures Special Abilities

Heroes 5 - Unique racial abilities Q&A

Heroes 5 - Academy Faction

Heroes 5 - ACADEMY - Creatures

Heroes 5 - DUNGEON - Faction

Heroes 5 - SYLVAN - Faction

Heroes 5 - DUNGEON - Creatures

Heroes 5 - SYLVAN - Creatures

Heroes 5 - Dungeon Faction Q&A

Heroes 5 - Live chat logs with Fabrice Cambounet

Heroes 5 - NECROPOLIS - The Necromancers

Heroes 5 - NECROPOLIS - Creatures

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Creatures

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Creatures

Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage

Haps4Heroes.com

How can I support maps4heroes.com ?

YooMoney:

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2024 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy