Author: ceceron , 20-04-2024 13:41

Amazing map - Blood, Death and Redemption II ReForged - Heroes 3 map

As always, the BiskupKonrad has delivered an astonishing Heroes III experience. IMHO there is no other as consistent and good mapmaker publishing on this portal.

Waiting for the next creation!
more...


Author: BiskupKonrad's Studios , 20-04-2024 10:49

New map - Blood, Death and Redemption - Heroes 3 map

Hello, Thank you for your comment, I appreciate that!
New map is under testing now and will be released in second half of year. Stay tuned!
more...


Author: Wingman27 , 20-04-2024 05:39

Feedback please - Kingdom Siege - The Reckoning! - Heroes 3 map

Please let me know if this version is too difficult. Nobody has posted a success story since I uploaded it. It’s supposed to be for pros only, but I need to know if it’s even possible. Thanks more...


Author: I love BiskupKonrad's Studios (Croatia), 20-04-2024 00:19

We love BiskupKonrad's Studios - Blood, Death and Redemption - Heroes 3 map

Hello Konrad, best mapmaker in the world. I was Wondering will there be any new map soon? more...


Author: Razorockham (Netherland), 19-04-2024 22:04

Typical Caseneuve-map - Resistance. Game A (Fr/Ang) - Heroes 4 map

Again a well-designed, but difficult map made by Caseneuve. His world is a vast maze, with complicated solutions to open new doors. more...


Author: Razorockham (Netherland), 19-04-2024 21:46

Demonologist Anita - Nefrith's Strory - Heroes 4 map

Nefrith's Story indeed is a real RPG map. Good story-line, no mistakes. I played on champion level, but even with more easier levels this map is far from 'easy'- as the maker wants us to believe. Most helpful is the hero Anita - acquire her help and her 'summon imps' spell a more...


Author: Andor (UK), 19-04-2024 20:28

Feedback - Battle Royale - Heroes 3 map

Runs decent with WOG but as usual there are occasional error crashes, good thing is they are not permanent, a quit reload and it's gone. more...


Author: Honey Locust (Usa), 19-04-2024 18:57

Feedback - Battle Royale - Heroes 3 map

Oh yeah I didn’t test it with WOG at all, no idea how it handles or balances with that, uncharted territory!

A lot of the rest of the map is randomized so that also might affect challenge level, will deff look into the placements of things, though I will say- there is a way to access that monoli
more...


Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
more...


Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


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Heroes 5 Patch 1.1 released

Nival Interactive announces that Heroes of Might and Magic 5 has been updated to the version 1.1.

The patch fixes certain interface issues, balances game play in both singleplayer and multiplayer modes, fixes video card errors/conflicts, and addresses other minor issues in the game. Additionally, the patch adds new features to the game: an auto-patcher and "easy" mode that will help newbies to enter the game smoothly.

Download:

1. European version (50.5 Mb)

2. European Collectors Edition (50.5 Mb)

3. US version (50.5 Mb)

4. Russian version (38.2 Mb)

1. Changes in patch 1.1

(!) Some fixes will take effect only after map restart, if loading from an older version save.

Features added:

  • Auto-patcher
  • EASY mode

Bugfixes:

  • MP does not start if the player states differ
  • "Ubi.com error" message does not appear after a win in a rating game
  • Random cities use name and description from map
  • Profile screen fixes (experience, alignment)
  • Haven: stables message is back, other messages fixed
  • Profile screen: random race games now shown correctly
  • Camera glitches in Rebellion' campaign map cutscene removed
  • Item selection in lobby screen fixed
  • Ghost mode 'guard' command fixed
  • Ghost mode after disconnection turn transfer fixed
  • Profile info for other players now accessible
  • Map info for MP games is localized
  • The spells added by the library are given to the hero immediately
  • MP game preferences panel fixed
  • "Resisted" combat text fixed
  • Training games results are not reported to Ubi.com now
  • Hero perk rolls fixed
  • Elemental creatures not affecting by Wasp Swarm spell now
  • Druid Elder's Mana Feed ability fixed
  • Temptress hero specialization fixed
  • Some points of Combat AI fixed
  • 'The Promise' campaign map 3-th cutscene sound fixed
  • ATBBar refresh fixed
  • Separate stacks displayed in Combat Results
  • Heroes planned paths searching at turn start/after whirlpool fixed
  • Invalid level ups (double skill increases) blocked
  • Representation of heroes on boats in ghost mode now is correct
  • After all players disconnected from Ghost mode game ending correctly
  • Combat pathfinder does not ignore the moat
  • Artifact Merchant submenu can not be called by hotkey without the building
  • Reconnected players can't see themselves on Ubi.com now
  • Dark Raider retaliation strike fixed
  • Creatures under Berserk spell effect always attack now
  • Refined Mana perk fixed
  • Hut of Magi still shows areas after pressing Esc key
  • Castle gates are closed immediately
  • Zero-count monsters on low difficulty levels fixed
  • Water shaders fixed
  • Startup videos playback fixed
  • Grail map called from underground fixed
  • Ghost mode phase message fixed
  • Sound glitches fixed
  • MP game name length is restricted
  • Interface sounds are not 3d fixed
  • Fixed prerequisites for Urgash's Call, it was impossible to take it.
  • Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed
  • Maeve added as haven random hero
  • double hero portraits prevented
  • Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map
  • 'The Defence' campaign map scripts fixed
  • Shadow Witches have new model
  • 'The Cultist's' campaign map garrison fixed
  • Credits fixed
  • 'The March' campaign map keymaster blocked for AI
  • Demon character fixed
  • Zehir's flag color changed
  • Map tags fixed for MP maps
  • AI-geometry for Pyramid and shipwrecks fixed
  • Dungeon town: Grim Enclosure and lightmaps fixed
  • Random heroes on MP maps fixed
  • Hero Jhora gets Magic Missile spell due to her specialization description
  • Inferno and Necropolis lightmaps recalculated
  • Maeve hero Tactics removed
  • '954 YSD: Hot Pursuit': some map objects fixed
  • 'Dragon Pass': object fixed, rebalanced
  • fixed instant travel holes
  • Duel presets rebalanced
  • 'The Betrayal' campaign map message for garrison approach added
  • 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards)
  • 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed
  • The game works with onboard video and some of the older video cards now
  • LAN games can now be played in different segment configurations

2. Installation

Please may sure that you installing a right patch for you game version.

  1. Before installing Heroes of Might & Magic 5 patch 1.1 please close all other programs.
  2. Run patch installation file.
  3. Follow the instructions.

Upon installation you can run game either from windows start menu ('Start' -> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' -> 'Heroes of Might and Magic V') or use 'Heroes.exe' file from the game installation directory (By default, the game will be installed into "C:\Program Files\Ubisoft\Heroes of Might and Magic V").

Note: Saves made in game v.1.0 are not fully compatible with game v.1.1. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the programme at the end of the mission.


3. Known issues

Game may crash after a continuous gameplay (near 2 hours or more) and while using several times the Alt+Tab function in this time.

Switching off 'V-Sync' option in your video driver options may cause twitched animation in Town if you rotate camera manually.


4. System Requirements

Minimum

  • OS: Windows 2000/XP, DirectX 9.0C
  • CPU: Pentium 4 / Athlon 1.5 GHz or higher
  • RAM: 512 MB or higher
  • Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card
  • CD/DVD-ROM speed: 32x
  • Sound: DirectX compatible PCI 16-bit sound card

Recommended

  • OS: Windows 2000/XP, DirectX 9.0C
  • CPU: Pentium 4 / Athlon 2,4 GHz or higher
  • RAM: 1024MB or higher
  • Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card
  • CD/DVD-ROM speed: 32x
  • Dolby Surround 5.1 sound processor

Guest at 2012-09-06 02:31 wrote:
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