Author: Sasha (Canada), 28-04-2024 19:05

Necklace of ocean guidance - Portishead - Way Home - Heroes 3 map

Thanks, the question is, how the hell do I get there. Also, do you know where to get another water walk to free hero in prison more...


Author: Наипуш (Россия), 28-04-2024 17:46

answer - Portishead - Way Home - Heroes 3 map

I found it :) more...


Author: Frustrated haven player , 28-04-2024 17:38

How the hell am i about to defeat brown? - The Necromancer`s Lieutenant - Heroes 5 map

I like this map, but i dont know hot to handle brown player. Has a lvl 42 knight, all shatter magic on expert, still he just take control on my upgraded footman and just keep doing that, cant use my archers, any suggestions? I also have the helm that give 12 knoledge and a lot of exp (you get it by more...


Author: ezioartem (russia), 28-04-2024 16:57

BEST MAP - Auf Engelsflugeln - Heroes 5 map

throughout my 10+ year old history of playing HOMMV this is so far the best map ive experienced. i truly fell in love. thank you!!! more...


Author: Sulim81 (Poland), 28-04-2024 16:50

Done - Portishead - Way Home - Heroes 3 map

Finished. What can I say? - amazing masterpiece. Number one for me. For experienced players only final fight will be challenging, but had a lot of fun on the way. I really liked the idea of two different styles,I felt like playing two different maps. First half pure adventure, second - old good hero more...


Author: Наипуш (Россия), 28-04-2024 16:36

Question - Portishead - Way Home - Heroes 3 map

Dear author, I'm at a dead end again. Where can I get a sphere of air or 5 ores? more...


Author: Stoyan (Bulgaria), 28-04-2024 15:34

Neklace of ocean guidance - Portishead - Way Home - Heroes 3 map

Road to the Neklace more...


Author: Mistotm , 28-04-2024 13:53

The Broken Bow Rebellion - The Broken Bow Rebellion - Heroes 3 map

Прекрасная карта. Получил удовольствие от прохождения. Спасибо за проделанную работу! more...


Author: Niko , 28-04-2024 13:44

A great adventure map - Kingdom of Harmondale - Heroes 3 map

Played this map long ago, to no success. Decided to replay it recently and actually managed to beat it, but it took a considerable amount of trial and error before a winning strategy was found. Still an enjoyable map and a state-of-art conversion of storyline from M&M7.
P.S. The final battle would&
more...


Author: Sulim81 (Poland), 28-04-2024 12:45

Found it - Portishead - Way Home - Heroes 3 map

Found it immediately after posting - magic :) more...


Author: Sulim81 (Poland), 28-04-2024 12:27

Stuck - Portishead - Way Home - Heroes 3 map

I have almost finished, but can not find vampires nor fangarms to open quest guards. I have searched everywhere, can not figure it out. Could somebodygive me a hint? more...


Author: Sasha (Canada), 28-04-2024 06:44

Neklace of ocean guidance - Portishead - Way Home - Heroes 3 map

I am stuck in area where the first prison is. I dont know how to free hero from the island and where is Neklace of ocean guidance. more...


Author: Nebel 74 (CZ), 27-04-2024 22:58

Cape of Conjuring - Portishead - Way Home - Heroes 3 map

Hi Наипуш, you get the Cape of Conjuring in Dragon Utopia. It is located before the entrance to the Botanical Garden.
p.s. thanks for the like :)
more...


Author: Наипуш (Россия), 27-04-2024 22:06

Question - Portishead - Way Home - Heroes 3 map

The author likes the map. I haven't had 40 crystals attacked from the dwarven treasure troves. I had to cheat and redo the save. But there is a question: where can I get a magic cape for a magician's ring? Thank you. more...


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Heroes 5 music - Rob King Q&A

  1. Why were you contacted to work on the first HOMM What attracted you to the project? Were you familiar with the heroic-fantasy universe?

    Heroes of Might and Magic was the first score Paul Romero and I worked on together. When Jon Van Canegham and Mark Caldwell (from New World Computing) gave me the green light and creative control on the music production, I knew I wanted to take a very classical approach to it. On HOMM I the graphics encouraged me to do a very baroque score. I really wanted it to be like a classical soundtrack in a sense.

    A friend introduced me to Paul back in 1992 at one of his infamous parties where he gets friends together to play music at his house. I remember seeing him play piano and was extremely impressed not only with his abilities but also with how genuine of a person he was. We immediately hit it off and remained the best of friends ever since. When it was time to get into the score I gave him a call and he came over to my apartment at the time for a meeting. Back then I had a roommate and my “studio” was basically my bedroom with tons of gear and a small futon in the corner. We started bouncing ideas back and forth and came up with a couple of pieces. I knew that we were going to make something special with that game. Between his Classical background and my pop music background our collaboration was not only melodic but very catchy and had all the elements of good classical arrangements. We did that whole score in the bedroom of my apartment in South Pasadena, CA at the time.

    HOMM was the 4th project I worked on and I was very new to the whole game design thing and my vision of audio was purely based on the films I saw from the past. So my interpretations of a heroic-fantasy universe were images of King Arthur, Excalibur and all those cool historical documentaries from the 80’s. Jon’s vision is what attracted me to the game and Jon & Mark are two of the most genuine, cool and generous people I know. I will continue to remain great friends with them.

  2. Is this the kind of game you play? If yes, is there a chance to meet you online? What's your nickname?

    Yes!! I must admit I don’t have too much time to play games, but the HOMM series has always been one of my favourites to play. I have spent months playing all versions of the game and really look forward to installing HOMM 5 on my computers. I have always been a fan of RTS and strategy games, but for some reason Heroes has always been my favourite to play and working on it has absolutely nothing to do with it. To me HOMM is like a large animated Chess game. It feels so damn rewarding beating those armies and snaggin’ up a town! ? Hopefully more people will enjoy the series on this next instalment. I have never played online, but I might be willing to get my ass kicked when the game comes out. For the books, Paul has never played a game in his life.

  3. HOMM 5 offers a very different graphic universe and scenario from previous episodes, does it have an influence in the new soundtrack?

    I think our main influence for HOMM 5 is what HOMM has evolved into, also drawing from our past work and really aiming at keeping the player into the game. Believe me, I have been guilty of turning off the music when I play a game, but not with HOMM. It has always been so fitting to hear that score during gameplay.

  4. How closely did you collaborate with the developers?

    We worked fairly close with Fabrice, Sylvain and Thomas at Ubisoft. They had some good ideas for the direction of this game and came up with the idea of having a “Theme” based score similar to film. On the previous games we pretty much just wrote songs from the heart for everything. On HOMM 5 we came up with a Main melodic theme, 2 sub themes and wrote the score around those.

  5. Which are the tracks with which you are the most satisfied with? For me it is the Academy, the Haven, Sylvan and the main title theme. Our good friend Karin Mushegan returned to do a solo vocal on Haven. She has been on all the Heroes games since HOMM II. Back then she was only 17 I believe. Now she is a professional singer working in Philadelphia and New York. The choir we recorded for the Main theme were great as well as Fang Fang XU who played the Solo Cello through the score. I really enjoy the new battle and siege themes as well. Another favourite is the grass adventure theme. The melody is just so sweet and we like sweet.

  6. Will HOMM5 offer more music than the previous ones?

    Yes, a full 2 hours!

  7. How does your collaboration with Paul Romero go? What other musicians did you collaborate with?

    We usually just sit around reading gossip magazines like US weekly and Enquirer discussing music direction while reading the misfortunes of celebrities. Seriously... In some cases Paul comes to the table with some brilliant ideas and we work out the arrangements or I might have an arrangement of drums completely laid out with melodic Ideas that we work from. We have two workstations here at the studio and usually we are both doing something on the song then go back and forth on both rigs. There really isn’t any certain way of doing anything, just get it done fast ya know? When we use other musicians, the arrangement is usually done and tracked in advance and we replace the sampled parts with the appropriate musician. On the main theme we actually just did a choral arrangement to a click/piano track, recorded it at a studio and brought it back in our studio and wrote the music around the vocals. Pretty tricky but I actually enjoyed the results. It lets you think a bit differently about the musical parts.

  8. Are the songs performed by real lyric singers? If yes, how did you select them?

    Yes, they are all people Paul and myself work with on a regular basis. Top-notch players, every one of them.

  9. What is your favourite instrument while composing HOMM music ?

    Always the Cello...

    Rob King
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