Author: Troll , 14-06-2025 08:26

Blue tent and DD - Another Story - Heroes 3 map

Hello! Vere beautiful and challenging map.
I could not find a way to blue tent and dimension door. any tips please? I will restart to play it once again
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Author: Ston3M4son , 14-06-2025 02:30

Equi 3.6 HD test - Rise of an Empire of Heroes 3.2 - Heroes 4 map

So i had a sudden idea to test it again in Equi but in the 3.60 HD version.
The map starts and runs in it to my biggest surprise, BUT i can not edit the map as it gives a Fatal Error and CTD.
Interestingly i can NOT edit the map anymore with the editor AFTER i removed 3.6 hd and put the backed up
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Author: sphinxx , 13-06-2025 19:38

:) - GELU and hota 2.0 - Heroes 3 map

there are plenty of possibilities.
fight against dendroidlord, fight against dace, visit whirlpool.
fight against dendroidlord, go through the desert, fight against lord nomad.
visit white two way sea portal near new dawn, fight against nomad.
visit black two way monolith near new dawn, use all
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Author: 32167 , 13-06-2025 17:47

:) - The Mysterious Island - Heroes 3 map

Dear players, I want to share my experience from the test run of this version of the map. For me, this was already the third attempt for different factions. Most likely my review will not be suitable for those players who are playing the map for the first time.
The first time I played I simply enjo
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Author: Papyjama (Toulouse, France), 13-06-2025 17:07

You're right blue is the most difficult - The Mysterious Island - Heroes 3 map

Thanks for your feedback — it's actually really interesting to hear from someone who didn’t play on "Impossible&quo t; difficulty for once!

You’re absolutely right about the disadvantage of the Blue player. In fact, someone who completed the map with all six factions on Impossible (yes,
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Author: Ben , 13-06-2025 17:00

What happend after gelu - GELU and hota 2.0 - Heroes 3 map

Can someone make a walkthought about this map? I beated Gelu fake but dont know how to continue more...


Author: Eira (Sweden), 13-06-2025 16:52

Some thoughts and observations - The Mysterious Island - Heroes 3 map

I actually *finished* the map playing as Cove on Rook difficulty. I often purposefully pick a lower difficulty because I really enjoy exploring, so I am not going to comment on the difficulty of the map.

However, my main observation was that Tower (blue) feels disadvantaged, especially compared
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Author: Papyjama (Toulouse, France), 13-06-2025 12:24

Update 1.2 is available - The Mysterious Island - Heroes 3 map

Hi Sulim81,

Just a heads-up — after hundreds of hours of improvements and testing by around ten experienced players, the new version of the map is now live ;)
more...


Author: milmil , 12-06-2025 23:40

3.1 - The Hunt, In All Its Glory - Heroes 5 map

sprobowalem na innym komputerze na wersji 3.1 bez 5.5. i wywala mnie na loading screenie przy kazdym odpalaniu save'a :( moze to wielkosc mapy more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:15

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi Aleksander,

Here I am a few months later... the map has changed quite a bit since its first release. Feel free to dive back in if you're up for the adventure!
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:12

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for your message — glad to hear you’re missing my map! I’ve just updated it (and there are quite a few improvements) ;)
more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:10

Update v1.2 published - The Mysterious Island - Heroes 3 map

Hi BakaWoody, the new version is available ;) more...


Author: Papyjama (Toulouse, France), 12-06-2025 23:07

- MAJOR UPDATE 1.2 - - The Mysterious Island - Heroes 3 map

Three months ago, I released the result of 5 years of work:
This giant custom map for Heroes III: Horn of the Abyss, inspired by Jules Verne’s novel: "The Mysterious Island" — but with my own twist ;)
After thousands of downloads and tons of helpful feedback (thanks for that again), I’m
more...


Author: MasteR , 12-06-2025 23:01

M5 - The Evil is rising - Heroes 5 map

Hi. You still have a chance to win the map, but it will be more difficult. To clear the passage you need the dark star, to obtain the dark star you need to fulfil the chain of side quests. more...


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Heroes 5 walkthrough | Campaign 4 - Dungeon | Mission 1 - The Clanlord

Other walkthrough

For those having trouble with 4-1

I remember I had a bit of difficulty with this myself at first. I'm playing Heroic so most of the guards on the map were horde/throng/etc. A couple of things that might help:
1) The idea is to take everything on the map with minimal losses. The ONLY units you want to use are your Blood Furies and (in some fights) your Assassins. No other units (except maybe the witches but they're weak) can kill things without taking hits in return so don't waste your money on them.

2) In the first week, concentrate on getting your money buildings (ignore the resource silo), the Level 1 mage guild, and the Blood Fury building asap. With 5 Blood Furies and a Level 1 mage guild, you should be able to take 1/3 of the guarded stuff easy. Keep the assassins out of the big fights. If you're lucky, you'll have throng squires or some similarly speeded walkers guarding the gold mine (if it's a shooter or something really fast, you might wanna reload). I took that mine at the end of the first week with my 5 Blood Furies (that helps a LOT). If you can't take it by at least the 2nd week, you need to work on your skills with Blood Fury use (lots of hit and run).

3) In the second week, I built the hissing cavern/dark enclosure (I didn't use witches OR minotaurs in the end) and, more importantly, the castle. Your 10 total Blood Furies should be able to take at least another 1/3 of the map. The castle gave me 20 Blood Furies total by the third week. Don't upgrade any other building and don't recruit anything other than Blood Furies. With 20 of them, you should be able to clean out the rest of the map.

4) The very last thing I took on that map was the arena guarded by lots of imp. griffins. (If you had easier guards, you might wanna take that sooner).

5) Don't bother with the elemental chains building on this map as you won't have it for the fight at the end.
6) Make sure you get Adv. Destructive magic and build up to mage guild level 4 (your hero should cap before you head down). This netted me empowered meteor shower, which makes a huge difference. You can build the mage guild on the last few days.

7) Upgrade the Assassin place (forgot name)/Hissing Cavern/Dark Enclosure during the last week.

If done correctly, you should have enough money for ALL the creatures in the stockpile (assassins, furies, grim, deep hydras) with money to spare.

Oh, and start with the 10 ore bonus.

Written by TemjinGold

0din at 2011-01-21 03:11 wrote:
frustrated at 2007-01-09 21:50 wrote:
Anaksulnamun at 2006-11-11 09:12 wrote:
Michael at 2006-09-11 20:06 wrote:
ted at 2006-09-11 16:12 wrote:
Tera at 2006-07-29 09:00 wrote:
Unknown......... at 2006-07-25 17:58 wrote:
Lady Farquad at 2006-07-12 00:36 wrote:
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